Player Matchup

Guan Yu
Guan Yu
Captain Kater
Guan Yu
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 93L
1,402 Elo+
Party 1
Discordia
Discordia
Rian_th3god
Discordia
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 24L
1,552 Elo+
Solo
Artemis
Artemis
XBlooDyHanD
Artemis
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
161W - 174L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
Zelda0402
Kukulkan
Level 174
God Stats
7W - 3L
1,711 SR
Queue Stats
345W - 373L
1,415 Elo+
Party 1
Rama
Rama
xTequlia
Rama
Level 160
God Stats
8W - 4L
1,277 SR
Queue Stats
260W - 269L
1,418 Elo+
Party 1
Team Averages
Level 118
1,498 SR
1,443 Elo+

VS

Team Averages
Level 123
1,459 SR
1,541 Elo+
Horus
Horus
Avatarlegend
Horus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 112L
1,511 Elo+
Party 2
Cernunnos
Cernunnos
Djonradon
Cernunnos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,598 Elo+
Solo
Chiron
Chiron
XxXaderroxX
Chiron
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 46L
1,497 Elo+
Party 2
Sobek
Sobek
chmielik
Sobek
Level 86
God Stats
1W - 2L
1,512 SR
Queue Stats
88W - 65L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
gold-dust
Gilgamesh
Level 228
God Stats
0W - 2L
1,281 SR
Queue Stats
129W - 130L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
2 / 1 / 17
10,490
749
6,524
23,516
19,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Rian_th3god
Discordia
18
5 / 1 / 17
10,634
760
25,066
14,731
10,752
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
XBlooDyHanD
Artemis
17
7 / 2 / 16
10,925
780
23,299
13,796
6,710
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Zelda0402
Kukulkan
18
3 / 1 / 19
10,639
760
19,293
11,079
5,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
18
7 / 2 / 16
11,000
786
17,389
12,237
6,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 5
9,705
693
4,343
19,794
16,826
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Djonradon
Cernunnos
17
1 / 3 / 6
9,460
676
13,602
14,913
8,591
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
18
5 / 5 / 1
10,312
737
20,541
18,648
10,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
chmielik
Sobek
13
0 / 8 / 5
8,772
627
9,784
25,892
29,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
gold-dust
Gilgamesh
14
0 / 5 / 5
8,443
603
10,407
21,078
18,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
29
24
Kills
7
7
Deaths
24
85
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Guan Yu
2
1
17
10.5
L
Cernunnos
Djonradon
Cernunnos
1
3
6
1.33
W
Discordia
Rian_th3god
Discordia
5
1
17
13.5
W
Artemis
XBlooDyHanD
Artemis
7
2
16
7.5
L
Chiron
5
5
1
1.1
W
Kukulkan
Zelda0402
Kukulkan
3
1
19
12.5
L
Sobek
chmielik
Sobek
0
8
5
0.31
L
Gilgamesh
gold-dust
Gilgamesh
0
5
5
0.5
W
Rama
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,571
Damage
58,677
75,359
Taken
100,325
48,750
Mitigated
83,500
46,200
Healing
34,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,343
2,334
10,220
9,268
19,794
16,826
175
8,802
10,992
0
13,627
W
Guan Yu
6,524
902
20,075
12,532
23,516
19,969
596
2,665
20,520
956
9,934
L
Cernunnos
Djonradon
Cernunnos
13,602
2,435
2,346
1,778
14,913
8,591
779
7,849
7,064
0
35,035
W
Discordia
Rian_th3god
Discordia
25,066
1,134
4,353
2,174
14,731
10,752
789
1,014
13,491
40,397
2,007
W
Artemis
XBlooDyHanD
Artemis
23,299
10,914
1,257
983
13,796
6,710
2,487
2,017
11,606
0
33,061
L
Chiron
20,541
2,484
1,069
1,483
18,648
10,063
427
10,261
8,381
0
41,189
W
Kukulkan
Zelda0402
Kukulkan
19,293
1,490
2,112
1,300
11,079
5,292
1,245
1,306
9,633
53,134
0
L
Sobek
chmielik
Sobek
9,784
201
857
2,831
25,892
29,498
0
9,575
16,317
14,288
1,098
L
Gilgamesh
gold-dust
Gilgamesh
10,407
1,552
593
4,235
21,078
18,522
290
6,684
14,394
0
15,748
W
Rama
17,389
12,928
839
575
12,237
6,027
2,916
2,202
9,954
0
34,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,688
Gold Earned
46,692
160
Minions Killed
140
0
Camps Cleared
0
1,290,475
Distance Traveled
1,135,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,705
693
14
1
0
257,271
0
W
Guan Yu
10,490
749
5
0
0
303,252
0
L
Cernunnos
9,460
676
50
4
0
246,181
0
W
Discordia
10,634
760
36
3
0
279,113
0
W
Artemis
10,925
780
19
1
0
243,860
0
L
Chiron
10,312
737
56
4
0
240,815
0
W
Kukulkan
10,639
760
75
5
0
270,308
0
L
Sobek
8,772
627
7
1
0
218,771
0
L
Gilgamesh
8,443
603
13
1
0
172,198
0
W
Rama
11,000
786
25
2
0
193,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role