Player Matchup

Bakasura
Bakasura
Bronze IV
Cotaku20
Bakasura
Bronze IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,267 MMR
Party 2
Sobek
Sobek
Silver V
DMoney Tawater
Sobek
Silver V
Level 154
God Stats
0W - 2L
1,730 SR
Queue Stats
28W - 39L
1,237 MMR
Solo
Ishtar
Ishtar
Silver III
GIANCARLOLINS_10
Ishtar
Silver III
Level 154
God Stats
3W - 7L
1,456 SR
Queue Stats
73W - 85L
1,355 MMR
Party 2
Tyr
Tyr
Silver III
airbornedirty
Tyr
Silver III
Level 182
God Stats
2W - 4L
1,312 SR
Queue Stats
256W - 269L
1,334 MMR
Solo
Eset
Eset
Silver I
kingmark453
Eset
Silver I
Level 141
God Stats
1W - 5L
1,449 SR
Queue Stats
14W - 18L
1,369 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,490 SR
1,312 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,615 SR
1,353 MMR
Hera
Hera
Silver I
 
Hera
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
ApolloNano98
Chiron
Silver I
Level 116
God Stats
9W - 6L
1,486 SR
Queue Stats
193W - 206L
1,181 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
I Dark winter l
Tsukuyomi
Silver II
Level 109
God Stats
3W - 2L
1,647 SR
Queue Stats
48W - 64L
1,240 MMR
Party 1
Shiva
Shiva
Silver V
Its Brehhh
Shiva
Silver V
Level 139
God Stats
6W - 4L
1,641 SR
Queue Stats
63W - 64L
1,247 MMR
Solo
Hades
Hades
Gold IV
SalientPumpkin
Hades
Gold IV
Level 149
God Stats
2W - 1L
1,802 SR
Queue Stats
73W - 81L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cotaku20
Bakasura
4
0 / 2 / 0
3,767
377
275
3,996
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 1
4,875
488
2,006
9,786
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 0
5,127
513
2,969
7,035
2,499
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
5,001
500
2,842
10,025
6,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 3 / 1
4,166
417
2,117
3,793
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Ix ChelMaman BrigitteThothThanatos

VS

Bans
Ao KuangAresBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 0 / 1
6,180
618
3,389
2,485
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
12
2 / 0 / 0
6,234
623
4,827
4,650
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tsukuyomi
I Dark winter l
Tsukuyomi
11
3 / 1 / 2
6,361
636
5,979
9,173
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
10
2 / 0 / 2
6,313
631
4,743
6,591
4,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 1
6,518
652
4,575
5,228
3,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
9
9
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
1
1.5
W
Chiron
2
0
0
2
L
Bakasura
Cotaku20
Bakasura
0
2
0
0
L
0
0
1
0.5
L
1
2
0
0.5
W
Tsukuyomi
I Dark winter l
Tsukuyomi
3
1
2
4
W
Shiva
2
0
2
3
W
1
0
1
1.5
L
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,209
Damage
23,513
34,635
Taken
28,127
17,145
Mitigated
14,393
9,105
Healing
13,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,389
1,076
0
935
2,485
783
774
707
1,778
37,902
1,232
W
Chiron
4,827
1,684
284
1,806
4,650
1,863
740
553
4,097
0
52,453
L
Bakasura
Cotaku20
Bakasura
275
255
0
1,095
3,996
1,126
0
0
3,996
0
4,207
L
2,006
59
0
3,962
9,786
6,371
0
2,388
7,398
16,821
0
L
2,969
1,508
0
788
7,035
2,499
0
242
6,793
0
31,635
W
Tsukuyomi
I Dark winter l
Tsukuyomi
5,979
2,647
0
4,725
9,173
3,443
0
852
8,301
0
48,989
W
Shiva
4,743
943
0
1,758
6,591
4,959
0
1,758
4,833
0
24,935
W
4,575
1,019
215
4,204
5,228
3,345
0
156
5,072
41,529
3,147
L
2,842
663
0
2,778
10,025
6,126
0
4,108
5,917
0
31,441
L
2,117
273
86
396
3,793
1,023
0
825
2,968
15,492
355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,936
Gold Earned
31,606
170
Minions Killed
358
0
Camps Cleared
0
789,553
Distance Traveled
973,221
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,180
618
73
7
0
168,650
2
W
Chiron
6,234
623
90
9
0
187,085
2
L
Bakasura
3,767
377
18
2
0
73,218
0
L
Sobek
4,875
488
29
3
0
212,740
2
L
Ishtar
5,127
513
54
5
0
182,042
0
W
Tsukuyomi
6,361
636
82
8
0
216,675
0
W
Shiva
6,313
631
31
3
0
239,045
2
W
Hades
6,518
652
82
8
0
161,766
1
L
Tyr
5,001
500
49
5
0
190,529
0
L
Eset
4,166
417
20
2
0
131,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role