Player Matchup

Surtr
Surtr
CroCkss
Surtr
Level 37
God Stats
2W - 8L
1,177 SR
Queue Stats
30W - 34L
1,374 Elo+
Party 1
Neith
Neith
Jjunaz
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,490 Elo+
Party 3
Ganesha
Ganesha
PohjolanKeisari
Ganesha
Level 84
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 3L
1,490 Elo+
Party 3
Kukulkan
Kukulkan
Wiz0rds
Kukulkan
Level 98
God Stats
1W - 3L
1,568 SR
Queue Stats
69W - 54L
1,468 Elo+
Party 1
Bakasura
Bakasura
Zhulda
Bakasura
Level 107
God Stats
2W - 2L
1,512 SR
Queue Stats
79W - 66L
1,469 Elo+
Party 1
Team Averages
Level 69
1,494 SR
1,458 Elo+

VS

Team Averages
Level 85
1,482 SR
1,410 Elo+
Baron Samedi
Baron Samedi
DoZe_v9
Baron Samedi
Level 67
God Stats
6W - 5L
1,685 SR
Queue Stats
89W - 84L
1,479 Elo+
Solo
Da Ji
Da Ji
KKDvAK847
Da Ji
Level 49
God Stats
1W - 2L
1,225 SR
Queue Stats
16W - 20L
1,389 Elo+
Party 2
Hou Yi
Hou Yi
david_1965245
Hou Yi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,364 Elo+
Party 2
Bake Kujira
Bake Kujira
h3adsh0t_fire78
Bake Kujira
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 161L
1,451 Elo+
Solo
Eset
Eset
the_ivambo_10
Eset
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CroCkss
Surtr
11
0 / 3 / 1
6,495
464
2,922
11,022
7,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Jjunaz
Neith
8
0 / 4 / 0
5,232
374
3,895
9,576
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
6,080
434
4,277
14,448
12,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Wiz0rds
Kukulkan
12
3 / 3 / 1
7,424
530
7,522
6,260
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Zhulda
Bakasura
12
2 / 4 / 3
6,946
496
7,050
12,585
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoZe_v9
Baron Samedi
13
3 / 0 / 4
8,262
590
7,651
10,463
8,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
KKDvAK847
Da Ji
13
6 / 2 / 2
7,571
541
8,372
11,059
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 3
7,275
520
13,326
10,010
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bake Kujira
h3adsh0t_fire78
Bake Kujira
14
2 / 1 / 0
8,762
626
6,573
7,458
7,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 2 / 4
7,767
555
2,400
7,510
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
15
15
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
CroCkss
Surtr
0
3
1
0.17
W
Baron Samedi
DoZe_v9
Baron Samedi
3
0
4
5
L
Neith
Jjunaz
Neith
0
4
0
0
W
Da Ji
KKDvAK847
Da Ji
6
2
2
3.5
L
0
1
0
0
L
Kukulkan
Wiz0rds
Kukulkan
3
3
1
1.17
L
Bakasura
Zhulda
Bakasura
2
4
3
0.88
W
3
0
3
4.5
W
Bake Kujira
h3adsh0t_fire78
Bake Kujira
2
1
0
2
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,666
Damage
38,322
53,891
Taken
46,500
30,320
Mitigated
27,553
10,116
Healing
19,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
CroCkss
Surtr
2,922
962
0
1,504
11,022
7,423
123
5,606
5,416
440
36,125
W
Baron Samedi
DoZe_v9
Baron Samedi
7,651
1,883
2,637
4,509
10,463
8,330
340
2,857
7,459
40,424
0
L
Neith
Jjunaz
Neith
3,895
1,364
0
1,353
9,576
2,939
0
2,177
7,399
0
20,575
W
Da Ji
KKDvAK847
Da Ji
8,372
1,685
0
4,585
11,059
4,437
0
3,372
7,446
0
48,944
L
4,277
966
0
2,843
14,448
12,034
0
4,501
9,947
18,248
0
L
Kukulkan
Wiz0rds
Kukulkan
7,522
551
0
500
6,260
2,521
423
1,529
4,731
49,330
291
L
Bakasura
Zhulda
Bakasura
7,050
4,553
0
3,916
12,585
5,403
177
2,709
9,876
0
33,710
W
13,326
7,973
0
5,293
10,010
4,248
749
2,081
7,515
0
54,985
W
Bake Kujira
h3adsh0t_fire78
Bake Kujira
6,573
4,597
0
890
7,458
7,485
195
55
6,535
68,968
1,886
W
2,400
337
0
1,352
7,510
3,053
358
3,372
4,045
57,692
1,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,177
Gold Earned
39,637
265
Minions Killed
445
0
Camps Cleared
0
1,248,250
Distance Traveled
1,312,190
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,495
464
67
5
0
216,004
0
W
Baron Samedi
8,262
590
47
3
0
233,244
0
L
Neith
5,232
374
37
3
0
231,257
0
W
Da Ji
7,571
541
72
5
0
311,523
6
L
Ganesha
6,080
434
7
1
0
247,070
0
L
Kukulkan
7,424
530
76
5
0
260,562
0
L
Bakasura
6,946
496
78
6
0
293,357
0
W
Hou Yi
7,275
520
86
6
0
236,796
0
W
Bake Kujira
8,762
626
131
9
0
237,897
1
W
Eset
7,767
555
109
8
0
292,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role