Player Matchup

Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Goodz8909
Da Ji
Level 106
God Stats
23W - 16L
1,403 SR
Queue Stats
107W - 115L
1,483 Elo+
Solo
Sol
Sol
TitanNyxx
Sol
Level 75
God Stats
35W - 32L
1,355 SR
Queue Stats
146W - 156L
1,366 Elo+
Solo
Kumbhakarna
Kumbhakarna
Violectrolysis
Kumbhakarna
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 51L
1,538 Elo+
Party 2
Ix Chel
Ix Chel
pradat3
Ix Chel
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 26L
1,445 Elo+
Solo
Team Averages
Level 80
1,452 SR
1,466 Elo+

VS

Team Averages
Level 65
1,526 SR
1,437 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Dmntnx
Tiamat
Level 101
God Stats
24W - 17L
1,536 SR
Queue Stats
61W - 57L
1,469 Elo+
Solo
Medusa
Medusa
Osvaldo_Salazar
Medusa
Level 42
God Stats
3W - 2L
1,617 SR
Queue Stats
201W - 191L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
PureBear7190
Sun Wukong
Level 75
God Stats
1W - 3L
1,500 SR
Queue Stats
339W - 327L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
Vitamin9652
Nu Wa
Level 40
God Stats
15W - 17L
1,478 SR
Queue Stats
22W - 67L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 0 / 4
6,372
1,274
3,379
4,132
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Goodz8909
Da Ji
10
3 / 1 / 4
6,306
1,261
6,934
6,645
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 4
5,998
1,200
4,222
4,776
2,008
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Violectrolysis
Kumbhakarna
11
1 / 0 / 6
6,509
1,302
3,758
5,971
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
pradat3
Ix Chel
10
1 / 1 / 2
5,540
1,108
3,707
4,704
2,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

391

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 2 / 2
5,778
1,156
4,799
6,822
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Dmntnx
Tiamat
10
1 / 3 / 1
5,800
1,160
5,288
5,210
3,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 0 / 0
3,344
669
0
0
0
Sun Wukong
PureBear7190
Sun Wukong
10
1 / 3 / 1
5,640
1,128
5,811
8,006
5,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 3
5,719
1,144
5,977
5,576
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
9
Kills
3
3
Deaths
9
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
4
5
L
Gilgamesh
 
Gilgamesh
1
2
2
1
L
Tiamat
Dmntnx
Tiamat
1
3
1
0.5
W
Da Ji
Goodz8909
Da Ji
3
1
4
5
L
0
0
0
0
L
Sun Wukong
PureBear7190
Sun Wukong
1
3
1
0.5
W
1
1
4
3
W
Kumbhakarna
Violectrolysis
Kumbhakarna
1
0
6
4
L
0
1
3
1.5
W
Ix Chel
pradat3
Ix Chel
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,000
Damage
21,875
26,228
Taken
25,614
14,077
Mitigated
14,364
2,977
Healing
1,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,379
1,426
0
0
4,132
1,922
0
1,445
2,601
0
12,429
L
Gilgamesh
 
Gilgamesh
4,799
1,577
0
388
6,822
3,685
0
2,104
4,718
0
10,245
L
Tiamat
Dmntnx
Tiamat
5,288
202
0
283
5,210
3,412
0
2,064
3,146
13,984
0
W
Da Ji
Goodz8909
Da Ji
6,934
1,834
80
253
6,645
3,630
0
2,369
3,875
0
11,434
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
PureBear7190
Sun Wukong
5,811
1,891
0
1,068
8,006
5,214
0
3,632
4,374
0
12,630
W
4,222
855
0
985
4,776
2,008
0
2,190
2,459
18,687
839
W
Kumbhakarna
Violectrolysis
Kumbhakarna
3,758
1,002
0
670
5,971
4,464
0
2,762
3,008
8,597
0
L
5,977
1,915
0
225
5,576
2,053
0
3,293
2,283
20,075
0
W
Ix Chel
pradat3
Ix Chel
3,707
311
338
651
4,704
2,053
0
2,499
2,045
11,464
2,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,725
Gold Earned
26,281
107
Minions Killed
83
3
Camps Cleared
3
461,297
Distance Traveled
388,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,372
1,274
28
6
0
94,854
0
L
Gilgamesh
5,778
1,156
10
2
2
96,917
0
L
Tiamat
5,800
1,160
22
4
1
102,146
0
W
Da Ji
6,306
1,261
8
2
2
93,727
0
L
Medusa
3,344
669
0
0
0
0
0
L
Sun Wukong
5,640
1,128
13
3
0
93,804
0
W
Sol
5,998
1,200
41
8
0
86,705
0
W
Kumbhakarna
6,509
1,302
11
2
1
91,808
0
L
Nu Wa
5,719
1,144
38
8
0
95,315
0
W
Ix Chel
5,540
1,108
19
4
0
94,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role