Player Matchup

Ymir
Ymir
PuBeHa1rTh1eFxX
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,414 Elo+
Party 2
Neith
Neith
o800lbsOF GAMER
Neith
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,678 Elo+
Party 2
Hel
Hel
zzDB
Hel
Level 77
God Stats
2W - 0L
1,698 SR
Queue Stats
5W - 2L
1,622 Elo+
Party 2
Team Averages
Level 60
1,566 SR
1,571 Elo+

VS

Team Averages
Level 121
1,561 SR
1,478 Elo+
Chaac
Chaac
FugitiveIowa
Chaac
Level 127
God Stats
24W - 22L
1,649 SR
Queue Stats
100W - 105L
1,536 Elo+
Solo
Loki
Loki
pollo_loco82
Loki
Level 124
God Stats
84W - 99L
1,489 SR
Queue Stats
304W - 312L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
xphantomzerox
Nu Wa
Level 113
God Stats
59W - 49L
1,544 SR
Queue Stats
220W - 234L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,211
721
3,191
11,833
8,270
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 2 / 1
6,983
698
3,572
7,402
2,613
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
zzDB
Hel
11
1 / 2 / 0
6,878
688
3,903
7,126
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,522
752
7,795
4,497
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 1 / 3
7,825
783
5,945
7,668
3,304
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 2 / 4
7,711
771
7,372
4,447
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
5
5
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
0
2
3
W
1
1
2
2
W
1
2
1
0.75
L
2
1
3
3.5
L
1
2
4
1.5
W
Hel
zzDB
Hel
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,666
Damage
21,112
26,361
Taken
16,612
14,062
Mitigated
8,999
9,468
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,795
379
47
953
4,497
3,821
535
1,230
3,267
0
28,087
W
3,191
685
294
1,905
11,833
8,270
0
2,651
8,697
13,728
3,335
W
3,572
1,318
20
1,030
7,402
2,613
357
2,128
5,017
0
24,298
L
5,945
586
0
2,520
7,668
3,304
0
3,283
4,385
0
31,003
L
7,372
2,458
0
500
4,447
1,874
691
1,712
2,735
21,188
754
W
Hel
zzDB
Hel
3,903
108
3,455
2,764
7,126
3,179
0
1,613
5,244
27,087
416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,072
Gold Earned
23,058
122
Minions Killed
143
0
Camps Cleared
0
576,125
Distance Traveled
570,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,522
752
32
3
0
201,122
0
W
Ymir
7,211
721
34
3
0
185,906
0
W
Neith
6,983
698
34
3
0
202,450
0
L
Loki
7,825
783
59
6
0
197,110
0
L
Nu Wa
7,711
771
52
5
0
172,749
0
W
Hel
6,878
688
54
5
0
187,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role