Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CyRageBlaze
Nox
Level 50
God Stats
3W - 3L
1,714 SR
Queue Stats
215W - 210L
1,479 Elo+
Solo
Bacchus
Bacchus
Nine4Nothing
Bacchus
Level 109
God Stats
0W - 2L
1,743 SR
Queue Stats
116W - 112L
1,475 Elo+
Solo
Anhur
Anhur
Organ donor6336
Anhur
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
492W - 485L
1,425 Elo+
Solo
Hercules
Hercules
TrySOs0ft
Hercules
Level 179
God Stats
3W - 3L
1,676 SR
Queue Stats
243W - 233L
1,497 Elo+
Solo
Team Averages
Level 106
1,627 SR
1,475 Elo+

VS

Team Averages
Level 83
1,562 SR
1,413 Elo+
Ymir
Ymir
About_26_Mangos
Ymir
Level 120
God Stats
13W - 4L
1,637 SR
Queue Stats
160W - 153L
1,464 Elo+
Solo
King Arthur
King Arthur
Cwippy
King Arthur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,166 Elo+
Party 1
Cabrakan
Cabrakan
Denaum99
Cabrakan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,466 Elo+
Solo
Chiron
Chiron
MrxRiddle
Chiron
Level 84
God Stats
2W - 2L
1,673 SR
Queue Stats
282W - 239L
1,460 Elo+
Party 1
Bacchus
Bacchus
VenusxViolet
Bacchus
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
267W - 275L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
0 / 2 / 4
7,695
770
12,175
7,964
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 3 / 5
7,452
745
8,250
6,247
2,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Nine4Nothing
Bacchus
12
3 / 3 / 3
7,998
800
9,061
11,162
16,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 6 / 3
7,269
727
8,672
11,074
4,554
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
TrySOs0ft
Hercules
14
1 / 4 / 5
7,788
779
12,402
19,416
16,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 12
8,644
864
11,353
21,069
17,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Cwippy
King Arthur
14
2 / 3 / 8
7,900
790
6,013
9,500
10,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Denaum99
Cabrakan
13
1 / 1 / 13
8,152
815
7,613
9,396
12,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
MrxRiddle
Chiron
17
9 / 1 / 6
9,656
966
15,574
10,427
6,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
VenusxViolet
Bacchus
16
3 / 0 / 11
9,054
905
6,223
10,303
13,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
7
Kills
18
18
Deaths
7
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
4
1
W
3
2
12
4.5
W
King Arthur
Cwippy
King Arthur
2
3
8
2
L
1
3
5
1.17
W
Cabrakan
Denaum99
Cabrakan
1
1
13
7.5
W
Chiron
MrxRiddle
Chiron
9
1
6
12
L
Bacchus
Nine4Nothing
Bacchus
3
3
3
1.5
L
2
6
3
0.58
L
Hercules
TrySOs0ft
Hercules
1
4
5
0.88
W
Bacchus
VenusxViolet
Bacchus
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,560
Damage
46,776
55,863
Taken
60,695
44,702
Mitigated
60,738
18,061
Healing
22,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
12,175
4,018
458
2,166
7,964
4,070
0
3,325
4,639
0
26,217
W
11,353
3,006
1,900
9,187
21,069
17,939
48
6,014
15,055
14,080
1,639
W
King Arthur
Cwippy
King Arthur
6,013
970
0
0
9,500
10,102
84
2,731
6,769
0
13,577
L
8,250
289
1,105
1,039
6,247
2,837
0
2,972
3,275
15,783
431
W
Cabrakan
Denaum99
Cabrakan
7,613
300
1,643
2,201
9,396
12,933
200
2,328
7,068
12,049
1,433
W
Chiron
MrxRiddle
Chiron
15,574
7,165
1,859
2,335
10,427
6,003
1,182
2,913
7,514
0
31,538
L
Bacchus
Nine4Nothing
Bacchus
9,061
474
638
2,400
11,162
16,269
0
4,578
6,584
15,389
0
L
8,672
5,569
466
1,559
11,074
4,554
0
4,414
6,660
0
12,624
L
Hercules
TrySOs0ft
Hercules
12,402
4,254
477
7,753
19,416
16,972
0
8,344
11,072
0
23,378
W
Bacchus
VenusxViolet
Bacchus
6,223
887
645
2,543
10,303
13,761
285
3,081
7,222
14,509
1,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,202
Gold Earned
43,406
101
Minions Killed
105
0
Camps Cleared
0
898,410
Distance Traveled
1,084,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,695
770
34
3
0
189,131
0
W
Ymir
8,644
864
9
1
0
228,547
0
W
King Arthur
7,900
790
17
2
0
204,279
0
L
Nox
7,452
745
22
2
0
174,472
0
W
Cabrakan
8,152
815
11
1
0
192,085
0
W
Chiron
9,656
966
46
5
0
214,705
0
L
Bacchus
7,998
800
17
2
0
205,121
0
L
Anhur
7,269
727
12
1
0
154,581
0
L
Hercules
7,788
779
16
2
0
175,105
0
W
Bacchus
9,054
905
22
2
0
244,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role