Player Matchup

Baba Yaga
Baba Yaga
ACE funky k
Baba Yaga
Level 17
God Stats
1W - 0L
1,690 SR
Queue Stats
6W - 12L
1,157 Elo+
Party 2
Sun Wukong
Sun Wukong
Arcanine7779640
Sun Wukong
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,280 Elo+
Party 2
Ix Chel
Ix Chel
meshikagirlXO
Ix Chel
Level 78
God Stats
50W - 28L
1,486 SR
Queue Stats
253W - 255L
1,394 Elo+
Solo
Team Averages
Level 66
1,558 SR
1,277 Elo+

VS

Team Averages
Level 51
1,394 SR
1,369 Elo+
Thoth
Thoth
YOU_SOLED_BY_RN
Thoth
Level 35
God Stats
7W - 10L
1,378 SR
Queue Stats
133W - 129L
1,327 Elo+
Party 1
Geb
Geb
fnx_jotasac12
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 76L
1,280 Elo+
Party 1
Izanami
Izanami
macbear2332
Izanami
Level 89
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ACE funky k
Baba Yaga
12
1 / 0 / 5
7,059
706
3,524
5,917
2,179
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Arcanine7779640
Sun Wukong
12
4 / 2 / 1
7,511
751
8,452
8,798
4,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ix Chel
13
1 / 1 / 6
7,362
736
3,792
3,633
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,073
607
3,997
5,573
1,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 3
5,947
595
1,476
5,845
4,906
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
macbear2332
Izanami
11
1 / 3 / 1
6,712
671
3,204
6,437
2,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
6
Kills
2
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ACE funky k
Baba Yaga
1
0
5
3.5
W
Sun Wukong
Arcanine7779640
Sun Wukong
4
2
1
2.25
L
1
2
1
0.75
L
0
2
3
0.75
L
Izanami
macbear2332
Izanami
1
3
1
0.5
W
Ix Chel
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,768
Damage
8,677
18,348
Taken
17,855
8,393
Mitigated
9,334
4,633
Healing
500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ACE funky k
Baba Yaga
3,524
444
0
2,024
5,917
2,179
0
1,688
4,229
14,789
1,105
W
Sun Wukong
Arcanine7779640
Sun Wukong
8,452
834
0
1,209
8,798
4,582
0
2,479
6,319
0
34,334
L
3,997
88
0
0
5,573
1,922
132
1,428
4,101
15,335
0
L
1,476
163
0
0
5,845
4,906
46
3,265
2,509
2,564
0
L
Izanami
macbear2332
Izanami
3,204
1,584
0
500
6,437
2,506
0
2,397
3,979
0
20,833
W
Ix Chel
3,792
410
374
1,026
3,633
1,632
816
1,332
2,301
20,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,932
Gold Earned
18,732
107
Minions Killed
67
0
Camps Cleared
0
542,240
Distance Traveled
460,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,059
706
18
2
0
178,689
0
W
Sun Wukong
7,511
751
40
4
0
184,588
0
L
Thoth
6,073
607
16
2
0
131,424
0
L
Geb
5,947
595
1
0
0
164,749
0
L
Izanami
6,712
671
50
5
0
164,044
0
W
Ix Chel
7,362
736
49
5
0
178,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role