Player Matchup

Mulan
Mulan
 
Mulan
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Balbutv
Izanami
Level 3
God Stats
6W - 7L
1,260 SR
Queue Stats
12W - 13L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
Marazmor98
Baron Samedi
Level 63
God Stats
6W - 0L
1,866 SR
Queue Stats
56W - 49L
1,523 Elo+
Solo
Team Averages
Level 45
1,542 SR
1,511 Elo+

VS

Team Averages
Level 77
1,653 SR
1,541 Elo+
Ymir
Ymir
BarbedKelp
Ymir
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,506 Elo+
Solo
Ix Chel
Ix Chel
CherbikBBG
Ix Chel
Level 68
God Stats
2W - 6L
1,590 SR
Queue Stats
25W - 32L
1,558 Elo+
Party 2
Ne Zha
Ne Zha
Gaeljk
Ne Zha
Level 109
God Stats
12W - 6L
1,869 SR
Queue Stats
45W - 50L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 0 / 6
7,177
718
6,722
7,917
5,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Balbutv
Izanami
13
1 / 0 / 6
7,271
727
4,653
3,960
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Marazmor98
Baron Samedi
13
5 / 2 / 1
8,122
812
9,171
5,849
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
6,863
686
4,764
8,361
7,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
CherbikBBG
Ix Chel
11
0 / 4 / 2
6,540
654
3,626
8,071
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
Gaeljk
Ne Zha
11
1 / 4 / 1
6,604
660
6,051
9,320
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
6
4
W
Izanami
Balbutv
Izanami
1
0
6
4
L
1
0
1
1.5
L
Ix Chel
CherbikBBG
Ix Chel
0
4
2
0.25
L
Ne Zha
Gaeljk
Ne Zha
1
4
1
0.38
W
Baron Samedi
Marazmor98
Baron Samedi
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,546
Damage
14,441
17,726
Taken
25,752
10,021
Mitigated
16,429
7,699
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,722
1,031
0
3,014
7,917
5,662
0
4,103
3,600
0
21,049
W
Izanami
Balbutv
Izanami
4,653
2,876
0
741
3,960
1,527
0
2,040
1,647
0
20,886
L
4,764
680
314
534
8,361
7,820
0
3,154
5,036
12,896
777
L
Ix Chel
CherbikBBG
Ix Chel
3,626
417
538
2,314
8,071
3,545
0
3,581
4,331
26,127
0
L
Ne Zha
Gaeljk
Ne Zha
6,051
1,427
0
910
9,320
5,064
0
2,418
6,624
0
24,289
W
Baron Samedi
Marazmor98
Baron Samedi
9,171
189
1,742
2,202
5,849
2,832
0
1,904
3,733
40,071
1,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,570
Gold Earned
20,007
144
Minions Killed
110
0
Camps Cleared
0
540,704
Distance Traveled
542,139
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,177
718
19
2
0
185,821
0
W
Izanami
7,271
727
56
6
0
187,471
0
L
Ymir
6,863
686
27
3
0
194,218
4
L
Ix Chel
6,540
654
46
5
0
168,607
0
L
Ne Zha
6,604
660
37
4
0
179,314
0
W
Baron Samedi
8,122
812
69
7
0
167,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role