Player Matchup

Zeus
Zeus
DebutyLongNip
Zeus
Level 68
God Stats
5W - 6L
1,533 SR
Queue Stats
258W - 260L
1,426 Elo+
Party 1
Sobek
Sobek
JoshDime
Sobek
Level 40
God Stats
4W - 4L
1,107 SR
Queue Stats
301W - 301L
1,392 Elo+
Party 1
Fenrir
Fenrir
LightXtract
Fenrir
Level 39
God Stats
8W - 6L
1,349 SR
Queue Stats
63W - 71L
1,386 Elo+
Party 1
Bellona
Bellona
SenOnSmite
Bellona
Level 49
God Stats
7W - 3L
1,869 SR
Queue Stats
36W - 49L
1,374 Elo+
Solo
Artemis
Artemis
VvxS1AY3RxvV
Artemis
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 12L
1,465 Elo+
Solo
Team Averages
Level 46
1,472 SR
1,409 Elo+

VS

Team Averages
Level 82
1,563 SR
1,503 Elo+
Sun Wukong
Sun Wukong
TaintPaint5238
Sun Wukong
Level 29
God Stats
79W - 62L
1,663 SR
Queue Stats
131W - 156L
1,421 Elo+
Party 2
Merlin
Merlin
becoolant
Merlin
Level 122
God Stats
4W - 6L
1,499 SR
Queue Stats
584W - 591L
1,464 Elo+
Party 2
Charon
Charon
iDominHate
Charon
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,685 Elo+
Solo
Mulan
Mulan
spookydookie419
Mulan
Level 37
God Stats
1W - 2L
1,495 SR
Queue Stats
39W - 49L
1,410 Elo+
Solo
Skadi
Skadi
xOG BtNt1vEz
Skadi
Level 124
God Stats
9W - 14L
1,659 SR
Queue Stats
175W - 181L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 3
9,438
590
12,536
8,500
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
JoshDime
Sobek
12
2 / 0 / 11
8,302
519
5,218
13,901
14,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
14
4 / 0 / 1
8,001
500
6,488
12,749
7,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
SenOnSmite
Bellona
13
1 / 1 / 1
8,132
508
10,805
15,338
18,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
VvxS1AY3RxvV
Artemis
13
4 / 3 / 7
8,423
526
7,789
9,374
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TaintPaint5238
Sun Wukong
15
1 / 1 / 0
9,066
567
9,658
16,935
14,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
becoolant
Merlin
13
0 / 4 / 0
7,255
453
6,158
7,641
2,984
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Charon
iDominHate
Charon
12
1 / 3 / 0
7,466
467
3,600
10,001
7,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 6 / 1
6,979
436
9,830
17,750
9,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 6 / 1
7,372
461
5,816
11,333
4,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
20
Kills
4
4
Deaths
20
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
W
Sobek
JoshDime
Sobek
2
0
11
7.5
W
Fenrir
4
0
1
4.5
W
Bellona
SenOnSmite
Bellona
1
1
1
1.5
L
Sun Wukong
TaintPaint5238
Sun Wukong
1
1
0
1
W
Artemis
VvxS1AY3RxvV
Artemis
4
3
7
2.5
L
Merlin
becoolant
Merlin
0
4
0
0
L
Charon
iDominHate
Charon
1
3
0
0.33
L
1
6
1
0.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,836
Damage
35,062
59,862
Taken
63,660
47,869
Mitigated
38,286
13,443
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,536
2,947
0
2,118
8,500
3,211
216
1,903
6,597
67,766
228
W
Sobek
JoshDime
Sobek
5,218
611
316
4,001
13,901
14,747
158
4,612
9,289
19,308
4,505
W
Fenrir
6,488
1,414
0
3,196
12,749
7,008
0
936
11,813
0
62,001
W
Bellona
SenOnSmite
Bellona
10,805
3,196
0
2,937
15,338
18,989
0
770
14,568
0
64,859
L
Sun Wukong
TaintPaint5238
Sun Wukong
9,658
1,926
0
6,167
16,935
14,247
508
283
15,525
0
83,775
W
Artemis
VvxS1AY3RxvV
Artemis
7,789
2,838
0
875
9,374
3,914
658
1,537
7,837
0
49,793
L
Merlin
becoolant
Merlin
6,158
171
215
2,578
7,641
2,984
0
5,645
1,996
50,718
0
L
Charon
iDominHate
Charon
3,600
873
121
1,622
10,001
7,458
0
3,120
6,881
23,682
0
L
9,830
1,047
0
1,936
17,750
9,441
0
4,522
13,094
0
46,482
L
5,816
2,169
0
1,424
11,333
4,156
813
3,716
7,568
0
61,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,296
Gold Earned
38,138
393
Minions Killed
419
0
Camps Cleared
0
1,549,975
Distance Traveled
1,425,238
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,438
590
105
7
0
298,516
2
W
Sobek
8,302
519
25
2
0
312,406
0
W
Fenrir
8,001
500
87
5
0
358,084
1
W
Bellona
8,132
508
96
6
0
309,383
0
L
Sun Wukong
9,066
567
153
10
0
279,835
0
W
Artemis
8,423
526
80
5
0
271,586
0
L
Merlin
7,255
453
88
6
0
276,671
0
L
Charon
7,466
467
36
2
0
265,189
5
L
Mulan
6,979
436
58
4
0
323,242
0
L
Skadi
7,372
461
84
5
0
280,301
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role