Player Matchup

Scylla
Scylla
Mikawosi
Scylla
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 119L
1,388 Elo+
Party 1
Jing Wei
Jing Wei
Perplex_MIST
Jing Wei
Level 68
God Stats
0W - 3L
1,488 SR
Queue Stats
94W - 97L
1,377 Elo+
Party 3
Kuzenbo
Kuzenbo
Zyrdaxe
Kuzenbo
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 50L
1,574 Elo+
Solo
Cernunnos
Cernunnos
xavi_2206mv
Cernunnos
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 13L
1,832 Elo+
Party 1
Khepri
Khepri
zFadeddorito
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,471 Elo+
Party 3
Team Averages
Level 90
1,498 SR
1,528 Elo+

VS

Team Averages
Level 176
1,394 SR
1,493 Elo+
Thoth
Thoth
brujitacris
Thoth
Level 169
God Stats
5W - 9L
1,285 SR
Queue Stats
316W - 371L
1,508 Elo+
Party 2
Chronos
Chronos
danoge15
Chronos
Level 182
God Stats
4W - 3L
1,500 SR
Queue Stats
461W - 500L
1,575 Elo+
Party 2
Anubis
Anubis
ed-dragon365
Anubis
Level 238
God Stats
6W - 9L
1,193 SR
Queue Stats
682W - 715L
1,509 Elo+
Party 2
Skadi
Skadi
maulman
Skadi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,324 Elo+
Solo
Chiron
Chiron
ob1-1-k4n4b15
Chiron
Level 161
God Stats
9W - 9L
1,494 SR
Queue Stats
622W - 667L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mikawosi
Scylla
16
2 / 4 / 6
8,956
746
16,352
10,126
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
Perplex_MIST
Jing Wei
16
4 / 4 / 3
8,899
742
5,173
12,605
8,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Zyrdaxe
Kuzenbo
16
5 / 4 / 4
9,572
798
9,675
13,935
20,869
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
xavi_2206mv
Cernunnos
15
0 / 4 / 10
8,409
701
8,811
9,151
4,005
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
12
0 / 9 / 7
7,214
601
2,226
15,734
13,769
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 14
9,505
792
7,744
6,047
3,233
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
danoge15
Chronos
16
1 / 4 / 18
8,899
742
6,137
16,254
16,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
15
3 / 4 / 17
9,215
768
11,049
11,727
7,338
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
maulman
Skadi
18
7 / 2 / 14
10,797
900
20,968
10,058
5,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
8 / 1 / 11
10,005
834
11,505
8,917
4,661
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
99
11
Kills
25
25
Deaths
12
30
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Scylla
Mikawosi
Scylla
2
4
6
1.25
L
Jing Wei
Perplex_MIST
Jing Wei
4
4
3
1.38
L
Kuzenbo
Zyrdaxe
Kuzenbo
5
4
4
1.75
W
6
1
14
13
W
Chronos
danoge15
Chronos
1
4
18
2.5
W
Anubis
3
4
17
2.88
W
Skadi
maulman
Skadi
7
2
14
7
W
8
1
11
13.5
L
Cernunnos
xavi_2206mv
Cernunnos
0
4
10
1.25
L
Khepri
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,237
Damage
57,403
61,551
Taken
53,003
51,390
Mitigated
37,734
11,357
Healing
13,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Mikawosi
Scylla
16,352
701
647
2,654
10,126
4,005
0
4,953
5,173
34,369
0
L
Jing Wei
Perplex_MIST
Jing Wei
5,173
2,307
1,986
2,224
12,605
8,742
0
4,548
8,057
0
14,831
L
Kuzenbo
Zyrdaxe
Kuzenbo
9,675
3,291
1,182
2,158
13,935
20,869
0
4,062
9,873
16,954
1,220
W
7,744
193
504
416
6,047
3,233
1,361
3,730
2,257
15,505
430
W
Chronos
danoge15
Chronos
6,137
1,957
747
2,173
16,254
16,745
993
6,537
9,493
14,394
948
W
Anubis
11,049
114
519
2,096
11,727
7,338
299
6,089
5,500
25,742
0
W
Skadi
maulman
Skadi
20,968
6,986
558
969
10,058
5,757
1,081
5,431
4,475
0
37,374
W
11,505
2,300
1,839
3,990
8,917
4,661
1,110
5,313
3,450
0
29,580
L
Cernunnos
xavi_2206mv
Cernunnos
8,811
3,012
0
506
9,151
4,005
0
4,841
4,310
0
22,093
L
Khepri
2,226
335
0
0
15,734
13,769
0
5,904
9,830
2,984
10

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,050
Gold Earned
48,421
125
Minions Killed
153
0
Camps Cleared
0
1,087,517
Distance Traveled
1,074,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,956
746
53
4
0
200,842
0
L
Jing Wei
8,899
742
19
2
0
229,976
0
L
Kuzenbo
9,572
798
9
1
0
239,252
0
W
Thoth
9,505
792
18
2
0
243,909
0
W
Chronos
8,899
742
17
1
0
212,372
0
W
Anubis
9,215
768
23
2
0
174,574
0
W
Skadi
10,797
900
58
5
0
221,138
0
W
Chiron
10,005
834
37
3
0
222,695
0
L
Cernunnos
8,409
701
41
3
0
216,683
0
L
Khepri
7,214
601
3
0
0
200,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role