Player Matchup

Tyr
Tyr
KingMykal
Tyr
Level 104
God Stats
1W - 2L
1,265 SR
Queue Stats
88W - 100L
1,489 Elo+
Solo
Poseidon
Poseidon
KoRuPtIoNs FuRy
Poseidon
Level 129
God Stats
4W - 7L
1,702 SR
Queue Stats
633W - 640L
1,520 Elo+
Party 1
Medusa
Medusa
TMG SCARFACE69
Medusa
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
425W - 451L
1,487 Elo+
Party 1
Ra
Ra
TannerTot
Ra
Level 187
God Stats
2W - 4L
1,171 SR
Queue Stats
137W - 157L
1,427 Elo+
Solo
Pele
Pele
zfarkh
Pele
Level 49
God Stats
2W - 1L
1,285 SR
Queue Stats
63W - 48L
1,480 Elo+
Solo
Team Averages
Level 125
1,384 SR
1,481 Elo+

VS

Team Averages
Level 126
1,540 SR
1,520 Elo+
Xing Tian
Xing Tian
Danielrosine
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,314 Elo+
Party 2
Bacchus
Bacchus
HollowKing29
Bacchus
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
200W - 211L
1,513 Elo+
Party 3
Rama
Rama
ShadoxExe
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,615 Elo+
Party 2
Zhong Kui
Zhong Kui
lilcraziiee
Zhong Kui
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,716 Elo+
Party 3
Guan Yu
Guan Yu
soulsyth
Guan Yu
Level 231
God Stats
2W - 4L
1,701 SR
Queue Stats
144W - 199L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 13
9,324
848
8,320
16,129
16,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
15
2 / 3 / 14
9,267
842
7,274
6,374
2,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 3 / 10
10,327
939
19,748
10,097
4,807
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

15
6 / 4 / 10
9,725
884
8,717
10,530
5,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Pele
zfarkh
Pele
18
8 / 1 / 14
11,273
1,025
9,341
11,104
5,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Danielrosine
Xing Tian
17
3 / 4 / 13
9,214
838
6,278
18,722
25,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
HollowKing29
Bacchus
14
4 / 8 / 6
9,083
826
7,076
18,082
26,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
19
6 / 4 / 9
9,307
846
13,946
11,023
6,255
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
lilcraziiee
Zhong Kui
13
2 / 10 / 4
8,035
730
5,789
15,001
9,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
soulsyth
Guan Yu
2
0 / 2 / 1
3,029
275
0
1,620
542

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
48
28
Kills
15
16
Deaths
28
61
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Danielrosine
Xing Tian
3
4
13
2.38
L
Bacchus
HollowKing29
Bacchus
4
8
6
0.88
W
4
5
13
2.1
W
Poseidon
2
3
14
3
L
Rama
6
4
9
2.63
W
8
3
10
4.33
W
6
4
10
2.75
L
Zhong Kui
lilcraziiee
Zhong Kui
2
10
4
0.4
L
Guan Yu
soulsyth
Guan Yu
0
2
1
0.25
W
Pele
zfarkh
Pele
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,400
Damage
33,089
54,234
Taken
64,448
35,353
Mitigated
68,441
16,843
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Danielrosine
Xing Tian
6,278
983
1,222
1,674
18,722
25,336
28
4,856
13,728
15,875
0
L
Bacchus
HollowKing29
Bacchus
7,076
1,095
1,002
2,223
18,082
26,853
30
2,702
15,380
11,429
302
W
8,320
1,268
337
676
16,129
16,790
853
4,755
11,374
0
11,905
W
Poseidon
7,274
798
2,553
12
6,374
2,750
783
2,300
4,074
20,677
966
L
Rama
13,946
8,240
470
1,501
11,023
6,255
135
3,232
7,631
0
33,554
W
19,748
8,030
514
1,730
10,097
4,807
3,467
2,979
7,118
0
35,805
W
8,717
823
4,775
3,349
10,530
5,358
2,012
3,273
7,257
23,467
0
L
Zhong Kui
lilcraziiee
Zhong Kui
5,789
507
0
366
15,001
9,455
0
3,835
11,027
14,271
280
L
Guan Yu
soulsyth
Guan Yu
0
0
0
0
1,620
542
0
727
855
0
0
W
Pele
zfarkh
Pele
9,341
2,503
318
2,579
11,104
5,648
969
5,640
5,464
0
25,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,916
Gold Earned
38,668
125
Minions Killed
72
0
Camps Cleared
0
1,100,442
Distance Traveled
678,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,214
838
16
1
0
208,148
0
L
Bacchus
9,083
826
8
1
0
182,131
0
W
Tyr
9,324
848
9
1
0
227,273
0
W
Poseidon
9,267
842
29
3
0
208,963
0
L
Rama
9,307
846
33
3
0
171,667
0
W
Medusa
10,327
939
35
3
0
197,786
0
W
Ra
9,725
884
20
2
0
212,671
0
L
Zhong Kui
8,035
730
15
1
0
116,320
0
L
Guan Yu
3,029
275
0
0
0
73
0
W
Pele
11,273
1,025
32
3
0
253,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role