Player Matchup

Heimdallr
Heimdallr
Hitman09
Heimdallr
Level 123
God Stats
4W - 0L
1,825 SR
Queue Stats
138W - 147L
1,564 Elo+
Party 1
Geb
Geb
IronSide99
Geb
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 80L
1,567 Elo+
Solo
Sol
Sol
Laquanda5306
Sol
Level 127
God Stats
2W - 2L
1,804 SR
Queue Stats
158W - 174L
1,589 Elo+
Party 1
Team Averages
Level 126
1,710 SR
1,573 Elo+

VS

Team Averages
Level 114
1,614 SR
1,644 Elo+
Ullr
Ullr
II Zapsta II
Ullr
Level 108
God Stats
1W - 1L
1,730 SR
Queue Stats
18W - 11L
1,638 Elo+
Solo
Baron Samedi
Baron Samedi
oOPaNaMaOo95
Baron Samedi
Level 116
God Stats
56W - 43L
1,397 SR
Queue Stats
463W - 480L
1,499 Elo+
Solo
Cthulhu
Cthulhu
ypdragon
Cthulhu
Level 119
God Stats
0W - 2L
1,715 SR
Queue Stats
9W - 8L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hitman09
Heimdallr
12
1 / 1 / 2
7,433
743
5,248
8,280
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 2
7,377
738
8,251
7,884
6,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 2
7,296
730
7,345
5,208
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,141
714
3,694
8,637
3,639
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
oOPaNaMaOo95
Baron Samedi
12
0 / 1 / 1
7,060
706
6,162
5,673
2,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ypdragon
Cthulhu
11
0 / 1 / 0
6,731
673
7,502
10,237
8,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
1
1
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Hitman09
Heimdallr
1
1
2
2
L
1
2
0
0.5
W
1
0
2
2
W
2
0
2
3
L
Baron Samedi
oOPaNaMaOo95
Baron Samedi
0
1
1
0.5
L
Cthulhu
ypdragon
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,844
Damage
17,358
21,372
Taken
24,547
12,309
Mitigated
14,646
5,761
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Hitman09
Heimdallr
5,248
1,138
0
1,869
8,280
3,636
0
3,918
4,270
0
31,504
L
3,694
1,449
0
1,537
8,637
3,639
0
4,258
4,069
0
22,607
W
8,251
429
0
1,168
7,884
6,675
0
5,012
2,427
19,448
2,332
W
7,345
2,513
0
2,724
5,208
1,998
0
3,512
1,282
24,905
1,974
L
Baron Samedi
oOPaNaMaOo95
Baron Samedi
6,162
317
438
1,096
5,673
2,983
81
2,729
2,836
33,056
0
L
Cthulhu
ypdragon
Cthulhu
7,502
322
285
3,297
10,237
8,024
0
6,565
3,112
21,656
1,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,106
Gold Earned
20,932
127
Minions Killed
122
0
Camps Cleared
0
607,869
Distance Traveled
679,251
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,433
743
56
6
0
197,719
0
L
Ullr
7,141
714
35
4
0
281,581
0
W
Geb
7,377
738
29
3
0
218,641
0
W
Sol
7,296
730
42
4
0
191,509
0
L
Baron Samedi
7,060
706
52
5
0
177,214
0
L
Cthulhu
6,731
673
35
4
0
220,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role