Player Matchup

Medusa
Medusa
 
Medusa
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
ChikaConeBrat
Ne Zha
Level 174
God Stats
1W - 1L
1,744 SR
Queue Stats
216W - 187L
1,585 Elo+
Party 1
Chiron
Chiron
NaPupkuMindjusa
Chiron
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
150W - 142L
1,609 Elo+
Party 1
Zhong Kui
Zhong Kui
emhalcrow
Zhong Kui
Level 87
God Stats
5W - 7L
1,495 SR
Queue Stats
82W - 66L
1,505 Elo+
Solo
Aphrodite
Aphrodite
imanewb42
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,299 Elo+
Party 4
Team Averages
Level 68
1,548 SR
1,500 Elo+

VS

Team Averages
Level 103
1,450 SR
1,595 Elo+
Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AndHHZ
Neith
Level 46
God Stats
5W - 4L
1,217 SR
Queue Stats
73W - 67L
1,632 Elo+
Party 2
Khepri
Khepri
DaveLVA
Khepri
Level 87
God Stats
3W - 1L
1,410 SR
Queue Stats
33W - 23L
1,662 Elo+
Party 3
Ra
Ra
Ohh_Kr4zZy-
Ra
Level 124
God Stats
66W - 45L
1,773 SR
Queue Stats
267W - 286L
1,550 Elo+
Party 2
Set
Set
richyzs
Set
Level 154
God Stats
1W - 0L
1,351 SR
Queue Stats
35W - 26L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 3 / 2
7,192
479
6,140
12,557
4,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 3
8,040
536
10,792
17,315
8,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 2
7,763
518
5,697
10,159
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
emhalcrow
Zhong Kui
14
3 / 4 / 1
8,555
570
14,597
14,687
18,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
imanewb42
Aphrodite
13
1 / 2 / 0
7,204
480
2,965
9,176
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 4 / 4
8,114
541
7,743
17,813
16,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
AndHHZ
Neith
15
3 / 2 / 3
9,061
604
11,303
10,289
4,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
DaveLVA
Khepri
13
1 / 0 / 8
7,937
529
2,990
10,106
9,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 1 / 2
9,194
613
4,729
6,607
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Set
15
7 / 1 / 4
8,416
561
13,897
14,880
7,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
15
15
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
2
0.33
W
Chaac
 
Chaac
0
4
4
0.5
W
Neith
AndHHZ
Neith
3
2
3
2.25
L
3
3
3
1.5
W
Khepri
DaveLVA
Khepri
1
0
8
5
L
1
3
2
0.67
W
4
1
2
5
L
Zhong Kui
emhalcrow
Zhong Kui
3
4
1
0.88
L
Aphrodite
imanewb42
Aphrodite
1
2
0
0.5
W
Set
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,191
Damage
40,662
63,894
Taken
59,695
43,984
Mitigated
42,084
28,397
Healing
24,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,140
1,811
0
3,420
12,557
4,906
0
762
11,795
0
59,003
W
Chaac
 
Chaac
7,743
2,077
0
4,317
17,813
16,779
0
10,493
5,994
0
59,139
W
Neith
AndHHZ
Neith
11,303
3,575
0
3,830
10,289
4,457
0
1,561
8,728
0
80,628
L
10,792
3,686
0
9,888
17,315
8,413
0
1,853
15,462
0
67,644
W
Khepri
DaveLVA
Khepri
2,990
485
1,747
2,317
10,106
9,813
0
2,705
7,401
22,178
0
L
5,697
1,839
208
3,038
10,159
3,763
0
2,850
7,224
0
59,899
W
4,729
404
1,702
4,172
6,607
3,121
0
228
6,379
87,750
1,744
L
Zhong Kui
emhalcrow
Zhong Kui
14,597
4,076
0
3,762
14,687
18,659
0
539
14,148
61,461
9,086
L
Aphrodite
imanewb42
Aphrodite
2,965
207
2,531
5,550
9,176
8,243
0
1,492
7,684
35,446
0
W
Set
13,897
6,494
0
6,074
14,880
7,914
0
1,561
13,293
0
65,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,754
Gold Earned
42,722
467
Minions Killed
517
0
Camps Cleared
0
1,415,454
Distance Traveled
1,537,371
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,192
479
95
6
0
275,813
0
W
Chaac
8,114
541
108
7
0
293,959
1
W
Neith
9,061
604
128
9
0
277,298
0
L
Ne Zha
8,040
536
103
7
0
311,899
5
W
Khepri
7,937
529
40
3
0
317,030
6
L
Chiron
7,763
518
110
7
0
297,121
4
W
Ra
9,194
613
156
10
0
336,366
4
L
Zhong Kui
8,555
570
109
7
0
233,452
0
L
Aphrodite
7,204
480
50
3
0
297,169
0
W
Set
8,416
561
85
6
0
312,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role