Player Matchup

Da Ji
Da Ji
Bashlock2
Da Ji
Level 127
God Stats
17W - 11L
1,393 SR
Queue Stats
256W - 224L
1,513 Elo+
Solo
Artio
Artio
KSYToXiC814
Artio
Level 66
God Stats
3W - 4L
1,284 SR
Queue Stats
246W - 237L
1,450 Elo+
Solo
Ishtar
Ishtar
MRoPRESIDENT
Ishtar
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,293 Elo+
Solo
Nu Wa
Nu Wa
Sheddykin
Nu Wa
Level 38
God Stats
3W - 3L
1,641 SR
Queue Stats
17W - 29L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
santanking369
Sun Wukong
Level 89
God Stats
9W - 5L
1,571 SR
Queue Stats
67W - 71L
1,427 Elo+
Solo
Team Averages
Level 94
1,478 SR
1,407 Elo+

VS

Team Averages
Level 84
1,563 SR
1,465 Elo+
Thoth
Thoth
 
Thoth
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
HyacinthusDesire
Aphrodite
Level 81
God Stats
2W - 1L
1,903 SR
Queue Stats
5W - 5L
1,573 Elo+
Solo
Nemesis
Nemesis
Nandeto_14
Nemesis
Level 15
God Stats
8W - 9L
1,177 SR
Queue Stats
63W - 72L
1,385 Elo+
Party 1
Ra
Ra
Red_Ghost90_
Ra
Level 156
God Stats
2W - 3L
1,737 SR
Queue Stats
352W - 363L
1,481 Elo+
Party 1
Maui
Maui
Stimpy1904
Maui
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 101L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bashlock2
Da Ji
10
1 / 0 / 2
5,318
591
3,473
6,265
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 0
5,391
599
3,257
7,603
3,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
10
1 / 1 / 2
5,467
607
3,105
4,896
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Sheddykin
Nu Wa
10
0 / 1 / 0
5,470
608
1,460
3,643
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
santanking369
Sun Wukong
9
2 / 1 / 2
5,080
564
4,184
6,579
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
3
0 / 1 / 0
3,591
399
1,236
1,635
336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
10
3 / 1 / 0
5,804
645
5,166
7,011
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Nandeto_14
Nemesis
9
1 / 0 / 0
4,737
526
3,109
6,958
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 0
5,716
635
1,445
2,667
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
4,262
474
1,470
6,757
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
5
5
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
0
0
W
Da Ji
Bashlock2
Da Ji
1
0
2
2
L
Aphrodite
3
1
0
3
W
1
2
0
0.5
W
Ishtar
1
1
2
2
L
Nemesis
Nandeto_14
Nemesis
1
0
0
1
L
1
0
0
1
W
Nu Wa
Sheddykin
Nu Wa
0
1
0
0
L
0
3
1
0.17
W
Sun Wukong
santanking369
Sun Wukong
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,479
Damage
12,426
28,986
Taken
25,028
12,623
Mitigated
10,722
7,300
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,236
196
72
529
1,635
336
0
95
1,514
7,030
232
W
Da Ji
Bashlock2
Da Ji
3,473
788
0
245
6,265
2,715
0
724
5,541
0
41,010
L
Aphrodite
5,166
1,391
0
3,678
7,011
2,265
0
2,338
4,088
25,218
5,777
W
3,257
239
85
3,050
7,603
3,957
0
3,444
4,159
21,877
0
W
Ishtar
3,105
2,122
0
1,152
4,896
1,904
350
1,268
3,628
0
35,854
L
Nemesis
Nandeto_14
Nemesis
3,109
1,482
0
826
6,958
2,634
0
487
6,311
0
30,034
L
1,445
102
36
916
2,667
835
0
952
1,641
46,341
1,067
W
Nu Wa
Sheddykin
Nu Wa
1,460
543
0
1,330
3,643
1,136
36
535
3,108
31,984
0
L
1,470
253
111
1,863
6,757
4,652
0
0
6,757
11,775
0
W
Sun Wukong
santanking369
Sun Wukong
4,184
736
186
1,252
6,579
2,911
151
2,490
4,015
0
25,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,726
Gold Earned
24,110
258
Minions Killed
236
0
Camps Cleared
0
886,466
Distance Traveled
733,170
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,591
399
16
2
0
51,940
0
W
Da Ji
5,318
591
59
7
0
201,213
2
L
Aphrodite
5,804
645
58
6
0
143,441
0
W
Artio
5,391
599
39
4
0
175,894
0
W
Ishtar
5,467
607
60
7
0
167,415
1
L
Nemesis
4,737
526
49
5
0
193,062
0
L
Ra
5,716
635
94
10
0
190,746
0
W
Nu Wa
5,470
608
67
7
0
156,056
0
L
Maui
4,262
474
19
2
0
153,981
0
W
Sun Wukong
5,080
564
33
4
0
185,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role