Player Matchup

Sol
Sol
FoForo8
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,130 Elo+
Party 2
Hercules
Hercules
Hariador
Hercules
Level 88
God Stats
0W - 2L
1,315 SR
Queue Stats
51W - 57L
1,424 Elo+
Solo
Ne Zha
Ne Zha
W3AKSAUC3
Ne Zha
Level 125
God Stats
1W - 2L
1,521 SR
Queue Stats
26W - 21L
1,548 Elo+
Solo
Aphrodite
Aphrodite
WuTangClanAda
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,130 Elo+
Party 2
Jormungandr
Jormungandr
jeMrSoloDolo_420
Jormungandr
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 96L
1,475 Elo+
Solo
Team Averages
Level 71
1,467 SR
1,341 Elo+

VS

Team Averages
Level 95
1,493 SR
1,537 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BloodyFairy87
Hachiman
Level 62
God Stats
5W - 0L
1,500 SR
Queue Stats
553W - 497L
1,519 Elo+
Party 1
Hel
Hel
Brando_Fo_Sho86
Hel
Level 68
God Stats
1W - 0L
1,684 SR
Queue Stats
4W - 6L
1,727 Elo+
Solo
Hercules
Hercules
Luietenant BOBO
Hercules
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 145L
1,485 Elo+
Solo
Nemesis
Nemesis
Ogrick21
Nemesis
Level 70
God Stats
2W - 2L
1,282 SR
Queue Stats
858W - 850L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
0 / 2 / 3
5,274
753
1,636
3,141
1,032
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Hariador
Hercules
12
2 / 3 / 5
6,715
959
8,883
11,855
13,287
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
W3AKSAUC3
Ne Zha
13
5 / 2 / 1
6,765
966
12,897
4,820
2,358
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
WuTangClanAda
Aphrodite
10
0 / 4 / 2
5,447
778
3,237
6,531
3,431
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
jeMrSoloDolo_420
Jormungandr
12
0 / 2 / 4
6,084
869
6,165
6,319
4,781
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 2 / 5
6,489
927
5,464
5,964
2,420
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
BloodyFairy87
Hachiman
11
3 / 3 / 5
6,538
934
8,371
7,411
2,935
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 10
6,400
914
4,039
6,487
2,721
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hercules
12
3 / 1 / 8
6,861
980
5,918
16,379
12,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Ogrick21
Nemesis
12
2 / 1 / 8
6,787
970
4,567
6,923
4,937
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
7
Kills
13
13
Deaths
7
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
5
3.25
W
Hachiman
BloodyFairy87
Hachiman
3
3
5
1.83
W
1
0
10
6
L
Sol
0
2
3
0.75
L
Hercules
Hariador
Hercules
2
3
5
1.5
W
Hercules
3
1
8
7
W
Nemesis
Ogrick21
Nemesis
2
1
8
6
L
Ne Zha
W3AKSAUC3
Ne Zha
5
2
1
2.75
L
Aphrodite
WuTangClanAda
Aphrodite
0
4
2
0.25
L
Jormungandr
jeMrSoloDolo_420
Jormungandr
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,818
Damage
28,359
32,666
Taken
43,164
24,889
Mitigated
25,963
10,909
Healing
24,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,464
1,521
1,123
965
5,964
2,420
0
1,224
4,740
0
9,261
W
Hachiman
BloodyFairy87
Hachiman
8,371
5,090
93
735
7,411
2,935
0
2,558
4,853
0
20,875
W
4,039
255
6,929
5,477
6,487
2,721
30
2,270
4,217
10,745
0
L
Sol
1,636
628
0
420
3,141
1,032
0
424
2,717
3,523
0
L
Hercules
Hariador
Hercules
8,883
2,539
569
4,627
11,855
13,287
0
1,645
10,210
1,789
11,453
W
Hercules
5,918
1,170
165
7,497
16,379
12,950
464
4,208
12,171
0
8,525
W
Nemesis
Ogrick21
Nemesis
4,567
1,213
582
1,325
6,923
4,937
175
1,705
5,218
0
9,102
L
Ne Zha
W3AKSAUC3
Ne Zha
12,897
1,237
508
461
4,820
2,358
0
784
4,036
0
16,600
L
Aphrodite
WuTangClanAda
Aphrodite
3,237
515
1,650
1,825
6,531
3,431
0
375
6,156
9,384
0
L
Jormungandr
jeMrSoloDolo_420
Jormungandr
6,165
1,692
48
801
6,319
4,781
0
811
5,508
15,637
696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,285
Gold Earned
33,075
63
Minions Killed
69
0
Camps Cleared
0
573,158
Distance Traveled
702,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,489
927
1
0
0
122,317
0
W
Hachiman
6,538
934
31
4
0
114,038
0
W
Hel
6,400
914
12
2
0
154,801
0
L
Sol
5,274
753
4
1
0
70,698
0
L
Hercules
6,715
959
6
1
0
143,841
0
W
Hercules
6,861
980
11
2
0
151,526
0
W
Nemesis
6,787
970
14
2
0
159,966
0
L
Ne Zha
6,765
966
18
3
0
122,392
0
L
Aphrodite
5,447
778
14
2
0
126,407
0
L
Jormungandr
6,084
869
21
3
0
109,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role