Player Matchup

Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BatataCozida
Bastet
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,698 Elo+
Party 1
Bellona
Bellona
K4m1K4z3_LoK4o
Bellona
Level 105
God Stats
3W - 3L
1,352 SR
Queue Stats
228W - 239L
1,395 Elo+
Solo
Zhong Kui
Zhong Kui
Martiligui
Zhong Kui
Level 66
God Stats
4W - 3L
1,476 SR
Queue Stats
16W - 15L
1,488 Elo+
Solo
Rama
Rama
igrziito
Rama
Level 159
God Stats
10W - 3L
1,500 SR
Queue Stats
124W - 142L
1,388 Elo+
Party 1
Team Averages
Level 122
1,466 SR
1,494 Elo+

VS

Team Averages
Level 117
1,491 SR
1,474 Elo+
Horus
Horus
Kirabay
Horus
Level 168
God Stats
11W - 11L
1,626 SR
Queue Stats
154W - 150L
1,360 Elo+
Solo
Janus
Janus
LeoxViper
Janus
Level 160
God Stats
18W - 26L
1,500 SR
Queue Stats
401W - 395L
1,510 Elo+
Solo
Ravana
Ravana
NinjaStrikeX
Ravana
Level 45
God Stats
2W - 7L
1,330 SR
Queue Stats
40W - 49L
1,499 Elo+
Solo
Loki
Loki
banbnb
Loki
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 40L
1,483 Elo+
Solo
Heimdallr
Heimdallr
miguel0826
Heimdallr
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 123L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 2 / 10
8,067
621
3,925
8,892
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
13
5 / 2 / 5
7,610
585
7,671
10,950
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 1
7,820
602
7,666
17,470
15,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Martiligui
Zhong Kui
14
3 / 0 / 2
8,200
631
6,553
6,233
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
15
6 / 1 / 2
9,174
706
8,395
8,116
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kirabay
Horus
11
3 / 3 / 0
7,161
551
13,879
15,231
16,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
LeoxViper
Janus
13
0 / 2 / 1
6,783
522
5,424
5,627
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
9
1 / 3 / 1
5,843
449
4,731
6,504
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
banbnb
Loki
12
3 / 6 / 0
6,752
519
4,952
13,094
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
miguel0826
Heimdallr
10
1 / 3 / 2
5,942
457
4,023
8,737
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
17
Kills
8
8
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
2
10
3.5
W
Bastet
5
2
5
3.75
W
1
3
1
0.5
L
Horus
Kirabay
Horus
3
3
0
1
L
Janus
LeoxViper
Janus
0
2
1
0.25
W
Zhong Kui
Martiligui
Zhong Kui
3
0
2
4
L
Ravana
1
3
1
0.5
L
Loki
banbnb
Loki
3
6
0
0.5
W
Rama
6
1
2
7
L
Heimdallr
miguel0826
Heimdallr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,210
Damage
33,009
51,661
Taken
49,193
35,256
Mitigated
29,652
21,367
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,925
824
0
2,830
8,892
7,038
15
1,532
7,226
19,829
1,081
W
Bastet
7,671
2,756
0
2,481
10,950
4,729
356
950
9,810
0
45,434
W
7,666
3,882
0
7,835
17,470
15,083
0
2,431
13,966
0
54,493
L
Horus
Kirabay
Horus
13,879
5,523
96
6,296
15,231
16,190
0
1,997
13,234
10,479
43,470
L
Janus
LeoxViper
Janus
5,424
94
0
903
5,627
2,242
0
2,820
2,807
56,918
737
W
Zhong Kui
Martiligui
Zhong Kui
6,553
548
0
4,883
6,233
5,057
471
2,166
3,824
53,724
1,794
L
Ravana
4,731
1,421
0
1,245
6,504
3,192
0
1,107
5,397
0
32,801
L
Loki
banbnb
Loki
4,952
1,576
0
1,960
13,094
4,649
0
2,460
10,634
0
38,486
W
Rama
8,395
7,285
0
3,338
8,116
3,349
6,791
568
7,518
0
76,570
L
Heimdallr
miguel0826
Heimdallr
4,023
1,500
0
1,518
8,737
3,379
0
1,715
7,022
0
31,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,871
Gold Earned
32,481
417
Minions Killed
360
0
Camps Cleared
0
1,312,021
Distance Traveled
1,254,288
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,067
621
25
2
0
272,898
0
W
Bastet
7,610
585
65
5
0
313,377
1
W
Bellona
7,820
602
92
7
0
245,829
2
L
Horus
7,161
551
81
6
0
233,902
0
L
Janus
6,783
522
121
9
0
258,613
1
W
Zhong Kui
8,200
631
108
8
0
262,974
1
L
Ravana
5,843
449
54
4
0
247,721
0
L
Loki
6,752
519
61
5
0
278,074
0
W
Rama
9,174
706
127
10
0
216,943
0
L
Heimdallr
5,942
457
43
3
0
235,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role