Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ATS_whiteflight
Cthulhu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 102L
1,505 Elo+
Solo
King Arthur
King Arthur
tonyhd1786
King Arthur
Level 166
God Stats
2W - 5L
1,500 SR
Queue Stats
531W - 562L
1,530 Elo+
Solo
Xbalanque
Xbalanque
yaHazzi
Xbalanque
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,512 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,509 Elo+

VS

Team Averages
Level 139
1,361 SR
1,478 Elo+
Surtr
Surtr
KNOWLONGER
Surtr
Level 69
God Stats
5W - 3L
1,265 SR
Queue Stats
364W - 371L
1,423 Elo+
Party 1
Ishtar
Ishtar
LazyVtorino
Ishtar
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
128W - 113L
1,507 Elo+
Solo
Charon
Charon
Mr_Glug
Charon
Level 153
God Stats
1W - 1L
1,285 SR
Queue Stats
132W - 140L
1,456 Elo+
Solo
Cabrakan
Cabrakan
Ultra Knight
Cabrakan
Level 120
God Stats
9W - 5L
1,500 SR
Queue Stats
277W - 270L
1,432 Elo+
Party 1
Nike
Nike
WoodedSheet8340
Nike
Level 199
God Stats
28W - 20L
1,256 SR
Queue Stats
1,602W - 1,743L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 4 / 1
5,252
1,050
5,332
5,153
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
7
0 / 1 / 1
4,637
927
553
1,502
582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
1 / 4 / 1
5,161
1,032
3,139
7,799
5,987
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
tonyhd1786
King Arthur
9
1 / 4 / 2
5,269
1,054
6,851
6,686
6,188
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
yaHazzi
Xbalanque
11
3 / 4 / 2
6,066
1,213
4,196
5,742
2,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
4 / 1 / 10
6,600
1,320
3,474
5,705
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
11
3 / 1 / 7
6,029
1,206
5,977
4,808
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
Mr_Glug
Charon
12
3 / 0 / 13
6,465
1,293
5,835
5,611
2,819
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cabrakan
Ultra Knight
Cabrakan
11
4 / 2 / 8
6,130
1,226
5,454
7,010
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 13
6,251
1,250
4,504
4,734
3,849
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
5
Kills
17
17
Deaths
5
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
1
0.13
L
Loki
 
Loki
0
1
1
0.5
L
1
4
1
0.38
W
Surtr
4
1
10
9
W
Ishtar
3
1
7
6.5
W
Charon
Mr_Glug
Charon
3
0
13
9.5
W
Cabrakan
Ultra Knight
Cabrakan
4
2
8
4
W
3
1
13
9.5
L
King Arthur
tonyhd1786
King Arthur
1
4
2
0.5
L
Xbalanque
yaHazzi
Xbalanque
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,071
Damage
25,244
26,882
Taken
27,868
17,273
Mitigated
19,085
1,998
Healing
11,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,332
174
237
133
5,153
2,144
0
2,815
2,338
11,556
220
L
Loki
 
Loki
553
57
71
155
1,502
582
0
601
901
0
1,755
L
3,139
336
508
504
7,799
5,987
0
3,069
4,730
5,969
0
W
Surtr
3,474
702
1,211
1,227
5,705
4,884
89
2,384
3,321
207
6,227
W
Ishtar
5,977
3,713
1,159
1,168
4,808
2,266
2,506
2,077
2,731
0
14,748
W
Charon
Mr_Glug
Charon
5,835
451
1,344
1,849
5,611
2,819
704
2,744
2,867
10,101
2,146
W
Cabrakan
Ultra Knight
Cabrakan
5,454
608
353
1,265
7,010
5,267
162
2,815
4,195
7,017
0
W
4,504
9
673
874
4,734
3,849
78
1,759
2,975
573
8,565
L
King Arthur
tonyhd1786
King Arthur
6,851
293
43
139
6,686
6,188
0
2,825
3,861
5,647
7,628
L
Xbalanque
yaHazzi
Xbalanque
4,196
1,786
63
145
5,742
2,372
116
2,146
3,596
0
8,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,385
Gold Earned
31,475
50
Minions Killed
57
0
Camps Cleared
0
399,445
Distance Traveled
515,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,252
1,050
20
4
0
92,889
0
L
Loki
4,637
927
2
0
0
33,150
0
L
Cthulhu
5,161
1,032
5
1
0
94,916
0
W
Surtr
6,600
1,320
2
0
0
112,858
0
W
Ishtar
6,029
1,206
24
5
0
102,353
0
W
Charon
6,465
1,293
16
3
0
105,270
0
W
Cabrakan
6,130
1,226
6
1
0
94,756
0
W
Nike
6,251
1,250
9
2
0
99,879
0
L
King Arthur
5,269
1,054
8
2
0
88,091
0
L
Xbalanque
6,066
1,213
15
3
0
90,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role