Player Matchup

Hercules
Hercules
BigDak5503
Hercules
Level 114
God Stats
15W - 3L
1,603 SR
Queue Stats
246W - 230L
1,490 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DamnnnDanny
Morgan Le Fay
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
Sammo269
Baron Samedi
Level 28
God Stats
8W - 14L
1,442 SR
Queue Stats
167W - 161L
1,510 Elo+
Party 2
Team Averages
Level 90
1,515 SR
1,492 Elo+

VS

Team Averages
Level 82
1,500 SR
1,431 Elo+
Ah Puch
Ah Puch
Getdownnoob
Ah Puch
Level 147
God Stats
4W - 5L
1,500 SR
Queue Stats
670W - 692L
1,515 Elo+
Solo
Kukulkan
Kukulkan
breakerer
Kukulkan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,462 Elo+
Party 1
Odin
Odin
xgaming42O
Odin
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigDak5503
Hercules
15
5 / 2 / 7
9,863
759
7,008
17,730
13,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
DamnnnDanny
Morgan Le Fay
16
4 / 1 / 7
10,238
788
12,394
11,000
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
Sammo269
Baron Samedi
15
4 / 3 / 7
9,536
734
7,714
8,543
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Getdownnoob
Ah Puch
14
4 / 2 / 2
9,530
733
13,095
9,668
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
breakerer
Kukulkan
13
1 / 5 / 4
8,490
653
9,021
8,733
3,724
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 4
8,296
638
7,110
12,915
11,361
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
6
6
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigDak5503
Hercules
5
2
7
4.25
W
Morgan Le Fay
DamnnnDanny
Morgan Le Fay
4
1
7
7.5
L
Ah Puch
Getdownnoob
Ah Puch
4
2
2
2.5
W
Baron Samedi
Sammo269
Baron Samedi
4
3
7
2.5
L
Kukulkan
breakerer
Kukulkan
1
5
4
0.6
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,116
Damage
29,226
37,273
Taken
31,316
22,772
Mitigated
18,855
12,265
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigDak5503
Hercules
7,008
2,947
239
7,630
17,730
13,968
415
8,208
9,200
0
21,990
W
Morgan Le Fay
DamnnnDanny
Morgan Le Fay
12,394
1,904
0
2,156
11,000
4,751
476
7,621
3,011
62,089
0
L
Ah Puch
Getdownnoob
Ah Puch
13,095
525
0
3,213
9,668
3,770
258
6,654
2,648
37,537
285
W
Baron Samedi
Sammo269
Baron Samedi
7,714
433
735
1,505
8,543
4,053
440
6,368
1,799
16,604
1,082
L
Kukulkan
breakerer
Kukulkan
9,021
1,075
0
240
8,733
3,724
0
5,056
3,421
34,560
0
L
7,110
2,011
0
0
12,915
11,361
0
7,135
5,428
3,298
12,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,637
Gold Earned
26,316
182
Minions Killed
138
0
Camps Cleared
0
717,056
Distance Traveled
672,867
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,863
759
49
4
0
254,135
0
W
Morgan Le Fay
10,238
788
91
7
0
244,645
0
L
Ah Puch
9,530
733
56
4
0
220,818
3
W
Baron Samedi
9,536
734
42
3
0
218,276
0
L
Kukulkan
8,490
653
57
4
0
224,997
0
L
Odin
8,296
638
25
2
0
227,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role