Player Matchup

Chaac
Chaac
Sigma_CWL
Chaac
Level 68
God Stats
1W - 1L
1,334 SR
Queue Stats
31W - 23L
1,509 Elo+
Solo
Danzaburou
Danzaburou
SmokealotEgal
Danzaburou
Level 48
God Stats
26W - 24L
1,466 SR
Queue Stats
31W - 30L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
Trinity2407
Kukulkan
Level 88
God Stats
2W - 2L
1,491 SR
Queue Stats
33W - 32L
1,501 Elo+
Party 1
Maui
Maui
WackySeal
Maui
Level 148
God Stats
18W - 8L
1,721 SR
Queue Stats
290W - 279L
1,415 Elo+
Solo
Fenrir
Fenrir
iliam082-_-
Fenrir
Level 61
God Stats
7W - 15L
1,248 SR
Queue Stats
190W - 182L
1,442 Elo+
Solo
Team Averages
Level 83
1,452 SR
1,472 Elo+

VS

Team Averages
Level 91
1,531 SR
1,502 Elo+
Kukulkan
Kukulkan
Calin998
Kukulkan
Level 105
God Stats
2W - 1L
1,857 SR
Queue Stats
5W - 4L
1,601 Elo+
Solo
Osiris
Osiris
DracoNinja11
Osiris
Level 106
God Stats
13W - 9L
1,520 SR
Queue Stats
197W - 169L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Enzo04100
Cthulhu
Level 118
God Stats
0W - 2L
1,259 SR
Queue Stats
19W - 23L
1,448 Elo+
Solo
Mercury
Mercury
Itachi_Uzumaki_3
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,471 Elo+
Solo
Chernobog
Chernobog
Jubaloop
Chernobog
Level 86
God Stats
8W - 6L
1,517 SR
Queue Stats
231W - 217L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Sigma_CWL
Chaac
14
1 / 1 / 0
8,156
583
8,038
14,981
11,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SmokealotEgal
Danzaburou
14
5 / 1 / 1
8,927
638
11,808
9,021
4,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
Trinity2407
Kukulkan
14
5 / 0 / 1
8,834
631
7,777
7,653
3,397
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
12
2 / 1 / 5
7,674
548
5,412
10,797
9,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
14
2 / 0 / 3
7,494
535
6,522
6,887
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Calin998
Kukulkan
11
0 / 3 / 0
6,560
469
6,057
6,851
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
13
1 / 1 / 0
8,132
581
10,019
14,033
11,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Enzo04100
Cthulhu
9
0 / 4 / 2
5,534
395
4,964
14,269
8,178
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 0
6,281
449
3,503
13,314
6,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
Jubaloop
Chernobog
13
2 / 3 / 0
7,042
503
5,324
10,831
4,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
3
3
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Calin998
Kukulkan
0
3
0
0
L
Osiris
1
1
0
1
L
Cthulhu
Enzo04100
Cthulhu
0
4
2
0.25
L
0
4
0
0
L
Chernobog
Jubaloop
Chernobog
2
3
0
0.67
W
Chaac
Sigma_CWL
Chaac
1
1
0
1
W
Danzaburou
SmokealotEgal
Danzaburou
5
1
1
5.5
W
Kukulkan
Trinity2407
Kukulkan
5
0
1
5.5
W
Maui
2
1
5
4.5
W
Fenrir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,557
Damage
29,867
49,339
Taken
59,298
32,645
Mitigated
33,591
15,300
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Calin998
Kukulkan
6,057
652
0
1,646
6,851
2,625
0
4,086
2,765
52,556
212
L
Osiris
10,019
3,563
0
4,514
14,033
11,978
0
26
13,240
0
65,806
L
Cthulhu
Enzo04100
Cthulhu
4,964
545
241
3,484
14,269
8,178
0
5,295
8,974
21,237
0
L
3,503
1,790
0
0
13,314
6,172
0
2,427
10,839
0
52,717
L
Chernobog
Jubaloop
Chernobog
5,324
3,253
0
1,993
10,831
4,638
0
1,355
9,476
0
59,408
W
Chaac
Sigma_CWL
Chaac
8,038
1,837
0
6,003
14,981
11,548
0
0
13,988
0
60,944
W
Danzaburou
SmokealotEgal
Danzaburou
11,808
5,767
239
4,085
9,021
4,193
1,271
2,010
6,967
0
70,481
W
Kukulkan
Trinity2407
Kukulkan
7,777
574
0
1,723
7,653
3,397
130
4,265
3,388
69,905
0
W
Maui
5,412
1,523
0
1,848
10,797
9,624
219
2,763
8,034
27,870
0
W
Fenrir
6,522
1,037
0
1,402
6,887
3,883
335
1,983
4,811
0
63,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,085
Gold Earned
33,549
455
Minions Killed
420
0
Camps Cleared
0
1,486,679
Distance Traveled
1,344,961
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,560
469
93
7
0
257,584
4
L
Osiris
8,132
581
121
9
0
283,736
0
L
Cthulhu
5,534
395
22
2
0
249,874
0
L
Mercury
6,281
449
76
5
0
305,800
0
L
Chernobog
7,042
503
108
8
0
247,967
2
W
Chaac
8,156
583
99
7
0
281,932
0
W
Danzaburou
8,927
638
113
8
0
274,335
2
W
Kukulkan
8,834
631
113
8
0
273,690
4
W
Maui
7,674
548
30
2
0
297,493
0
W
Fenrir
7,494
535
100
7
0
359,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role