Player Matchup

Tyr
Tyr
Aeophex
Tyr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,558 Elo+
Party 2
Ares
Ares
OhJeeezRick
Ares
Level 120
God Stats
4W - 2L
1,508 SR
Queue Stats
149W - 123L
1,625 Elo+
Party 2
Chernobog
Chernobog
ReaperKiller469
Chernobog
Level 32
God Stats
5W - 1L
1,500 SR
Queue Stats
77W - 90L
1,610 Elo+
Solo
Arachne
Arachne
SIXBY5
Arachne
Level 85
God Stats
5W - 2L
1,758 SR
Queue Stats
8W - 7L
1,642 Elo+
Party 2
Kukulkan
Kukulkan
TheMadKingsHeir
Kukulkan
Level 115
God Stats
3W - 1L
1,934 SR
Queue Stats
10W - 9L
1,531 Elo+
Party 2
Team Averages
Level 95
1,640 SR
1,593 Elo+

VS

Team Averages
Level 82
1,581 SR
1,538 Elo+
Terra
Terra
FlakeyPlague21
Terra
Level 124
God Stats
4W - 6L
1,467 SR
Queue Stats
143W - 152L
1,541 Elo+
Party 1
Hera
Hera
GuardianPlayer26
Hera
Level 103
God Stats
3W - 4L
1,389 SR
Queue Stats
280W - 267L
1,543 Elo+
Party 1
Cernunnos
Cernunnos
Kain_Vane
Cernunnos
Level 46
God Stats
2W - 1L
1,579 SR
Queue Stats
78W - 75L
1,453 Elo+
Solo
Bellona
Bellona
Kocide
Bellona
Level 69
God Stats
4W - 2L
1,963 SR
Queue Stats
104W - 90L
1,623 Elo+
Solo
Loki
Loki
zacisubergey
Loki
Level 69
God Stats
12W - 18L
1,510 SR
Queue Stats
268W - 251L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
1 / 0 / 0
5,790
526
3,713
9,038
6,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
3 / 0 / 1
6,121
556
3,877
8,306
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
ReaperKiller469
Chernobog
11
0 / 0 / 3
6,135
558
4,297
5,116
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
SIXBY5
Arachne
11
1 / 2 / 4
5,875
534
6,039
10,788
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kukulkan
10
1 / 0 / 1
5,954
541
4,456
3,326
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,923
448
1,611
11,834
6,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 0 / 0
5,706
519
3,949
2,774
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Kain_Vane
Cernunnos
9
0 / 2 / 0
4,838
440
4,311
6,152
2,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Kocide
Bellona
11
0 / 0 / 0
6,486
590
6,597
9,448
9,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 2 / 0
5,779
525
3,695
8,472
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
2
2
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
1
0
0
1
L
0
2
0
0
L
0
0
0
0
L
Cernunnos
Kain_Vane
Cernunnos
0
2
0
0
L
Bellona
Kocide
Bellona
0
0
0
0
W
3
0
1
3.5
W
Chernobog
ReaperKiller469
Chernobog
0
0
3
1.5
W
Arachne
SIXBY5
Arachne
1
2
4
1.5
W
Kukulkan
1
0
1
1.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,382
Damage
20,163
36,574
Taken
38,680
21,105
Mitigated
22,456
10,667
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
3,713
712
0
2,063
9,038
6,792
0
0
9,038
0
33,799
L
1,611
359
1,298
2,081
11,834
6,323
0
5,381
6,453
13,734
0
L
3,949
479
0
250
2,774
1,041
0
1,572
1,202
45,341
0
L
Cernunnos
Kain_Vane
Cernunnos
4,311
2,313
0
1,814
6,152
2,279
0
702
5,450
0
34,445
L
Bellona
Kocide
Bellona
6,597
3,264
0
5,050
9,448
9,693
0
0
9,448
0
53,618
W
3,877
364
0
2,068
8,306
6,503
0
2,074
6,232
22,020
2,357
W
Chernobog
ReaperKiller469
Chernobog
4,297
2,417
0
1,194
5,116
1,982
844
254
4,862
0
47,703
W
Arachne
SIXBY5
Arachne
6,039
4,317
0
4,663
10,788
4,485
0
1,297
9,491
0
46,853
W
Kukulkan
4,456
573
151
528
3,326
1,343
0
1,935
1,391
47,493
0
L
3,695
1,396
0
4,735
8,472
3,120
0
563
7,909
0
44,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,875
Gold Earned
27,732
339
Minions Killed
328
0
Camps Cleared
0
1,150,843
Distance Traveled
1,053,354
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,790
526
66
6
0
235,659
0
L
Terra
4,923
448
14
1
0
223,448
2
L
Hera
5,706
519
80
7
0
221,211
0
L
Cernunnos
4,838
440
60
5
0
182,403
0
L
Bellona
6,486
590
94
9
0
181,188
0
W
Ares
6,121
556
24
2
0
233,410
4
W
Chernobog
6,135
558
92
8
0
205,339
0
W
Arachne
5,875
534
66
6
0
252,937
2
W
Kukulkan
5,954
541
91
8
0
223,498
1
L
Loki
5,779
525
80
7
0
245,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role