Player Matchup

Gilgamesh
Gilgamesh
DrealRauseo
Gilgamesh
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,511 Elo+
Solo
Osiris
Osiris
IvanDrago_99
Osiris
Level 66
God Stats
0W - 5L
1,350 SR
Queue Stats
58W - 68L
1,350 Elo+
Solo
Lancelot
Lancelot
Nikkurh
Lancelot
Level 65
God Stats
47W - 74L
1,368 SR
Queue Stats
101W - 104L
1,408 Elo+
Solo
Nu Wa
Nu Wa
Sirlancelot321
Nu Wa
Level 117
God Stats
23W - 17L
2,038 SR
Queue Stats
156W - 154L
1,581 Elo+
Solo
Ares
Ares
caiolucas_h
Ares
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,546 Elo+
Solo
Team Averages
Level 95
1,551 SR
1,479 Elo+

VS

Team Averages
Level 71
1,450 SR
1,430 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Hatesudo
Charybdis
Level 41
God Stats
1W - 1L
1,626 SR
Queue Stats
2W - 6L
1,233 Elo+
Solo
Da Ji
Da Ji
Samy_S177
Da Ji
Level 82
God Stats
9W - 8L
1,407 SR
Queue Stats
359W - 366L
1,451 Elo+
Solo
Surtr
Surtr
Scoobbz
Surtr
Level 63
God Stats
18W - 20L
1,453 SR
Queue Stats
89W - 91L
1,432 Elo+
Solo
Tiamat
Tiamat
xavcoolguy
Tiamat
Level 46
God Stats
1W - 0L
1,262 SR
Queue Stats
27W - 24L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrealRauseo
Gilgamesh
7
0 / 3 / 1
4,221
603
3,189
8,493
6,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Osiris
6
0 / 2 / 0
3,626
518
2,058
6,433
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Lancelot
Nikkurh
Lancelot
1
0 / 1 / 0
2,897
414
0
742
237
9
1 / 0 / 0
4,536
648
3,068
2,162
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 0
3,798
543
948
6,789
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
1 / 0 / 2
4,557
651
1,864
5,625
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Hatesudo
Charybdis
7
1 / 0 / 2
4,427
632
2,400
3,343
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Samy_S177
Da Ji
7
1 / 0 / 2
4,299
614
1,810
4,281
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Scoobbz
Surtr
9
4 / 1 / 0
5,749
821
6,222
6,207
3,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tiamat
xavcoolguy
Tiamat
8
1 / 0 / 0
4,566
652
1,043
2,788
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
2
2
L
Gilgamesh
DrealRauseo
Gilgamesh
0
3
1
0.17
W
Charybdis
Hatesudo
Charybdis
1
0
2
2
L
Osiris
0
2
0
0
L
Lancelot
Nikkurh
Lancelot
0
1
0
0
W
Da Ji
Samy_S177
Da Ji
1
0
2
2
W
Surtr
Scoobbz
Surtr
4
1
0
4
L
1
0
0
1
L
0
2
0
0
W
Tiamat
xavcoolguy
Tiamat
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,263
Damage
13,339
24,619
Taken
22,244
14,582
Mitigated
10,827
3,467
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,864
471
0
755
5,625
3,896
90
1,248
4,377
19,519
0
L
Gilgamesh
DrealRauseo
Gilgamesh
3,189
1,007
0
1,420
8,493
6,888
0
267
7,756
0
24,419
W
Charybdis
Hatesudo
Charybdis
2,400
1,323
0
1,356
3,343
830
284
291
3,052
0
20,802
L
Osiris
2,058
1,187
0
426
6,433
3,636
0
476
5,881
0
18,753
L
Lancelot
Nikkurh
Lancelot
0
0
0
0
742
237
0
584
158
0
0
W
Da Ji
Samy_S177
Da Ji
1,810
401
0
431
4,281
1,664
0
337
3,944
0
23,833
W
Surtr
Scoobbz
Surtr
6,222
3,305
0
2,562
6,207
3,262
0
162
5,520
704
34,891
L
3,068
865
0
413
2,162
667
0
794
1,368
29,795
1,458
L
948
0
159
1,049
6,789
3,154
0
1,150
5,639
17,932
0
W
Tiamat
xavcoolguy
Tiamat
1,043
337
0
564
2,788
1,175
0
1,978
810
25,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,078
Gold Earned
23,598
166
Minions Killed
214
0
Camps Cleared
0
565,312
Distance Traveled
686,985
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,557
651
21
3
0
120,301
2
L
Gilgamesh
4,221
603
52
7
0
133,793
1
W
Charybdis
4,427
632
37
5
0
124,159
0
L
Osiris
3,626
518
27
4
0
150,296
0
L
Lancelot
2,897
414
0
0
0
14,440
0
W
Da Ji
4,299
614
43
6
0
164,060
0
W
Surtr
5,749
821
57
8
0
142,329
0
L
Nu Wa
4,536
648
53
8
0
137,834
1
L
Ares
3,798
543
34
5
0
128,949
0
W
Tiamat
4,566
652
56
8
0
136,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role