Player Matchup

Bakasura
Bakasura
Gold I
DiabIos-21
Bakasura
Gold I
Level 159
God Stats
4W - 5L
1,520 SR
Queue Stats
107W - 110L
1,675 MMR
Party 3
Kukulkan
Kukulkan
Platinum IV
Litepilzner
Kukulkan
Platinum IV
Level 157
God Stats
14W - 10L
1,613 SR
Queue Stats
438W - 417L
1,790 MMR
Party 2
Ullr
Ullr
Gold III
PlagueUnknown
Ullr
Gold III
Level 155
God Stats
13W - 16L
1,529 SR
Queue Stats
143W - 144L
1,626 MMR
Party 3
Aphrodite
Aphrodite
Silver I
Schicu
Aphrodite
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,639 MMR
Solo
Hercules
Hercules
Gold V
afrolitekortare
Hercules
Gold V
Level 109
God Stats
17W - 11L
1,764 SR
Queue Stats
89W - 81L
1,504 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,585 SR
1,647 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,460 SR
1,625 MMR
Serqet
Serqet
Gold I
 
Serqet
Gold I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
GrannyGoodness
Sun Wukong
Gold V
Level 64
God Stats
6W - 1L
1,513 SR
Queue Stats
38W - 33L
1,671 MMR
Party 4
Thoth
Thoth
Gold V
WHEDDON73
Thoth
Gold V
Level 117
God Stats
4W - 1L
1,102 SR
Queue Stats
36W - 32L
1,679 MMR
Party 4
Horus
Horus
Silver I
Xilay
Horus
Silver I
Level 146
God Stats
4W - 1L
1,542 SR
Queue Stats
22W - 4L
1,637 MMR
Party 1
Ishtar
Ishtar
Silver I
cshirro
Ishtar
Silver I
Level 148
God Stats
2W - 0L
1,642 SR
Queue Stats
22W - 4L
1,637 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DiabIos-21
Bakasura
11
1 / 2 / 0
5,293
529
1,807
9,225
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Litepilzner
Kukulkan
10
0 / 2 / 1
5,423
542
2,676
6,301
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 4 / 0
5,151
515
2,987
9,822
2,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Schicu
Aphrodite
8
0 / 3 / 1
4,798
480
1,678
7,183
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
11
1 / 2 / 0
6,218
622
4,440
10,009
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AnhurVamanaSusanoBake Kujira

VS

Bans
ThanatosAo KuangMaman BrigitteOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
5 / 0 / 3
6,647
665
4,844
7,447
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
GrannyGoodness
Sun Wukong
12
1 / 1 / 2
6,699
670
5,542
8,692
4,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
WHEDDON73
Thoth
10
0 / 1 / 4
6,109
611
4,051
3,104
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Xilay
Horus
10
2 / 0 / 9
6,265
627
4,609
6,437
3,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
cshirro
Ishtar
12
5 / 0 / 2
7,239
724
8,155
4,673
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
13
13
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
0
3
6.5
L
Bakasura
DiabIos-21
Bakasura
1
2
0
0.5
W
Sun Wukong
GrannyGoodness
Sun Wukong
1
1
2
2
L
Kukulkan
Litepilzner
Kukulkan
0
2
1
0.25
L
0
4
0
0
L
Aphrodite
Schicu
Aphrodite
0
3
1
0.17
W
Thoth
WHEDDON73
Thoth
0
1
4
2
W
Horus
Xilay
Horus
2
0
9
6.5
L
Hercules
1
2
0
0.5
W
Ishtar
cshirro
Ishtar
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,588
Damage
27,201
42,540
Taken
30,353
20,977
Mitigated
13,816
12,131
Healing
13,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,844
623
0
3,660
7,447
3,268
0
1,367
6,080
0
44,331
L
Bakasura
DiabIos-21
Bakasura
1,807
1,226
0
2,324
9,225
4,171
0
549
8,335
0
47,089
W
Sun Wukong
GrannyGoodness
Sun Wukong
5,542
1,634
0
3,082
8,692
4,147
0
0
7,776
0
51,754
L
Kukulkan
Litepilzner
Kukulkan
2,676
103
0
710
6,301
2,087
0
2,565
3,661
50,212
0
L
2,987
1,333
0
1,242
9,822
2,796
0
0
9,822
0
34,395
L
Aphrodite
Schicu
Aphrodite
1,678
370
2,017
2,371
7,183
2,663
0
937
6,246
10,654
1,221
W
Thoth
WHEDDON73
Thoth
4,051
269
0
550
3,104
1,093
0
1,911
1,153
45,668
0
W
Horus
Xilay
Horus
4,609
1,955
720
3,070
6,437
3,315
13
368
5,989
0
19,001
L
Hercules
4,440
930
0
3,467
10,009
9,260
0
0
9,752
0
48,675
W
Ishtar
cshirro
Ishtar
8,155
5,065
0
2,492
4,673
1,993
458
533
4,140
0
63,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,883
Gold Earned
32,959
372
Minions Killed
406
0
Camps Cleared
0
996,110
Distance Traveled
1,134,899
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,647
665
89
9
0
270,550
3
L
Bakasura
5,293
529
91
9
0
234,062
0
W
Sun Wukong
6,699
670
103
10
0
213,093
1
L
Kukulkan
5,423
542
93
9
0
193,932
0
L
Ullr
5,151
515
62
6
0
179,800
1
L
Aphrodite
4,798
480
27
3
0
193,795
2
W
Thoth
6,109
611
93
9
0
201,563
2
W
Horus
6,265
627
33
3
0
244,081
1
L
Hercules
6,218
622
99
10
0
194,521
2
W
Ishtar
7,239
724
88
9
0
205,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role