Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
abnormalchillt
Guan Yu
Level 100
God Stats
2W - 4L
1,314 SR
Queue Stats
172W - 167L
1,479 Elo+
Solo
Jing Wei
Jing Wei
anadsty
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,426 Elo+
Party 1
Freya
Freya
anakha32
Freya
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 137L
1,465 Elo+
Solo
Team Averages
Level 152
1,463 SR
1,474 Elo+

VS

Team Averages
Level 79
1,539 SR
1,477 Elo+
Tsukuyomi
Tsukuyomi
Andrate00
Tsukuyomi
Level 93
God Stats
2W - 1L
1,697 SR
Queue Stats
199W - 215L
1,547 Elo+
Party 2
Cerberus
Cerberus
Asagava12
Cerberus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 187L
1,505 Elo+
Party 2
Ah Puch
Ah Puch
Iziar
Ah Puch
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,423 Elo+
Solo
Guan Yu
Guan Yu
Ludo116269
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,424 Elo+
Solo
Bake Kujira
Bake Kujira
ksibbed
Bake Kujira
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
435W - 433L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 4 / 6
8,241
824
10,033
9,576
4,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tyr
 
Tyr
14
2 / 4 / 7
8,161
816
9,174
12,392
11,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 5 / 6
7,295
730
3,122
14,717
7,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
anadsty
Jing Wei
14
1 / 3 / 4
7,620
762
4,054
9,314
4,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
anakha32
Freya
15
4 / 2 / 4
8,173
817
11,518
9,716
4,506
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Andrate00
Tsukuyomi
14
4 / 4 / 8
8,159
816
16,031
9,391
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Asagava12
Cerberus
14
3 / 2 / 12
8,355
836
7,817
13,131
13,315
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Iziar
Ah Puch
16
4 / 3 / 8
8,630
863
15,141
6,465
3,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
Ludo116269
Guan Yu
15
4 / 1 / 12
8,362
836
5,137
10,175
13,861
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bake Kujira
ksibbed
Bake Kujira
13
2 / 1 / 11
7,861
786
6,431
10,173
11,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
11
Kills
17
18
Deaths
11
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
4
6
1.75
L
Tyr
 
Tyr
2
4
7
1.38
W
Tsukuyomi
Andrate00
Tsukuyomi
4
4
8
2
W
Cerberus
Asagava12
Cerberus
3
2
12
4.5
W
Ah Puch
Iziar
Ah Puch
4
3
8
2.67
W
Guan Yu
Ludo116269
Guan Yu
4
1
12
10
L
0
5
6
0.6
L
Jing Wei
anadsty
Jing Wei
1
3
4
1
L
Freya
anakha32
Freya
4
2
4
3
W
Bake Kujira
ksibbed
Bake Kujira
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,901
Damage
50,557
55,715
Taken
49,335
32,398
Mitigated
47,026
17,598
Healing
17,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,033
741
571
416
9,576
4,366
464
5,887
3,612
0
24,967
L
Tyr
 
Tyr
9,174
782
493
1,950
12,392
11,891
165
6,249
5,880
0
16,543
W
Tsukuyomi
Andrate00
Tsukuyomi
16,031
3,141
515
230
9,391
4,661
0
1,984
7,407
0
32,073
W
Cerberus
Asagava12
Cerberus
7,817
213
218
2,295
13,131
13,315
74
4,505
8,626
10,122
1,287
W
Ah Puch
Iziar
Ah Puch
15,141
426
760
580
6,465
3,269
0
966
5,499
31,100
0
W
Guan Yu
Ludo116269
Guan Yu
5,137
581
5,814
4,653
10,175
13,861
0
1,991
8,184
0
10,481
L
3,122
208
4,858
3,588
14,717
7,604
0
6,798
7,871
0
5,720
L
Jing Wei
anadsty
Jing Wei
4,054
2,418
1,095
1,810
9,314
4,031
730
4,119
5,195
0
12,693
L
Freya
anakha32
Freya
11,518
2,988
721
2,096
9,716
4,506
420
4,079
5,598
18,640
403
W
Bake Kujira
ksibbed
Bake Kujira
6,431
3,486
1,255
1,638
10,173
11,920
352
1,879
8,294
10,029
2,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,490
Gold Earned
41,367
108
Minions Killed
108
0
Camps Cleared
0
948,278
Distance Traveled
979,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,241
824
16
2
0
219,755
0
L
Tyr
8,161
816
31
3
0
191,553
0
W
Tsukuyomi
8,159
816
29
3
0
189,902
0
W
Cerberus
8,355
836
11
1
0
190,940
0
W
Ah Puch
8,630
863
38
4
0
180,915
0
W
Guan Yu
8,362
836
15
2
0
213,904
0
L
Guan Yu
7,295
730
12
1
0
193,479
0
L
Jing Wei
7,620
762
25
3
0
174,533
0
L
Freya
8,173
817
24
2
0
168,958
0
W
Bake Kujira
7,861
786
15
2
0
204,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role