Player Matchup

Skadi
Skadi
BlackSquirrel34
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,730 Elo+
Party 1
Kali
Kali
HughJuang
Kali
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,653 Elo+
Party 1
Eset
Eset
ProfanedKing
Eset
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,413 Elo+
Party 1
Bakasura
Bakasura
SuperAquaFish
Bakasura
Level 126
God Stats
4W - 2L
1,676 SR
Queue Stats
89W - 88L
1,577 Elo+
Party 2
Vamana
Vamana
TheMightyCor
Vamana
Level 123
God Stats
3W - 2L
1,479 SR
Queue Stats
143W - 147L
1,566 Elo+
Party 2
Team Averages
Level 121
1,531 SR
1,588 Elo+

VS

Team Averages
Level 138
1,457 SR
1,543 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
D1ss3d3n7
Hun Batz
Level 127
God Stats
4W - 6L
1,285 SR
Queue Stats
251W - 246L
1,614 Elo+
Solo
Jormungandr
Jormungandr
FLINTGIVEN
Jormungandr
Level 168
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 76L
1,486 Elo+
Solo
Apollo
Apollo
KindFawn
Apollo
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 76L
1,570 Elo+
Solo
Artio
Artio
WizardMoney4984
Artio
Level 161
God Stats
4W - 3L
1,500 SR
Queue Stats
245W - 258L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
8,485
707
7,777
12,083
5,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
15
2 / 2 / 3
8,326
694
5,050
7,680
3,477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 1
8,120
677
4,483
9,384
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SuperAquaFish
Bakasura
15
1 / 4 / 3
8,161
680
8,461
12,462
11,913
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
12
0 / 5 / 4
7,408
617
9,347
15,400
16,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
1 / 2 / 12
9,182
765
9,587
6,803
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
D1ss3d3n7
Hun Batz
17
7 / 1 / 13
10,393
866
18,017
9,625
6,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
FLINTGIVEN
Jormungandr
17
5 / 1 / 15
11,242
937
12,359
15,307
19,178
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
KindFawn
Apollo
17
6 / 2 / 12
10,663
889
8,797
11,670
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 3 / 15
9,708
809
3,503
13,172
17,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
88
6
Kills
21
21
Deaths
9
15
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
2
12
3.5
L
1
6
4
0.5
W
Hun Batz
D1ss3d3n7
Hun Batz
7
1
13
13.5
W
Jormungandr
FLINTGIVEN
Jormungandr
5
1
15
12.5
L
Kali
2
2
3
1.75
W
Apollo
KindFawn
Apollo
6
2
12
6
L
2
4
1
0.63
L
Bakasura
SuperAquaFish
Bakasura
1
4
3
0.63
L
Vamana
0
5
4
0.4
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,118
Damage
52,263
57,009
Taken
56,577
40,583
Mitigated
52,757
10,054
Healing
20,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
9,587
873
1,074
419
6,803
3,425
2,472
230
6,452
25,152
0
L
7,777
2,531
457
181
12,083
5,161
17
5,370
6,713
0
22,807
W
Hun Batz
D1ss3d3n7
Hun Batz
18,017
1,204
0
1,002
9,625
6,614
2,200
735
8,058
0
31,701
W
Jormungandr
FLINTGIVEN
Jormungandr
12,359
1,287
4,989
5,790
15,307
19,178
685
1,231
12,363
23,055
1,716
L
Kali
5,050
1,794
148
1,075
7,680
3,477
0
3,864
3,816
0
16,350
W
Apollo
KindFawn
Apollo
8,797
5,366
460
3,075
11,670
6,439
721
815
8,899
0
28,591
L
4,483
128
296
298
9,384
3,707
0
3,207
6,177
16,730
0
L
Bakasura
SuperAquaFish
Bakasura
8,461
4,185
634
2,466
12,462
11,913
0
4,387
8,075
0
5,220
L
Vamana
9,347
3,434
1,531
2,968
15,400
16,325
0
6,927
8,473
0
15,522
W
3,503
64
1,368
2,730
13,172
17,101
775
894
11,341
6,793
729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,500
Gold Earned
51,188
116
Minions Killed
159
0
Camps Cleared
0
1,159,270
Distance Traveled
1,196,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,182
765
37
3
0
251,981
0
L
Skadi
8,485
707
30
3
0
204,501
0
W
Hun Batz
10,393
866
35
3
0
264,601
0
W
Jormungandr
11,242
937
20
2
0
271,276
0
L
Kali
8,326
694
26
2
0
235,962
0
W
Apollo
10,663
889
60
5
0
232,384
0
L
Eset
8,120
677
33
3
0
218,270
0
L
Bakasura
8,161
680
16
1
0
265,191
0
L
Vamana
7,408
617
11
1
0
235,346
0
W
Artio
9,708
809
7
1
0
176,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role