Player Matchup

Jormungandr
Jormungandr
McButtKiss
Jormungandr
Level 52
God Stats
2W - 3L
1,663 SR
Queue Stats
120W - 111L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
RyloTheBig
Kukulkan
Level 58
God Stats
16W - 14L
1,722 SR
Queue Stats
124W - 110L
1,537 Elo+
Party 1
Ymir
Ymir
StancedNation240
Ymir
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
137W - 118L
1,374 Elo+
Solo
Susano
Susano
byrontheman
Susano
Level 63
God Stats
1W - 2L
1,708 SR
Queue Stats
72W - 67L
1,528 Elo+
Party 1
Charybdis
Charybdis
hurryup_reviveme
Charybdis
Level 87
God Stats
0W - 4L
1,180 SR
Queue Stats
0W - 7L
1,111 Elo+
Solo
Team Averages
Level 66
1,554 SR
1,417 Elo+

VS

Team Averages
Level 68
1,474 SR
1,516 Elo+
Arachne
Arachne
Ackermanz
Arachne
Level 82
God Stats
31W - 38L
1,511 SR
Queue Stats
555W - 525L
1,539 Elo+
Solo
Fenrir
Fenrir
MMRGatekeeper
Fenrir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,565 Elo+
Solo
Agni
Agni
NavalChip26
Agni
Level 68
God Stats
7W - 8L
1,439 SR
Queue Stats
134W - 114L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
Samwin
Cu Chulainn
Level 57
God Stats
13W - 15L
1,368 SR
Queue Stats
202W - 194L
1,434 Elo+
Solo
Artemis
Artemis
lbrodymc
Artemis
Level 87
God Stats
47W - 39L
1,552 SR
Queue Stats
190W - 164L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
McButtKiss
Jormungandr
15
1 / 3 / 1
8,702
512
15,159
16,042
18,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
RyloTheBig
Kukulkan
13
0 / 5 / 3
8,073
475
6,861
9,467
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 4 / 2
8,439
496
7,748
16,631
17,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
14
4 / 7 / 2
7,858
462
7,860
15,271
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
13
1 / 6 / 3
7,807
459
4,275
12,886
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ackermanz
Arachne
16
13 / 0 / 2
9,880
581
10,534
13,630
6,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 4 / 6
9,778
575
9,938
14,256
9,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 3 / 9
8,865
521
7,008
9,475
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Samwin
Cu Chulainn
16
0 / 2 / 4
9,526
560
12,019
17,960
10,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
lbrodymc
Artemis
16
4 / 2 / 6
9,628
566
13,373
9,380
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
11
Kills
25
25
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ackermanz
Arachne
13
0
2
14
W
8
4
6
2.75
L
Jormungandr
McButtKiss
Jormungandr
1
3
1
0.5
W
0
3
9
1.5
L
Kukulkan
RyloTheBig
Kukulkan
0
5
3
0.3
W
Cu Chulainn
Samwin
Cu Chulainn
0
2
4
1
L
5
4
2
1.5
L
Susano
4
7
2
0.71
L
Charybdis
1
6
3
0.42
W
Artemis
lbrodymc
Artemis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,903
Damage
52,872
70,297
Taken
64,701
49,073
Mitigated
35,069
13,080
Healing
19,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ackermanz
Arachne
10,534
7,220
0
6,360
13,630
6,550
615
3,082
10,504
0
58,248
W
9,938
2,694
0
3,858
14,256
9,950
0
5,698
8,522
0
40,982
L
Jormungandr
McButtKiss
Jormungandr
15,159
3,468
0
2,812
16,042
18,695
0
2,887
13,155
75,559
1,702
W
7,008
321
0
310
9,475
3,943
357
4,179
5,296
71,612
1,324
L
Kukulkan
RyloTheBig
Kukulkan
6,861
374
0
1,250
9,467
3,554
280
4,425
5,042
62,790
1,392
W
Cu Chulainn
Samwin
Cu Chulainn
12,019
1,275
0
3,795
17,960
10,839
0
12,687
4,581
13,170
65,741
L
7,748
2,146
0
1,511
16,631
17,017
0
602
16,029
32,903
3,226
L
Susano
7,860
1,783
0
4,114
15,271
6,060
0
2,052
13,219
0
46,752
L
Charybdis
4,275
2,156
0
3,393
12,886
3,747
630
0
12,886
0
47,101
W
Artemis
lbrodymc
Artemis
13,373
5,755
0
5,252
9,380
3,787
436
2,860
6,520
0
74,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,879
Gold Earned
47,677
430
Minions Killed
492
0
Camps Cleared
0
1,516,903
Distance Traveled
1,667,388
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,880
581
64
4
0
382,852
2
W
Fenrir
9,778
575
66
4
0
343,993
5
L
Jormungandr
8,702
512
125
7
0
294,150
0
W
Agni
8,865
521
119
7
0
326,709
5
L
Kukulkan
8,073
475
103
6
0
297,380
0
W
Cu Chulainn
9,526
560
136
8
0
327,028
0
L
Ymir
8,439
496
47
3
0
300,997
3
L
Susano
7,858
462
64
4
0
327,641
0
L
Charybdis
7,807
459
91
5
0
296,735
1
W
Artemis
9,628
566
107
6
0
286,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role