Player Matchup

Hades
Hades
 
Hades
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Critical_DJ_
Apollo
Level 220
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 108L
1,386 Elo+
Party 2
Tyr
Tyr
KingRunner
Tyr
Level 220
God Stats
2W - 3L
1,301 SR
Queue Stats
26W - 36L
1,485 Elo+
Party 2
Cupid
Cupid
SlappinUNerds
Cupid
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 8L
1,525 Elo+
Party 1
Bacchus
Bacchus
Tikalok
Bacchus
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 8L
1,525 Elo+
Party 1
Team Averages
Level 152
1,460 SR
1,484 Elo+

VS

Team Averages
Level 130
1,572 SR
1,532 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AllBeast-19
Morgan Le Fay
Level 119
God Stats
2W - 3L
1,625 SR
Queue Stats
146W - 140L
1,549 Elo+
Solo
Heimdallr
Heimdallr
Antonyfury
Heimdallr
Level 98
God Stats
1W - 2L
1,498 SR
Queue Stats
120W - 108L
1,545 Elo+
Solo
Guan Yu
Guan Yu
Dany316
Guan Yu
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 121L
1,527 Elo+
Solo
Ymir
Ymir
RckyRaccoon
Ymir
Level 121
God Stats
4W - 2L
1,739 SR
Queue Stats
41W - 37L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 0 / 5
5,878
588
2,621
6,870
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
11
4 / 0 / 1
6,611
661
2,821
6,060
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 0
6,066
607
3,154
7,473
4,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
3 / 0 / 6
5,725
573
7,070
6,327
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Tikalok
Bacchus
9
3 / 0 / 6
5,995
600
5,316
6,154
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 1 / 0
5,891
589
4,518
6,484
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
AllBeast-19
Morgan Le Fay
9
0 / 1 / 0
5,112
511
3,252
4,821
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Antonyfury
Heimdallr
7
0 / 5 / 0
4,476
448
3,242
6,673
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Dany316
Guan Yu
9
0 / 2 / 0
4,827
483
1,860
8,766
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
4,582
458
2,786
9,887
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
13
Kills
0
0
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
5
4.5
L
Loki
 
Loki
0
1
0
0
L
Morgan Le Fay
AllBeast-19
Morgan Le Fay
0
1
0
0
L
Heimdallr
Antonyfury
Heimdallr
0
5
0
0
W
Apollo
4
0
1
4.5
L
Guan Yu
Dany316
Guan Yu
0
2
0
0
W
1
0
0
1
L
0
4
0
0
W
3
0
6
6
W
Bacchus
Tikalok
Bacchus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,982
Damage
15,658
32,884
Taken
36,631
17,484
Mitigated
15,941
21,182
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
2,621
275
225
5,145
6,870
3,395
0
899
5,901
34,796
420
L
Loki
 
Loki
4,518
1,385
0
750
6,484
2,273
0
0
6,484
0
47,494
L
Morgan Le Fay
AllBeast-19
Morgan Le Fay
3,252
384
0
1,218
4,821
1,825
0
897
3,924
30,770
1,626
L
Heimdallr
Antonyfury
Heimdallr
3,242
1,597
97
787
6,673
2,414
0
2,862
3,811
0
25,680
W
Apollo
2,821
1,516
0
3,506
6,060
2,301
1,181
1,950
3,942
0
54,589
L
Guan Yu
Dany316
Guan Yu
1,860
380
74
3,609
8,766
3,836
0
837
7,929
0
33,810
W
3,154
317
0
4,302
7,473
4,842
0
0
7,473
0
47,694
L
2,786
856
0
1,108
9,887
5,593
0
3,341
6,546
15,125
0
W
7,070
3,674
1,398
4,417
6,327
1,982
301
1,143
5,164
0
34,994
W
Bacchus
Tikalok
Bacchus
5,316
877
168
2,021
6,154
4,964
145
1,752
4,379
15,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,275
Gold Earned
24,888
292
Minions Killed
285
0
Camps Cleared
0
1,041,456
Distance Traveled
948,621
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,878
588
64
6
0
222,993
0
L
Loki
5,891
589
91
9
0
213,842
2
L
Morgan Le Fay
5,112
511
67
7
0
188,898
1
L
Heimdallr
4,476
448
38
4
0
165,839
0
W
Apollo
6,611
661
89
9
0
186,879
0
L
Guan Yu
4,827
483
71
7
0
208,854
2
W
Tyr
6,066
607
76
8
0
222,393
2
L
Ymir
4,582
458
18
2
0
171,188
0
W
Cupid
5,725
573
51
5
0
181,520
0
W
Bacchus
5,995
600
12
1
0
227,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role