Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Blushboy101_
Izanami
Level 121
God Stats
28W - 41L
1,849 SR
Queue Stats
256W - 244L
1,577 Elo+
Solo
Anubis
Anubis
HollowAthlete86
Anubis
Level 131
God Stats
5W - 2L
1,465 SR
Queue Stats
89W - 89L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
Wildbill112599
Sun Wukong
Level 66
God Stats
1W - 4L
1,496 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
lxxCLONESxxl
Ao Kuang
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 84L
1,456 Elo+
Solo
Team Averages
Level 92
1,562 SR
1,525 Elo+

VS

Team Averages
Level 86
1,475 SR
1,470 Elo+
Thoth
Thoth
Coolboys27
Thoth
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,442 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrWonderCheese19
Kumbhakarna
Level 145
God Stats
22W - 21L
1,624 SR
Queue Stats
398W - 392L
1,450 Elo+
Solo
Jing Wei
Jing Wei
Nobody3766
Jing Wei
Level 56
God Stats
8W - 7L
1,500 SR
Queue Stats
92W - 86L
1,418 Elo+
Solo
Thanatos
Thanatos
Primalsin201
Thanatos
Level 84
God Stats
9W - 12L
1,539 SR
Queue Stats
166W - 147L
1,541 Elo+
Solo
Amaterasu
Amaterasu
onkkizi
Amaterasu
Level 84
God Stats
3W - 3L
1,212 SR
Queue Stats
188W - 164L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
5 / 3 / 5
8,813
551
6,746
13,843
7,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Blushboy101_
Izanami
13
0 / 5 / 2
7,387
462
7,140
13,440
5,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 2 / 4
9,905
619
9,812
9,868
4,227
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Wildbill112599
Sun Wukong
14
3 / 6 / 2
7,898
494
7,799
13,890
9,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
lxxCLONESxxl
Ao Kuang
14
4 / 4 / 1
8,225
514
13,240
17,551
12,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
0 / 5 / 1
7,075
442
1,664
7,186
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
MrWonderCheese19
Kumbhakarna
14
5 / 0 / 5
8,890
556
7,575
13,981
12,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Nobody3766
Jing Wei
13
6 / 4 / 5
8,149
509
11,520
13,973
5,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Primalsin201
Thanatos
14
5 / 6 / 2
8,427
527
7,429
19,130
6,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
onkkizi
Amaterasu
15
3 / 3 / 1
9,019
564
15,208
21,864
17,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
18
Kills
19
20
Deaths
18
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
3
5
2.5
W
Izanami
Blushboy101_
Izanami
0
5
2
0.2
L
Thoth
0
5
1
0.1
W
6
2
4
4
L
Kumbhakarna
MrWonderCheese19
Kumbhakarna
5
0
5
7.5
L
Jing Wei
Nobody3766
Jing Wei
6
4
5
2.13
L
Thanatos
Primalsin201
Thanatos
5
6
2
1
W
Sun Wukong
Wildbill112599
Sun Wukong
3
6
2
0.67
W
Ao Kuang
lxxCLONESxxl
Ao Kuang
4
4
1
1.13
L
Amaterasu
onkkizi
Amaterasu
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,737
Damage
43,396
68,592
Taken
76,134
38,688
Mitigated
44,180
18,725
Healing
30,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,746
944
0
1,941
13,843
7,938
523
514
13,329
0
67,228
W
Izanami
Blushboy101_
Izanami
7,140
5,208
0
2,799
13,440
5,066
0
3,450
9,990
0
61,149
L
Thoth
1,664
70
0
323
7,186
1,629
0
4,493
2,693
39,620
360
W
9,812
1,025
0
4,551
9,868
4,227
446
1,754
8,114
67,029
1,192
L
Kumbhakarna
MrWonderCheese19
Kumbhakarna
7,575
949
0
3,465
13,981
12,942
0
332
13,209
33,485
473
L
Jing Wei
Nobody3766
Jing Wei
11,520
9,756
0
1,333
13,973
5,325
339
712
12,786
0
49,879
L
Thanatos
Primalsin201
Thanatos
7,429
2,108
0
12,637
19,130
6,795
201
5,937
13,193
0
54,391
W
Sun Wukong
Wildbill112599
Sun Wukong
7,799
1,722
0
3,311
13,890
9,265
612
3,284
10,606
0
37,145
W
Ao Kuang
lxxCLONESxxl
Ao Kuang
13,240
5,773
0
6,123
17,551
12,192
764
0
17,551
43,806
4,342
L
Amaterasu
onkkizi
Amaterasu
15,208
9,939
0
13,129
21,864
17,489
147
10,501
11,314
0
72,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,228
Gold Earned
41,560
407
Minions Killed
327
0
Camps Cleared
0
1,483,963
Distance Traveled
1,402,659
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,813
551
101
6
0
358,872
0
W
Izanami
7,387
462
100
6
0
267,263
0
L
Thoth
7,075
442
56
4
0
210,787
0
W
Anubis
9,905
619
109
7
0
250,402
0
L
Kumbhakarna
8,890
556
31
2
0
304,857
6
L
Jing Wei
8,149
509
71
4
0
304,097
0
L
Thanatos
8,427
527
76
5
0
310,117
0
W
Sun Wukong
7,898
494
36
2
0
309,022
0
W
Ao Kuang
8,225
514
61
4
0
298,404
0
L
Amaterasu
9,019
564
93
6
0
272,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role