Player Matchup

Rama
Rama
Silver I
BzSebas
Rama
Silver I
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,599 MMR
Party 2
Thor
Thor
Silver III
Lamiaz
Thor
Silver III
Level 157
God Stats
3W - 1L
1,877 SR
Queue Stats
31W - 28L
1,380 MMR
Party 2
Geb
Geb
Silver II
LostinTime16
Geb
Silver II
Level 104
God Stats
4W - 2L
1,799 SR
Queue Stats
123W - 131L
1,492 MMR
Solo
Tiamat
Tiamat
Silver II
greybwoy247
Tiamat
Silver II
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,494 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
xPo7ent
Sun Wukong
Gold IV
Level 206
God Stats
31W - 35L
1,488 SR
Queue Stats
149W - 152L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,633 SR
1,493 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,503 SR
1,494 MMR
Kukulkan
Kukulkan
Gold IV
BeWDro717
Kukulkan
Gold IV
Level 143
God Stats
5W - 4L
1,774 SR
Queue Stats
109W - 103L
1,473 MMR
Solo
Ares
Ares
Gold IV
GYMRATHoyle
Ares
Gold IV
Level 203
God Stats
2W - 1L
1,894 SR
Queue Stats
120W - 99L
1,498 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
JayKeen666
Erlang Shen
Bronze III
Level 122
God Stats
0W - 2L
1,255 SR
Queue Stats
3W - 6L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
ScrubAl3rt
Danzaburou
Bronze III
Level 80
God Stats
0W - 2L
1,255 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Freya
Freya
Bronze III
donpotro18
Freya
Bronze III
Level 106
God Stats
0W - 1L
1,339 SR
Queue Stats
9W - 15L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BzSebas
Rama
15
6 / 0 / 6
9,587
685
12,240
10,386
5,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Lamiaz
Thor
15
7 / 0 / 6
8,772
627
7,715
11,030
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 13
8,006
572
6,349
13,451
11,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
13
1 / 1 / 6
7,941
567
5,201
9,177
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
xPo7ent
Sun Wukong
14
8 / 0 / 5
9,539
681
10,692
12,670
11,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
KhepriBake KujiraAo Kuang

VS

Bans
RavanaAnhurVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeWDro717
Kukulkan
11
0 / 2 / 1
6,334
452
6,024
6,255
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 6 / 2
6,567
469
9,643
14,836
14,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
JayKeen666
Erlang Shen
12
2 / 4 / 0
6,498
464
3,141
13,920
8,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ScrubAl3rt
Danzaburou
11
0 / 4 / 1
6,232
445
4,900
10,479
4,310
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
10
0 / 7 / 1
6,203
443
5,135
11,818
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
23
Kills
3
3
Deaths
23
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BeWDro717
Kukulkan
0
2
1
0.25
W
Rama
BzSebas
Rama
6
0
6
9
L
1
6
2
0.33
L
Erlang Shen
JayKeen666
Erlang Shen
2
4
0
0.5
W
Thor
Lamiaz
Thor
7
0
6
10
W
1
2
13
3.75
L
Danzaburou
ScrubAl3rt
Danzaburou
0
4
1
0.13
L
Freya
0
7
1
0.07
W
Tiamat
1
1
6
4
W
Sun Wukong
xPo7ent
Sun Wukong
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,197
Damage
28,843
56,714
Taken
57,308
38,419
Mitigated
33,813
20,259
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BeWDro717
Kukulkan
6,024
44
0
500
6,255
2,589
0
842
5,320
60,570
1,208
W
Rama
BzSebas
Rama
12,240
10,014
0
4,706
10,386
5,300
919
3,078
7,262
0
81,932
L
9,643
1,161
0
2,032
14,836
14,242
0
5,676
9,065
30,039
0
L
Erlang Shen
JayKeen666
Erlang Shen
3,141
1,141
0
4,181
13,920
8,410
0
2,112
11,686
0
42,503
W
Thor
Lamiaz
Thor
7,715
1,794
0
5,570
11,030
4,908
176
1,630
9,360
0
74,547
W
6,349
688
2,161
2,366
13,451
11,083
29
5,861
7,518
23,985
0
L
Danzaburou
ScrubAl3rt
Danzaburou
4,900
1,873
0
3,237
10,479
4,310
0
1,305
9,123
0
43,721
L
Freya
5,135
1,300
0
2,470
11,818
4,262
0
1,299
10,088
32,776
0
W
Tiamat
5,201
712
0
1,517
9,177
5,955
0
5,203
3,974
46,792
3,384
W
Sun Wukong
xPo7ent
Sun Wukong
10,692
2,885
0
3,939
12,670
11,173
1,569
4,980
7,340
0
64,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,845
Gold Earned
31,834
447
Minions Killed
331
0
Camps Cleared
0
1,469,727
Distance Traveled
1,405,603
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,334
452
113
8
0
264,212
0
W
Rama
9,587
685
131
9
0
259,028
3
L
Ares
6,567
469
30
2
0
298,481
1
L
Erlang Shen
6,498
464
71
5
0
324,932
0
W
Thor
8,772
627
105
8
0
338,361
0
W
Geb
8,006
572
14
1
0
292,918
0
L
Danzaburou
6,232
445
64
5
0
290,880
0
L
Freya
6,203
443
53
4
0
227,098
5
W
Tiamat
7,941
567
96
7
0
279,164
5
W
Sun Wukong
9,539
681
101
7
0
300,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role