Player Matchup

Hachiman
Hachiman
DerpyMooseJuice
Hachiman
Level 148
God Stats
0W - 1L
1,524 SR
Queue Stats
5W - 2L
1,601 Elo+
Party 2
Merlin
Merlin
GerbilManCannon
Merlin
Level 129
God Stats
0W - 1L
1,294 SR
Queue Stats
4W - 1L
1,738 Elo+
Party 2
Ares
Ares
ThelordFujin
Ares
Level 108
God Stats
0W - 1L
1,534 SR
Queue Stats
9W - 7L
1,528 Elo+
Party 2
Team Averages
Level 128
1,451 SR
1,622 Elo+

VS

Team Averages
Level 109
1,511 SR
1,474 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MarcinPolPL
Janus
Level 109
God Stats
32W - 23L
1,532 SR
Queue Stats
149W - 151L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Prokajo123
Tsukuyomi
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 77L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
2 / 3 / 2
7,261
726
6,067
8,905
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 2
6,760
676
3,066
8,856
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 6 / 4
6,452
645
2,251
13,184
9,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 1 / 7
8,141
814
10,894
5,806
3,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 2 / 6
8,357
836
10,710
5,162
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Prokajo123
Tsukuyomi
12
5 / 3 / 3
8,248
825
7,552
9,149
3,543
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
13
13
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
7
6.5
L
Hachiman
2
3
2
1
L
2
4
2
0.75
W
5
2
6
4
W
Tsukuyomi
Prokajo123
Tsukuyomi
5
3
3
2.17
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,384
Damage
29,156
30,945
Taken
20,117
16,225
Mitigated
8,456
3,281
Healing
6,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,894
3,435
0
2,847
5,806
3,073
747
2,207
3,599
0
30,235
L
Hachiman
6,067
2,487
0
1,771
8,905
3,238
0
2,655
5,836
0
20,477
L
3,066
44
0
1,140
8,856
3,169
0
3,180
5,052
20,127
482
W
10,710
617
0
1,270
5,162
1,840
312
1,664
3,498
32,599
538
W
Tsukuyomi
Prokajo123
Tsukuyomi
7,552
1,798
0
2,689
9,149
3,543
333
1,277
7,872
0
29,440
L
2,251
0
0
370
13,184
9,818
0
3,692
8,405
4,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,473
Gold Earned
24,746
76
Minions Killed
146
0
Camps Cleared
0
470,671
Distance Traveled
558,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,141
814
49
5
0
176,239
0
L
Hachiman
7,261
726
39
4
0
164,275
0
L
Merlin
6,760
676
32
3
0
159,562
0
W
Janus
8,357
836
52
5
0
176,733
0
W
Tsukuyomi
8,248
825
45
5
0
205,873
0
L
Ares
6,452
645
5
1
0
146,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role