Player Matchup

Vamana
Vamana
Diamond V
 
Vamana
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond V
empath86
Kuzenbo
Diamond V
Level 171
God Stats
7W - 0L
1,860 SR
Queue Stats
40W - 9L
2,405 MMR
Party 1
Anhur
Anhur
Diamond IV
thorista
Anhur
Diamond IV
Level 158
God Stats
47W - 9L
2,014 SR
Queue Stats
190W - 24L
2,446 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 162
1,791 SR
2,117 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,538 SR
2,162 MMR
Artio
Artio
Platinum II
Khrezza
Artio
Platinum II
Level 161
God Stats
30W - 23L
1,810 SR
Queue Stats
156W - 97L
2,142 MMR
Party 2
Hou Yi
Hou Yi
Diamond III
Shaolìn
Hou Yi
Diamond III
Level 68
God Stats
0W - 2L
1,303 SR
Queue Stats
41W - 19L
2,255 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
kevinklon
Baron Samedi
Diamond V
Level 144
God Stats
17W - 7L
1,500 SR
Queue Stats
340W - 202L
2,088 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
2 / 1 / 4
10,427
745
12,966
14,094
11,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
empath86
Kuzenbo
16
1 / 0 / 4
9,852
704
12,352
17,778
20,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
thorista
Anhur
17
4 / 1 / 2
11,010
786
14,543
15,011
6,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
OsirisNe ZhaPersephoneAchillesThoth

VS

Bans
XbalanqueTiamatAresScyllaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Khrezza
Artio
13
1 / 3 / 0
8,520
609
13,189
20,417
20,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Shaolìn
Hou Yi
14
1 / 2 / 1
9,357
668
8,139
14,596
6,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
kevinklon
Baron Samedi
13
0 / 2 / 1
8,517
608
12,549
10,181
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
7
Kills
2
2
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
1
4
4
L
Artio
Khrezza
Artio
1
3
0
0.33
L
Hou Yi
Shaolìn
Hou Yi
1
2
1
0.75
W
Kuzenbo
empath86
Kuzenbo
1
0
4
3
L
Baron Samedi
kevinklon
Baron Samedi
0
2
1
0.25
W
Anhur
thorista
Anhur
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,861
Damage
33,877
46,883
Taken
45,194
38,383
Mitigated
32,885
14,702
Healing
21,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,966
7,024
0
3,338
14,094
11,877
1,257
6,547
6,421
0
51,487
L
Artio
Khrezza
Artio
13,189
811
1,409
8,030
20,417
20,059
0
4,104
15,010
23,003
2,615
L
Hou Yi
Shaolìn
Hou Yi
8,139
4,019
0
4,214
14,596
6,197
0
3,460
10,341
0
51,134
W
Kuzenbo
empath86
Kuzenbo
12,352
3,779
0
3,541
17,778
20,219
550
6,857
8,928
23,453
3,775
L
Baron Samedi
kevinklon
Baron Samedi
12,549
1,033
3,309
4,159
10,181
6,629
0
1,971
7,909
41,265
0
W
Anhur
thorista
Anhur
14,543
8,213
0
7,823
15,011
6,287
1,197
7,686
6,445
0
76,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,289
Gold Earned
26,394
230
Minions Killed
176
0
Camps Cleared
0
831,161
Distance Traveled
784,778
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,427
745
69
5
0
290,153
0
L
Artio
8,520
609
21
2
0
278,990
4
L
Hou Yi
9,357
668
106
8
0
259,252
0
W
Kuzenbo
9,852
704
33
2
0
287,953
1
L
Baron Samedi
8,517
608
49
4
0
246,536
0
W
Anhur
11,010
786
128
9
0
253,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role