Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BerryMuncherr
Ah Muzen Cab
Level 56
God Stats
13W - 15L
1,372 SR
Queue Stats
151W - 178L
1,377 Elo+
Party 1
Baron Samedi
Baron Samedi
BluntBlowin216_
Baron Samedi
Level 108
God Stats
4W - 2L
1,168 SR
Queue Stats
18W - 18L
1,397 Elo+
Party 1
Achilles
Achilles
Darknaruto13-
Achilles
Level 81
God Stats
6W - 3L
1,607 SR
Queue Stats
48W - 62L
1,316 Elo+
Party 1
Team Averages
Level 82
1,382 SR
1,363 Elo+

VS

Team Averages
Level 116
1,510 SR
1,451 Elo+
Chang'e
Chang'e
Emmanuel 222079
Chang'e
Level 126
God Stats
4W - 6L
1,724 SR
Queue Stats
311W - 295L
1,473 Elo+
Solo
King Arthur
King Arthur
davidgothembanz
King Arthur
Level 107
God Stats
3W - 9L
1,306 SR
Queue Stats
166W - 214L
1,312 Elo+
Solo
Mercury
Mercury
wavesggm8
Mercury
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BerryMuncherr
Ah Muzen Cab
12
2 / 0 / 3
7,281
728
9,273
8,335
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
BluntBlowin216_
Baron Samedi
12
1 / 0 / 4
6,891
689
7,950
3,767
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Darknaruto13-
Achilles
11
2 / 1 / 2
6,794
679
6,189
11,655
9,132
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,593
659
7,307
8,648
3,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
davidgothembanz
King Arthur
10
0 / 3 / 0
6,020
602
6,323
14,261
8,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mercury
wavesggm8
Mercury
12
0 / 0 / 1
6,474
647
3,922
5,487
2,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BerryMuncherr
Ah Muzen Cab
2
0
3
3.5
W
Baron Samedi
BluntBlowin216_
Baron Samedi
1
0
4
3
W
Achilles
Darknaruto13-
Achilles
2
1
2
3
L
1
2
0
0.5
L
King Arthur
davidgothembanz
King Arthur
0
3
0
0
L
Mercury
wavesggm8
Mercury
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,412
Damage
17,552
23,757
Taken
28,396
14,371
Mitigated
13,394
7,934
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BerryMuncherr
Ah Muzen Cab
9,273
3,778
0
2,240
8,335
3,373
868
1,984
6,351
0
31,065
W
Baron Samedi
BluntBlowin216_
Baron Samedi
7,950
620
1,613
1,304
3,767
1,866
96
1,467
2,300
23,543
0
W
Achilles
Darknaruto13-
Achilles
6,189
1,885
0
2,777
11,655
9,132
90
3,940
7,715
0
13,302
L
7,307
485
780
2,415
8,648
3,018
0
2,447
6,007
28,770
0
L
King Arthur
davidgothembanz
King Arthur
6,323
1,568
0
1,387
14,261
8,267
0
3,173
10,644
0
16,738
L
Mercury
wavesggm8
Mercury
3,922
604
0
500
5,487
2,109
0
1,580
3,641
0
19,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,966
Gold Earned
19,087
105
Minions Killed
106
0
Camps Cleared
0
527,999
Distance Traveled
554,102
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,281
728
48
5
0
161,867
0
W
Baron Samedi
6,891
689
39
4
0
173,768
4
W
Achilles
6,794
679
18
2
0
192,364
0
L
Chang'e
6,593
659
48
5
0
181,572
1
L
King Arthur
6,020
602
29
3
0
188,493
0
L
Mercury
6,474
647
29
3
0
184,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role