Player Matchup

Ra
Ra
 
Ra
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Breetzell
Surtr
Level 29
God Stats
18W - 20L
1,503 SR
Queue Stats
219W - 230L
1,444 Elo+
Party 2
Lancelot
Lancelot
Hirumatek
Lancelot
Level 49
God Stats
2W - 6L
1,334 SR
Queue Stats
227W - 235L
1,449 Elo+
Party 2
Team Averages
Level 40
1,446 SR
1,464 Elo+

VS

Team Averages
Level 83
1,635 SR
1,511 Elo+
Hercules
Hercules
SantoX27
Hercules
Level 80
God Stats
3W - 0L
1,853 SR
Queue Stats
3W - 3L
1,566 Elo+
Solo
Kuzenbo
Kuzenbo
albe629
Kuzenbo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 87L
1,510 Elo+
Party 1
Neith
Neith
iaguixx_27
Neith
Level 23
God Stats
24W - 18L
1,551 SR
Queue Stats
59W - 62L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 1 / 1
7,638
694
9,311
5,874
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Surtr
Breetzell
Surtr
12
0 / 3 / 1
6,928
630
5,421
13,398
12,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Hirumatek
Lancelot
12
1 / 2 / 0
7,187
653
4,374
9,435
5,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SantoX27
Hercules
13
2 / 1 / 4
8,046
731
10,704
11,100
11,183
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
albe629
Kuzenbo
13
0 / 0 / 6
7,628
693
8,056
11,510
13,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
4 / 0 / 2
8,966
815
7,421
4,918
2,202
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
6
6
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
1
0.5
L
Surtr
Breetzell
Surtr
0
3
1
0.17
L
Lancelot
Hirumatek
Lancelot
1
2
0
0.5
W
Hercules
SantoX27
Hercules
2
1
4
4
W
Kuzenbo
albe629
Kuzenbo
0
0
6
3
W
Neith
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,106
Damage
26,181
28,707
Taken
27,528
20,322
Mitigated
27,107
7,365
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,311
1,124
2,066
2,545
5,874
2,452
0
2,315
3,193
39,880
834
L
Surtr
Breetzell
Surtr
5,421
1,604
0
2,254
13,398
12,409
0
3,488
9,471
236
15,054
L
Lancelot
Hirumatek
Lancelot
4,374
232
0
500
9,435
5,461
0
1,280
7,795
0
15,747
W
Hercules
SantoX27
Hercules
10,704
2,063
0
1,843
11,100
11,183
20
2,965
7,822
0
33,780
W
Kuzenbo
albe629
Kuzenbo
8,056
2,246
0
1,448
11,510
13,722
30
3,534
7,401
27,027
0
W
Neith
7,421
3,736
0
1,204
4,918
2,202
1,004
1,543
3,158
0
45,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,753
Gold Earned
24,640
145
Minions Killed
189
0
Camps Cleared
0
694,221
Distance Traveled
686,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,638
694
98
9
0
228,335
0
L
Surtr
6,928
630
26
2
0
206,108
0
L
Lancelot
7,187
653
21
2
0
259,778
0
W
Hercules
8,046
731
63
6
0
239,611
0
W
Kuzenbo
7,628
693
29
3
0
235,600
0
W
Neith
8,966
815
97
9
0
210,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role