Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Duhty Dan
Vulcan
Level 89
God Stats
4W - 7L
1,332 SR
Queue Stats
17W - 25L
1,420 Elo+
Solo
Mulan
Mulan
Melancia4341545
Mulan
Level 60
God Stats
2W - 3L
1,284 SR
Queue Stats
73W - 64L
1,410 Elo+
Solo
Ishtar
Ishtar
SenOnSmite
Ishtar
Level 49
God Stats
16W - 16L
1,406 SR
Queue Stats
36W - 49L
1,356 Elo+
Solo
Team Averages
Level 75
1,405 SR
1,437 Elo+

VS

Team Averages
Level 115
1,490 SR
1,440 Elo+
Nu Wa
Nu Wa
AbsoluteZero897
Nu Wa
Level 60
God Stats
10W - 11L
1,423 SR
Queue Stats
13W - 16L
1,415 Elo+
Solo
Charybdis
Charybdis
Joe_Musashi86
Charybdis
Level 129
God Stats
2W - 3L
1,257 SR
Queue Stats
198W - 187L
1,551 Elo+
Solo
Hercules
Hercules
Kyletx22
Hercules
Level 104
God Stats
2W - 1L
1,741 SR
Queue Stats
20W - 25L
1,283 Elo+
Solo
Anubis
Anubis
Wh1teCh0c0lat64
Anubis
Level 157
God Stats
7W - 5L
1,528 SR
Queue Stats
131W - 123L
1,462 Elo+
Solo
Yu Huang
Yu Huang
pimpamtraca
Yu Huang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 357L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 0
6,964
696
3,790
2,760
786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
 
Vamana
9
3 / 0 / 1
5,390
539
5,473
6,459
4,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Duhty Dan
Vulcan
10
2 / 2 / 0
6,076
608
5,648
3,740
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
5,295
530
1,681
7,879
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
SenOnSmite
Ishtar
9
0 / 0 / 2
5,154
515
2,712
5,759
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,151
415
810
4,684
1,350
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charybdis
Joe_Musashi86
Charybdis
8
0 / 2 / 0
4,464
446
3,070
5,977
1,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Kyletx22
Hercules
7
0 / 2 / 0
4,858
486
1,988
8,795
6,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 1 / 2
5,202
520
5,730
5,082
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yu Huang
pimpamtraca
Yu Huang
10
2 / 2 / 0
5,211
521
3,266
5,143
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
9
Kills
3
3
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
W
Vamana
 
Vamana
3
0
1
3.5
L
0
3
0
0
W
Vulcan
Duhty Dan
Vulcan
2
2
0
1
L
Charybdis
Joe_Musashi86
Charybdis
0
2
0
0
L
Hercules
Kyletx22
Hercules
0
2
0
0
W
1
1
1
1.5
W
Ishtar
SenOnSmite
Ishtar
0
0
2
1
L
1
1
2
2
L
Yu Huang
pimpamtraca
Yu Huang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,304
Damage
14,864
26,597
Taken
29,681
11,596
Mitigated
13,343
6,500
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,790
1,293
0
1,464
2,760
786
1,475
1,177
1,485
40,620
14,025
W
Vamana
 
Vamana
5,473
1,676
0
766
6,459
4,546
0
1,868
4,591
0
22,385
L
810
457
0
667
4,684
1,350
0
1,926
2,758
14,523
0
W
Vulcan
Duhty Dan
Vulcan
5,648
2,225
0
478
3,740
1,148
749
2,754
986
34,025
2,510
L
Charybdis
Joe_Musashi86
Charybdis
3,070
1,488
0
2,451
5,977
1,648
0
1,011
4,679
0
28,386
L
Hercules
Kyletx22
Hercules
1,988
329
0
2,713
8,795
6,402
0
790
7,595
0
17,054
W
1,681
459
0
1,737
7,879
3,509
0
1,857
6,022
0
37,677
W
Ishtar
SenOnSmite
Ishtar
2,712
1,267
0
2,055
5,759
1,607
230
2,052
3,707
0
31,782
L
5,730
217
0
2,186
5,082
2,323
0
1,256
3,760
34,740
0
L
Yu Huang
pimpamtraca
Yu Huang
3,266
301
0
490
5,143
1,620
0
3,777
1,020
28,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,879
Gold Earned
23,886
324
Minions Killed
210
0
Camps Cleared
0
986,942
Distance Traveled
871,023
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,964
696
97
10
0
160,801
0
W
Vamana
5,390
539
17
2
0
216,383
0
L
Nu Wa
4,151
415
25
3
0
118,005
1
W
Vulcan
6,076
608
62
6
0
200,942
0
L
Charybdis
4,464
446
50
5
0
176,052
1
L
Hercules
4,858
486
25
3
0
204,186
0
W
Mulan
5,295
530
69
7
0
214,669
0
W
Ishtar
5,154
515
79
8
0
194,147
0
L
Anubis
5,202
520
53
5
0
182,517
1
L
Yu Huang
5,211
521
57
6
0
190,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role