Player Matchup

Thor
Thor
Diamond IV
Madafacarr
Thor
Diamond IV
Level 101
God Stats
27W - 21L
1,701 SR
Queue Stats
100W - 92L
2,152 MMR
Solo
Geb
Geb
Platinum II
h3ad99
Geb
Platinum II
Level 197
God Stats
3W - 4L
1,317 SR
Queue Stats
121W - 122L
1,743 MMR
Party 2
Kukulkan
Kukulkan
Platinum V
icеwаllоwcоmе
Kukulkan
Platinum V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,500 MMR
Solo
Merlin
Merlin
Diamond V
Аuxi
Merlin
Diamond V
Level 163
God Stats
7W - 8L
1,643 SR
Queue Stats
177W - 135L
2,031 MMR
Solo
Ishtar
Ishtar
Diamond IV
ЛесноеБедствие
Ishtar
Diamond IV
Level 124
God Stats
9W - 12L
1,590 SR
Queue Stats
90W - 68L
2,164 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,550 SR
1,918 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 175
1,703 SR
2,068 MMR
Anhur
Anhur
Diamond V
Cryοnic
Anhur
Diamond V
Level 222
God Stats
10W - 9L
1,853 SR
Queue Stats
122W - 103L
2,015 MMR
Solo
Da Ji
Da Ji
Diamond V
Fεli
Da Ji
Diamond V
Level 109
God Stats
6W - 6L
1,684 SR
Queue Stats
608W - 584L
2,047 MMR
Solo
Hera
Hera
Platinum IV
SenorGanador
Hera
Platinum IV
Level 211
God Stats
11W - 8L
1,794 SR
Queue Stats
229W - 190L
2,016 MMR
Party 1
Athena
Athena
Diamond V
Stormie
Athena
Diamond V
Level 147
God Stats
3W - 3L
1,682 SR
Queue Stats
68W - 60L
2,057 MMR
Solo
Nike
Nike
Diamond V
Vizαhfy
Nike
Diamond V
Level 185
God Stats
5W - 1L
1,500 SR
Queue Stats
179W - 138L
2,204 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,561
469
6,979
12,684
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
h3ad99
Geb
11
0 / 1 / 0
6,479
463
3,171
9,883
7,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 2 / 1
7,407
529
3,400
10,002
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Merlin
Аuxi
Merlin
12
0 / 3 / 0
6,863
490
3,730
8,069
3,011
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 6 / 0
6,542
467
6,004
11,426
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
LokiAphroditeMaman BrigitteBake Kujira

VS

Bans
ThothSusanoKuzenboVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cryοnic
Anhur
15
3 / 1 / 3
8,865
633
8,161
8,735
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Fεli
Da Ji
15
6 / 0 / 4
8,237
588
9,209
11,944
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 0 / 3
8,476
605
6,704
4,022
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
Stormie
Athena
13
2 / 0 / 8
7,922
566
5,113
10,454
9,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nike
15
2 / 1 / 0
9,501
679
7,871
8,627
5,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
15
15
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cryοnic
Anhur
3
1
3
4.5
W
Da Ji
Fεli
Da Ji
6
0
4
8
L
2
3
0
0.67
W
2
0
3
3.5
W
Athena
Stormie
Athena
2
0
8
6
W
Nike
2
1
0
2
L
Geb
h3ad99
Geb
0
1
0
0
L
0
2
1
0.25
L
Merlin
Аuxi
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,284
Damage
37,058
52,064
Taken
43,782
22,181
Mitigated
25,933
13,464
Healing
16,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cryοnic
Anhur
8,161
4,562
0
3,475
8,735
3,652
642
402
8,333
0
84,223
W
Da Ji
Fεli
Da Ji
9,209
2,728
0
6,913
11,944
5,645
0
1,848
9,966
0
67,001
L
6,979
1,539
0
4,121
12,684
4,575
0
2,181
10,465
0
46,951
W
6,704
1,389
0
624
4,022
1,535
617
1,370
2,506
75,534
1,006
W
Athena
Stormie
Athena
5,113
1,674
0
1,881
10,454
9,141
45
3,450
6,821
23,322
1,591
W
Nike
7,871
896
0
3,112
8,627
5,960
0
3,025
5,602
0
74,988
L
Geb
h3ad99
Geb
3,171
104
0
2,659
9,883
7,281
0
3,917
5,966
15,635
3,950
L
3,400
162
0
3,565
10,002
3,502
0
187
9,057
60,599
0
L
Merlin
Аuxi
Merlin
3,730
417
0
500
8,069
3,011
34
4,013
4,056
58,137
0
L
6,004
3,245
0
2,619
11,426
3,812
0
993
10,433
0
66,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,852
Gold Earned
43,001
440
Minions Killed
551
0
Camps Cleared
0
1,405,097
Distance Traveled
1,508,107
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,865
633
140
10
0
281,579
3
W
Da Ji
8,237
588
97
7
0
346,011
0
L
Thor
6,561
469
64
5
0
293,805
1
W
Hera
8,476
605
142
10
0
283,508
1
W
Athena
7,922
566
31
2
0
310,632
4
W
Nike
9,501
679
141
10
0
286,377
1
L
Geb
6,479
463
16
1
0
286,757
2
L
Kukulkan
7,407
529
119
9
0
335,136
0
L
Merlin
6,863
490
121
9
0
241,251
0
L
Ishtar
6,542
467
120
9
0
248,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role