Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AleBras
Atlas
Level 101
God Stats
3W - 2L
1,666 SR
Queue Stats
127W - 131L
1,571 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rugel
Morgan Le Fay
Level 116
God Stats
62W - 37L
1,668 SR
Queue Stats
120W - 85L
1,722 Elo+
Solo
Cu Chulainn
Cu Chulainn
SaltOddPenguin
Cu Chulainn
Level 146
God Stats
15W - 17L
1,396 SR
Queue Stats
577W - 552L
1,537 Elo+
Solo
Kali
Kali
noahlaerke
Kali
Level 106
God Stats
2W - 1L
1,601 SR
Queue Stats
54W - 48L
1,534 Elo+
Solo
Team Averages
Level 126
1,566 SR
1,573 Elo+

VS

Team Averages
Level 105
1,626 SR
1,601 Elo+
Sol
Sol
 
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BorhomB
Xing Tian
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 79L
1,646 Elo+
Solo
Pele
Pele
Jaistto
Pele
Level 136
God Stats
16W - 4L
1,961 SR
Queue Stats
434W - 406L
1,613 Elo+
Party 1
Gilgamesh
Gilgamesh
SirDragstrip
Gilgamesh
Level 117
God Stats
11W - 12L
1,618 SR
Queue Stats
115W - 110L
1,618 Elo+
Solo
Izanami
Izanami
omegatroiz
Izanami
Level 123
God Stats
16W - 15L
1,549 SR
Queue Stats
86W - 82L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
1 / 0 / 1
3,868
774
2,305
2,875
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Atlas
AleBras
Atlas
5
0 / 2 / 1
3,330
666
1,833
5,141
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Rugel
Morgan Le Fay
7
2 / 0 / 1
4,243
849
3,978
2,206
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
SaltOddPenguin
Cu Chulainn
8
2 / 1 / 0
4,244
849
4,174
4,863
2,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
2 / 0 / 3
4,134
827
2,090
3,969
1,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
3
0 / 2 / 0
2,802
560
733
2,233
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
BorhomB
Xing Tian
6
2 / 1 / 0
3,683
737
1,292
5,875
3,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
Jaistto
Pele
6
1 / 1 / 1
3,627
725
1,100
4,460
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SirDragstrip
Gilgamesh
6
0 / 2 / 1
3,461
692
2,236
6,758
4,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
omegatroiz
Izanami
6
0 / 1 / 0
3,467
693
2,941
3,339
893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
3
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
1
1.5
L
Sol
 
Sol
0
2
0
0
W
Atlas
AleBras
Atlas
0
2
1
0.25
L
Xing Tian
BorhomB
Xing Tian
2
1
0
2
L
Pele
Jaistto
Pele
1
1
1
1.5
W
Morgan Le Fay
Rugel
Morgan Le Fay
2
0
1
2.5
W
Cu Chulainn
SaltOddPenguin
Cu Chulainn
2
1
0
2
L
Gilgamesh
SirDragstrip
Gilgamesh
0
2
1
0.25
W
2
0
3
3.5
L
Izanami
omegatroiz
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,380
Damage
8,302
19,054
Taken
22,665
8,655
Mitigated
10,204
7,554
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,305
1,273
0
1,177
2,875
1,011
0
253
2,622
0
24,325
L
Sol
 
Sol
733
100
0
643
2,233
557
0
978
1,255
6,410
0
W
Atlas
AleBras
Atlas
1,833
936
0
1,646
5,141
3,172
0
1,014
4,127
10,063
0
L
Xing Tian
BorhomB
Xing Tian
1,292
307
0
1,760
5,875
3,207
0
3,066
2,809
9,318
0
L
Pele
Jaistto
Pele
1,100
236
0
509
4,460
1,504
0
1,374
3,086
0
20,516
W
Morgan Le Fay
Rugel
Morgan Le Fay
3,978
748
0
759
2,206
689
0
129
2,077
25,383
0
W
Cu Chulainn
SaltOddPenguin
Cu Chulainn
4,174
911
0
1,461
4,863
2,376
0
0
4,472
0
30,719
L
Gilgamesh
SirDragstrip
Gilgamesh
2,236
659
0
2,348
6,758
4,043
0
0
6,758
0
18,675
W
2,090
1,187
0
2,511
3,969
1,407
0
629
3,302
0
18,574
L
Izanami
omegatroiz
Izanami
2,941
2,477
0
1,000
3,339
893
0
393
2,946
0
22,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,819
Gold Earned
17,040
173
Minions Killed
126
0
Camps Cleared
0
558,386
Distance Traveled
515,042
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,868
774
43
9
0
98,677
0
L
Sol
2,802
560
10
2
0
59,752
0
W
Atlas
3,330
666
8
2
0
117,882
3
L
Xing Tian
3,683
737
17
3
0
128,294
1
L
Pele
3,627
725
37
7
0
122,941
0
W
Morgan Le Fay
4,243
849
41
8
0
110,126
0
W
Cu Chulainn
4,244
849
43
9
0
104,022
0
L
Gilgamesh
3,461
692
26
5
0
109,733
0
W
Kali
4,134
827
38
8
0
127,679
0
L
Izanami
3,467
693
36
7
0
94,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role