Player Matchup

Hera
Hera
Bulvaj
Hera
Level 84
God Stats
7W - 3L
1,441 SR
Queue Stats
193W - 196L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GipHerThighs
Tsukuyomi
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
454W - 453L
1,396 Elo+
Solo
Tyr
Tyr
Jesterios
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 53L
1,608 Elo+
Party 1
Chernobog
Chernobog
Vedgelm
Chernobog
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 61L
1,654 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
anulienka
Morgan Le Fay
Level 118
God Stats
5W - 5L
1,500 SR
Queue Stats
207W - 204L
1,493 Elo+
Party 2
Team Averages
Level 56
1,488 SR
1,527 Elo+

VS

Team Averages
Level 97
1,408 SR
1,399 Elo+
Neith
Neith
Adium-One
Neith
Level 113
God Stats
1W - 4L
1,285 SR
Queue Stats
177W - 181L
1,508 Elo+
Solo
Susano
Susano
CalebWidowgast
Susano
Level 122
God Stats
0W - 1L
1,256 SR
Queue Stats
247W - 231L
1,408 Elo+
Solo
Lancelot
Lancelot
DeltaPhazon
Lancelot
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 42L
1,382 Elo+
Solo
Tiamat
Tiamat
WotanWukong
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 54L
1,311 Elo+
Solo
Hou Yi
Hou Yi
brenocr
Hou Yi
Level 65
God Stats
5W - 5L
1,500 SR
Queue Stats
299W - 298L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bulvaj
Hera
19
2 / 4 / 17
11,802
656
16,640
11,987
5,404
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
GipHerThighs
Tsukuyomi
18
4 / 6 / 7
11,413
634
13,999
18,146
9,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 3 / 15
11,423
635
10,231
17,204
22,599
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Vedgelm
Chernobog
20
11 / 2 / 14
13,597
755
14,819
12,471
6,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
anulienka
Morgan Le Fay
20
8 / 1 / 15
13,500
750
19,988
10,123
5,634
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adium-One
Neith
19
3 / 3 / 9
11,300
628
13,806
17,259
8,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 5 / 7
10,320
573
11,424
16,289
8,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
DeltaPhazon
Lancelot
18
5 / 7 / 6
10,986
610
15,803
22,097
19,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
19
3 / 4 / 8
10,970
609
8,362
13,355
7,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
brenocr
Hou Yi
17
2 / 8 / 7
10,337
574
11,518
15,650
6,902
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
53
27
Kills
16
16
Deaths
27
68
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
Adium-One
Neith
3
3
9
2.5
W
Hera
Bulvaj
Hera
2
4
17
2.63
L
3
5
7
1.3
L
Lancelot
DeltaPhazon
Lancelot
5
7
6
1.14
W
Tsukuyomi
GipHerThighs
Tsukuyomi
4
6
7
1.25
W
2
3
15
3.17
W
Chernobog
Vedgelm
Chernobog
11
2
14
9
L
Tiamat
3
4
8
1.75
W
Morgan Le Fay
anulienka
Morgan Le Fay
8
1
15
15.5
L
Hou Yi
brenocr
Hou Yi
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,677
Damage
60,913
69,931
Taken
84,650
49,440
Mitigated
50,033
20,349
Healing
22,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Adium-One
Neith
13,806
3,366
1,578
8,049
17,259
8,630
350
5,915
11,344
0
40,948
W
Hera
Bulvaj
Hera
16,640
3,459
1,099
761
11,987
5,404
1,451
579
11,408
36,385
0
L
11,424
1,132
3,021
4,719
16,289
8,031
42
7,088
9,201
0
21,629
L
Lancelot
DeltaPhazon
Lancelot
15,803
1,178
595
510
22,097
19,108
0
7,832
14,265
0
24,188
W
Tsukuyomi
GipHerThighs
Tsukuyomi
13,999
2,348
1,694
3,378
18,146
9,019
1,662
2,354
15,792
0
28,583
W
10,231
1,742
1,465
3,085
17,204
22,599
777
2,519
14,685
0
16,126
W
Chernobog
Vedgelm
Chernobog
14,819
10,075
778
3,642
12,471
6,784
2,044
877
11,594
0
28,521
L
Tiamat
8,362
719
1,485
2,030
13,355
7,362
0
7,909
5,446
29,681
1,436
W
Morgan Le Fay
anulienka
Morgan Le Fay
19,988
1,533
1,590
2,857
10,123
5,634
1,966
1,471
8,652
48,059
1,392
L
Hou Yi
brenocr
Hou Yi
11,518
3,295
524
244
15,650
6,902
0
7,013
8,637
0
28,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,735
Gold Earned
53,913
187
Minions Killed
172
0
Camps Cleared
0
1,523,944
Distance Traveled
1,501,651
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,300
628
57
3
0
315,695
0
W
Hera
11,802
656
42
2
0
276,033
0
L
Susano
10,320
573
26
1
0
264,373
3
L
Lancelot
10,986
610
18
1
0
345,297
0
W
Tsukuyomi
11,413
634
29
2
0
333,475
0
W
Tyr
11,423
635
23
1
0
349,455
0
W
Chernobog
13,597
755
27
2
0
279,724
0
L
Tiamat
10,970
609
39
2
0
312,671
0
W
Morgan Le Fay
13,500
750
66
4
0
285,257
0
L
Hou Yi
10,337
574
32
2
0
263,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role