Player Matchup

Ishtar
Ishtar
DonnyD1969
Ishtar
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 123L
1,521 Elo+
Solo
Ymir
Ymir
Dozoler112
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,509 Elo+
Party 2
Discordia
Discordia
LingLingGNC
Discordia
Level 64
God Stats
4W - 1L
1,909 SR
Queue Stats
47W - 39L
1,528 Elo+
Party 2
Apollo
Apollo
SonicEuthanasia
Apollo
Level 33
God Stats
5W - 10L
1,186 SR
Queue Stats
5W - 11L
1,158 Elo+
Solo
Nu Wa
Nu Wa
dunksdud3
Nu Wa
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 61L
1,301 Elo+
Solo
Team Averages
Level 73
1,519 SR
1,403 Elo+

VS

Team Averages
Level 128
1,592 SR
1,469 Elo+
Maui
Maui
DrFluffykinsPHD
Maui
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 302L
1,480 Elo+
Solo
Pele
Pele
KipSmithers
Pele
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MrFluff3rMuffins
Kukulkan
Level 120
God Stats
5W - 7L
1,500 SR
Queue Stats
46W - 46L
1,275 Elo+
Solo
Mulan
Mulan
Scuba-Da-Surfa
Mulan
Level 69
God Stats
4W - 0L
1,856 SR
Queue Stats
61W - 43L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
seymoure19716
Danzaburou
Level 127
God Stats
51W - 37L
1,603 SR
Queue Stats
451W - 487L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DonnyD1969
Ishtar
10
0 / 0 / 0
4,202
700
0
0
0
11
0 / 2 / 1
6,969
1,162
6,042
12,542
12,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
LingLingGNC
Discordia
11
0 / 3 / 1
6,381
1,064
7,500
8,437
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 0
6,417
1,070
2,422
8,941
3,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
dunksdud3
Nu Wa
12
0 / 2 / 1
6,411
1,069
9,161
7,565
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

306

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,450
1,242
3,894
7,215
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
6 / 1 / 2
7,795
1,299
12,041
8,226
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 6
6,924
1,154
7,459
3,491
1,405
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 4
7,195
1,199
5,673
7,688
8,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
seymoure19716
Danzaburou
13
1 / 0 / 5
7,348
1,225
4,634
4,329
2,179
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
1
Kills
12
12
Deaths
1
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ishtar
DonnyD1969
Ishtar
0
0
0
0
L
0
2
1
0.25
W
2
0
6
5
W
6
1
2
7
L
Discordia
LingLingGNC
Discordia
0
3
1
0.17
W
1
0
6
4
W
2
0
4
4
L
1
5
0
0.2
L
Nu Wa
dunksdud3
Nu Wa
0
2
1
0.25
W
Danzaburou
seymoure19716
Danzaburou
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,125
Damage
33,701
37,485
Taken
30,949
22,221
Mitigated
21,971
452
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
DonnyD1969
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
6,042
1,919
0
442
12,542
12,340
0
4,122
7,991
15,901
0
W
3,894
916
0
1,356
7,215
6,522
0
5,028
2,187
6,041
231
W
12,041
2,169
0
2,118
8,226
3,303
0
5,681
2,545
0
25,831
L
Discordia
LingLingGNC
Discordia
7,500
1,179
0
0
8,437
3,102
0
1,287
6,978
26,348
0
W
7,459
1,196
0
0
3,491
1,405
0
2,890
601
25,770
0
W
5,673
839
0
1,226
7,688
8,562
0
5,445
2,243
0
13,927
L
2,422
1,569
0
10
8,941
3,877
0
3,933
4,904
0
9,078
L
Nu Wa
dunksdud3
Nu Wa
9,161
3,830
0
0
7,565
2,902
0
1,696
5,698
21,615
0
W
Danzaburou
seymoure19716
Danzaburou
4,634
2,307
0
1,575
4,329
2,179
0
3,659
670
0
19,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
36,712
113
Minions Killed
132
3
Camps Cleared
7
401,409
Distance Traveled
583,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,202
700
0
0
0
0
0
L
Ymir
6,969
1,162
31
5
0
98,237
0
W
Maui
7,450
1,242
1
0
1
107,872
0
W
Pele
7,795
1,299
27
5
0
126,874
0
L
Discordia
6,381
1,064
39
7
2
108,988
0
W
Kukulkan
6,924
1,154
53
9
0
127,516
0
W
Mulan
7,195
1,199
21
4
2
116,918
0
L
Apollo
6,417
1,070
17
3
1
89,768
0
L
Nu Wa
6,411
1,069
26
4
0
104,416
0
W
Danzaburou
7,348
1,225
30
5
4
104,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role