Player Matchup

Skadi
Skadi
CibranMC
Skadi
Level 85
God Stats
2W - 0L
1,731 SR
Queue Stats
8W - 6L
1,478 Elo+
Party 1
Odin
Odin
Dnz23
Odin
Level 29
God Stats
2W - 1L
1,457 SR
Queue Stats
8W - 6L
1,478 Elo+
Party 1
Anubis
Anubis
megastoner
Anubis
Level 108
God Stats
15W - 13L
1,511 SR
Queue Stats
53W - 57L
1,467 Elo+
Solo
Team Averages
Level 74
1,566 SR
1,474 Elo+

VS

Team Averages
Level 38
1,554 SR
1,467 Elo+
Da Ji
Da Ji
Reifenstein
Da Ji
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 38L
1,479 Elo+
Party 2
Janus
Janus
Stickwick
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,461 Elo+
Party 2
King Arthur
King Arthur
Tortres
King Arthur
Level 18
God Stats
10W - 6L
1,661 SR
Queue Stats
24W - 20L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CibranMC
Skadi
18
4 / 5 / 16
12,717
795
16,726
13,442
5,162
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
Dnz23
Odin
17
7 / 4 / 12
12,327
770
11,095
16,125
9,357
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
megastoner
Anubis
19
11 / 2 / 8
13,290
831
13,020
12,369
5,910
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 3
11,674
730
14,507
14,857
8,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
Stickwick
Janus
16
3 / 6 / 6
11,927
745
13,328
11,932
5,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Tortres
King Arthur
15
1 / 8 / 8
10,577
661
7,060
20,432
25,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
22
Kills
10
11
Deaths
22
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
CibranMC
Skadi
4
5
16
2.4
W
Odin
Dnz23
Odin
7
4
12
3.25
L
6
8
3
0.94
L
Janus
Stickwick
Janus
3
6
6
1
L
King Arthur
Tortres
King Arthur
1
8
8
0.63
W
Anubis
megastoner
Anubis
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,841
Damage
34,895
41,936
Taken
47,221
20,429
Mitigated
39,732
10,313
Healing
1,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
CibranMC
Skadi
16,726
8,215
0
2,067
13,442
5,162
1,399
3,899
9,543
0
63,842
W
Odin
Dnz23
Odin
11,095
4,407
0
2,064
16,125
9,357
325
4,824
11,301
0
28,827
L
14,507
4,546
0
565
14,857
8,566
58
5,106
9,645
0
42,942
L
Janus
Stickwick
Janus
13,328
1,100
0
0
11,932
5,442
586
1,458
10,456
50,312
0
L
King Arthur
Tortres
King Arthur
7,060
1,224
160
606
20,432
25,724
0
6,216
14,096
0
18,712
W
Anubis
megastoner
Anubis
13,020
1,335
0
6,182
12,369
5,910
730
4,654
7,715
54,898
752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,334
Gold Earned
34,178
201
Minions Killed
155
0
Camps Cleared
0
794,229
Distance Traveled
790,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,717
795
100
6
0
263,855
0
W
Odin
12,327
770
36
2
0
252,498
0
L
Da Ji
11,674
730
46
3
0
241,575
0
L
Janus
11,927
745
87
5
0
275,649
0
L
King Arthur
10,577
661
22
1
0
273,199
0
W
Anubis
13,290
831
65
4
0
277,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role