Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
K4m1-_-guru
Medusa
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 266L
1,590 Elo+
Party 1
Ao Kuang
Ao Kuang
Legit_Haiku
Ao Kuang
Level 146
God Stats
5W - 2L
1,801 SR
Queue Stats
184W - 194L
1,607 Elo+
Party 1
Da Ji
Da Ji
nikerboy14
Da Ji
Level 185
God Stats
7W - 1L
1,971 SR
Queue Stats
13W - 9L
1,737 Elo+
Solo
Team Averages
Level 161
1,654 SR
1,587 Elo+

VS

Team Averages
Level 115
1,578 SR
1,507 Elo+
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
JandT76
Bake Kujira
Level 139
God Stats
33W - 25L
1,785 SR
Queue Stats
125W - 104L
1,581 Elo+
Solo
Thor
Thor
TPRxXxHawkeye
Thor
Level 105
God Stats
2W - 2L
1,446 SR
Queue Stats
58W - 50L
1,531 Elo+
Solo
Mulan
Mulan
ZacA77akk
Mulan
Level 107
God Stats
8W - 7L
1,769 SR
Queue Stats
145W - 132L
1,518 Elo+
Solo
Charybdis
Charybdis
kor560
Charybdis
Level 68
God Stats
42W - 35L
1,392 SR
Queue Stats
74W - 71L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 1 / 1
6,949
535
6,587
9,691
7,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kuzenbo
 
Kuzenbo
9
0 / 5 / 5
5,599
431
5,595
16,383
11,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
10
0 / 5 / 4
6,225
479
7,233
8,682
3,328
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Legit_Haiku
Ao Kuang
11
0 / 5 / 1
6,327
487
6,128
13,131
6,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
13
5 / 4 / 2
7,002
539
8,587
12,507
5,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 1 / 4
7,544
580
5,570
6,389
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bake Kujira
JandT76
Bake Kujira
12
5 / 1 / 5
7,682
591
9,540
10,933
10,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 2 / 7
6,512
501
6,573
12,563
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
ZacA77akk
Mulan
14
7 / 1 / 2
8,928
687
12,181
12,027
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
kor560
Charybdis
13
3 / 3 / 4
7,408
570
7,445
10,225
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
20
20
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
1
1
3.5
L
Kuzenbo
 
Kuzenbo
0
5
5
0.5
W
Agni
 
Agni
3
1
4
5
W
Bake Kujira
JandT76
Bake Kujira
5
1
5
7.5
L
Medusa
0
5
4
0.4
L
Ao Kuang
Legit_Haiku
Ao Kuang
0
5
1
0.1
W
2
2
7
2.75
W
Mulan
ZacA77akk
Mulan
7
1
2
8
W
Charybdis
kor560
Charybdis
3
3
4
1.67
L
Da Ji
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,130
Damage
41,309
60,394
Taken
52,137
34,819
Mitigated
29,224
17,552
Healing
18,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,587
742
0
3,951
9,691
7,593
0
4,379
5,265
45,884
0
L
Kuzenbo
 
Kuzenbo
5,595
1,613
0
3,200
16,383
11,571
280
5,052
11,293
18,437
0
W
Agni
 
Agni
5,570
725
0
750
6,389
2,571
0
2,796
3,561
56,931
1,028
W
Bake Kujira
JandT76
Bake Kujira
9,540
6,085
0
2,068
10,933
10,160
0
3,265
7,430
40,565
4,044
L
Medusa
7,233
2,669
0
904
8,682
3,328
694
2,626
6,056
0
42,473
L
Ao Kuang
Legit_Haiku
Ao Kuang
6,128
1,247
0
4,659
13,131
6,585
0
312
12,195
34,741
4,017
W
6,573
1,974
0
4,098
12,563
4,806
0
3,380
8,977
0
40,694
W
Mulan
ZacA77akk
Mulan
12,181
2,904
0
7,546
12,027
8,186
0
5,865
5,508
0
62,949
W
Charybdis
kor560
Charybdis
7,445
3,915
0
3,817
10,225
3,501
549
1,266
8,755
0
59,793
L
Da Ji
8,587
2,310
0
4,838
12,507
5,742
0
2,128
10,276
0
54,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,102
Gold Earned
38,074
345
Minions Killed
446
0
Camps Cleared
0
1,292,558
Distance Traveled
1,295,742
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,949
535
84
6
0
247,035
6
L
Kuzenbo
5,599
431
37
3
0
288,687
0
W
Agni
7,544
580
101
8
0
252,866
4
W
Bake Kujira
7,682
591
70
5
0
258,981
0
L
Medusa
6,225
479
66
5
0
233,552
0
L
Ao Kuang
6,327
487
67
5
0
263,525
4
W
Thor
6,512
501
63
5
0
267,293
0
W
Mulan
8,928
687
106
8
0
257,103
3
W
Charybdis
7,408
570
106
8
0
259,499
0
L
Da Ji
7,002
539
91
7
0
259,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role