Player Matchup

He Bo
He Bo
 
He Bo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Butter010
Bakasura
Level 32
God Stats
2W - 3L
1,583 SR
Queue Stats
25W - 22L
1,516 Elo+
Solo
Hachiman
Hachiman
Crash Test Dumy
Hachiman
Level 172
God Stats
3W - 5L
1,669 SR
Queue Stats
19W - 18L
1,482 Elo+
Solo
Nemesis
Nemesis
HateAllLife666
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,498 Elo+
Solo
Kumbhakarna
Kumbhakarna
dupaloop
Kumbhakarna
Level 75
God Stats
2W - 5L
1,726 SR
Queue Stats
83W - 89L
1,410 Elo+
Solo
Team Averages
Level 67
1,596 SR
1,481 Elo+

VS

Team Averages
Level 42
1,582 SR
1,462 Elo+
Xbalanque
Xbalanque
REDsmooth
Xbalanque
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 33L
1,428 Elo+
Solo
Olorun
Olorun
Rockket28
Olorun
Level 28
God Stats
2W - 2L
1,470 SR
Queue Stats
45W - 31L
1,546 Elo+
Solo
Mercury
Mercury
evildeathkarma
Mercury
Level 29
God Stats
2W - 2L
1,381 SR
Queue Stats
4W - 11L
1,229 Elo+
Solo
Mulan
Mulan
momoflyer299
Mulan
Level 28
God Stats
13W - 11L
1,859 SR
Queue Stats
39W - 42L
1,557 Elo+
Solo
Chang'e
Chang'e
nlester
Chang'e
Level 80
God Stats
13W - 12L
1,700 SR
Queue Stats
98W - 79L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 1 / 0
8,122
812
10,111
8,868
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Butter010
Bakasura
12
1 / 4 / 1
7,460
746
5,729
11,788
6,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
12
0 / 1 / 1
6,931
693
2,576
3,254
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
0 / 5 / 1
6,961
696
2,391
8,979
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
dupaloop
Kumbhakarna
12
0 / 4 / 1
7,163
716
2,247
14,220
10,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
REDsmooth
Xbalanque
15
1 / 1 / 8
8,235
824
4,897
6,186
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Rockket28
Olorun
15
3 / 1 / 8
8,621
862
8,355
5,455
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 6
8,533
853
7,363
7,456
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
6 / 1 / 7
9,249
925
12,532
12,031
10,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
nlester
Chang'e
14
2 / 0 / 3
8,080
808
6,864
3,948
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
15
15
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
1
0
3
L
Bakasura
Butter010
Bakasura
1
4
1
0.38
L
Hachiman
0
1
1
0.5
L
0
5
1
0.1
W
Xbalanque
REDsmooth
Xbalanque
1
1
8
5
W
Olorun
Rockket28
Olorun
3
1
8
7
L
Kumbhakarna
dupaloop
Kumbhakarna
0
4
1
0.13
W
3
1
6
6
W
6
1
7
9.5
W
Chang'e
nlester
Chang'e
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,054
Damage
40,011
47,109
Taken
35,076
28,064
Mitigated
20,506
6,214
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,111
1,022
0
777
8,868
3,568
74
2,595
6,035
28,677
2,976
L
Bakasura
Butter010
Bakasura
5,729
3,664
0
1,419
11,788
6,823
0
3,174
8,401
20
9,147
L
Hachiman
2,576
1,899
0
671
3,254
1,173
0
654
2,564
0
12,021
L
2,391
954
0
45
8,979
6,044
0
2,800
6,002
0
6,442
W
Xbalanque
REDsmooth
Xbalanque
4,897
2,335
59
1,452
6,186
2,645
841
1,994
4,192
0
21,139
W
Olorun
Rockket28
Olorun
8,355
3,717
455
1,455
5,455
2,317
1,736
1,616
3,335
25,755
1,721
L
Kumbhakarna
dupaloop
Kumbhakarna
2,247
147
0
3,302
14,220
10,456
0
5,067
8,961
4,633
0
W
7,363
3,212
312
528
7,456
3,082
1,174
3,252
4,194
0
20,813
W
12,532
2,182
0
2,628
12,031
10,934
1,049
3,000
7,721
0
30,912
W
Chang'e
nlester
Chang'e
6,864
1,128
1,426
1,725
3,948
1,528
224
2,112
1,836
23,153
1,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,637
Gold Earned
42,718
119
Minions Killed
215
0
Camps Cleared
0
826,384
Distance Traveled
1,029,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,122
812
64
6
0
212,369
0
L
Bakasura
7,460
746
24
2
0
151,732
0
L
Hachiman
6,931
693
23
2
0
101,698
0
L
Nemesis
6,961
696
7
1
0
170,204
0
W
Xbalanque
8,235
824
38
4
0
211,541
0
W
Olorun
8,621
862
52
5
0
190,018
0
L
Kumbhakarna
7,163
716
1
0
0
190,381
0
W
Mercury
8,533
853
33
3
0
209,812
0
W
Mulan
9,249
925
45
5
0
211,500
0
W
Chang'e
8,080
808
47
5
0
206,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role