Player Matchup

Loki
Loki
Platinum I
 
Loki
Platinum I
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Platinum II
Destieeel
Nike
Platinum II
Level 127
God Stats
18W - 22L
1,617 SR
Queue Stats
327W - 310L
1,916 MMR
Party 1
Nu Wa
Nu Wa
Platinum II
Elingis
Nu Wa
Platinum II
Level 115
God Stats
3W - 4L
1,565 SR
Queue Stats
33W - 23L
1,947 MMR
Solo
Apollo
Apollo
Platinum IV
Niikõ
Apollo
Platinum IV
Level 173
God Stats
1W - 0L
1,914 SR
Queue Stats
34W - 7L
2,050 MMR
Party 3
Hel
Hel
Gold II
SnusAndCoffee
Hel
Gold II
Level 158
God Stats
1W - 0L
1,265 SR
Queue Stats
93W - 73L
1,868 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,572 SR
1,856 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 164
1,564 SR
1,928 MMR
Kuzenbo
Kuzenbo
Gold I
Deathsquito
Kuzenbo
Gold I
Level 179
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 52L
1,958 MMR
Solo
Chiron
Chiron
Platinum III
Gelre
Chiron
Platinum III
Level 101
God Stats
4W - 6L
1,482 SR
Queue Stats
166W - 127L
1,811 MMR
Party 2
Nemesis
Nemesis
Platinum III
Inevitable00
Nemesis
Platinum III
Level 233
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 128L
1,985 MMR
Solo
Agni
Agni
Platinum I
Scally
Agni
Platinum I
Level 158
God Stats
1W - 1L
1,836 SR
Queue Stats
31W - 22L
1,997 MMR
Party 2
Ares
Ares
Gold I
Yarеli
Ares
Gold I
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 60L
1,888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
11 / 2 / 8
11,630
612
18,155
18,136
8,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nike
19
4 / 4 / 5
12,388
652
13,107
17,135
14,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Elingis
Nu Wa
18
5 / 2 / 10
10,931
575
14,612
11,839
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Niikõ
Apollo
20
9 / 2 / 5
12,457
656
20,436
18,368
10,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 1 / 13
10,027
528
7,839
17,033
18,494
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaThanatosAphrodite

VS

Bans
VamanaAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Deathsquito
Kuzenbo
15
2 / 7 / 2
9,051
476
12,960
23,059
30,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Gelre
Chiron
17
1 / 5 / 4
10,235
539
13,578
16,856
6,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nemesis
Inevitable00
Nemesis
15
2 / 8 / 2
8,881
467
6,788
21,994
9,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
Scally
Agni
15
0 / 5 / 2
8,796
463
9,126
14,414
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ares
Yarеli
Ares
14
6 / 4 / 1
9,709
511
10,874
16,530
16,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
29
Kills
11
11
Deaths
29
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
2
8
7.5
L
Kuzenbo
Deathsquito
Kuzenbo
2
7
2
0.43
W
Nike
4
4
5
1.63
W
Nu Wa
Elingis
Nu Wa
5
2
10
5
L
Chiron
Gelre
Chiron
1
5
4
0.6
L
Nemesis
Inevitable00
Nemesis
2
8
2
0.38
W
Apollo
Niikõ
Apollo
9
2
5
5.75
L
Agni
Scally
Agni
0
5
2
0.2
W
0
1
13
6.5
L
Ares
Yarеli
Ares
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,149
Damage
53,326
82,511
Taken
92,853
57,811
Mitigated
67,743
40,851
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
18,155
5,695
0
6,827
18,136
8,666
675
6,455
11,592
0
113,462
L
Kuzenbo
Deathsquito
Kuzenbo
12,960
2,782
0
5,232
23,059
30,492
0
4,259
17,866
59,794
0
W
Nike
13,107
2,680
0
6,140
17,135
14,258
0
7,679
8,750
2,139
106,266
W
Nu Wa
Elingis
Nu Wa
14,612
4,613
0
1,701
11,839
5,477
1,571
5,437
6,201
88,000
1,314
L
Chiron
Gelre
Chiron
13,578
4,637
276
3,902
16,856
6,238
0
3,657
13,047
0
100,491
L
Nemesis
Inevitable00
Nemesis
6,788
1,634
0
3,553
21,994
9,619
0
3,266
18,672
0
74,036
W
Apollo
Niikõ
Apollo
20,436
16,092
0
7,139
18,368
10,916
4,579
5,736
12,528
0
125,944
L
Agni
Scally
Agni
9,126
925
0
1,156
14,414
4,943
0
4,905
9,509
90,563
0
W
7,839
662
7,960
11,084
17,033
18,494
128
6,391
10,480
36,259
393
L
Ares
Yarеli
Ares
10,874
1,388
0
2,965
16,530
16,451
0
6,321
10,101
28,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,433
Gold Earned
46,672
727
Minions Killed
531
0
Camps Cleared
0
1,923,166
Distance Traveled
1,781,849
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,630
612
163
9
0
456,035
2
L
Kuzenbo
9,051
476
84
4
0
355,186
0
W
Nike
12,388
652
181
10
0
357,947
1
W
Nu Wa
10,931
575
157
8
0
344,806
4
L
Chiron
10,235
539
149
8
0
333,208
2
L
Nemesis
8,881
467
99
5
0
376,589
0
W
Apollo
12,457
656
199
10
0
368,426
4
L
Agni
8,796
463
173
9
0
341,739
5
W
Hel
10,027
528
27
1
0
395,952
5
L
Ares
9,709
511
26
1
0
375,127
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role