Player Matchup

Rama
Rama
Drizzt4Life91
Rama
Level 68
God Stats
1W - 2L
1,178 SR
Queue Stats
130W - 113L
1,613 Elo+
Solo
Kukulkan
Kukulkan
Promécio61
Kukulkan
Level 172
God Stats
5W - 2L
1,573 SR
Queue Stats
101W - 101L
1,565 Elo+
Solo
Yu Huang
Yu Huang
SayuOfTheSea
Yu Huang
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 69L
1,504 Elo+
Party 1
Fenrir
Fenrir
Shazam942580
Fenrir
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 26L
1,214 Elo+
Party 1
Sobek
Sobek
Zydeon1
Sobek
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 26L
1,214 Elo+
Party 1
Team Averages
Level 111
1,450 SR
1,422 Elo+

VS

Team Averages
Level 112
1,500 SR
1,541 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
RAT INVASI0N
Freya
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,566 Elo+
Party 3
Heimdallr
Heimdallr
idontlikeyou34
Heimdallr
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
273W - 268L
1,536 Elo+
Solo
Set
Set
jjwarrior22
Set
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 83L
1,516 Elo+
Party 2
Charon
Charon
phat4head
Charon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 12
9,466
947
8,740
9,703
5,340
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Promécio61
Kukulkan
17
7 / 1 / 14
10,444
1,044
13,972
5,660
3,191
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
SayuOfTheSea
Yu Huang
15
8 / 1 / 10
9,125
913
13,524
8,248
4,013
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
12
1 / 4 / 14
7,883
788
3,951
10,394
11,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
Zydeon1
Sobek
14
2 / 2 / 13
8,908
891
4,915
12,306
13,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 5 / 3
8,159
816
14,953
11,202
6,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 4 / 4
7,769
777
4,719
8,900
4,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
idontlikeyou34
Heimdallr
13
1 / 5 / 5
7,320
732
7,758
9,078
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 5 / 2
6,860
686
5,641
9,437
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
phat4head
Charon
11
0 / 5 / 5
7,001
700
2,220
10,090
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
24
Kills
8
10
Deaths
24
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
5
3
0.9
W
6
2
12
6
W
Kukulkan
Promécio61
Kukulkan
7
1
14
14
L
3
4
4
1.25
W
Yu Huang
SayuOfTheSea
Yu Huang
8
1
10
13
W
Fenrir
1
4
14
2
W
Sobek
Zydeon1
Sobek
2
2
13
4.25
L
Heimdallr
idontlikeyou34
Heimdallr
1
5
5
0.7
L
1
5
2
0.4
L
Charon
phat4head
Charon
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,102
Damage
35,291
46,311
Taken
48,707
37,710
Mitigated
29,229
16,205
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
14,953
2,100
890
1,071
11,202
6,748
0
5,928
5,274
0
33,565
W
8,740
5,412
0
2,528
9,703
5,340
4,042
1,678
8,025
0
21,807
W
Kukulkan
Promécio61
Kukulkan
13,972
249
757
1,014
5,660
3,191
1,298
504
5,156
33,367
0
L
4,719
1,410
170
1,554
8,900
4,042
0
5,937
2,963
9,482
175
W
Yu Huang
SayuOfTheSea
Yu Huang
13,524
622
2,462
1,989
8,248
4,013
729
1,361
6,887
20,553
258
W
Fenrir
3,951
373
848
1,084
10,394
11,950
27
1,067
9,327
0
4,559
W
Sobek
Zydeon1
Sobek
4,915
239
1,745
3,778
12,306
13,216
0
2,217
10,089
9,028
452
L
Heimdallr
idontlikeyou34
Heimdallr
7,758
2,807
858
735
9,078
3,905
0
7,274
1,804
0
14,175
L
5,641
2,252
979
997
9,437
5,507
0
5,473
3,964
0
10,194
L
Charon
phat4head
Charon
2,220
192
0
420
10,090
9,027
0
7,525
2,565
4,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,826
Gold Earned
37,109
113
Minions Killed
80
0
Camps Cleared
0
1,081,612
Distance Traveled
855,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,159
816
35
4
0
176,667
0
W
Rama
9,466
947
38
4
0
169,539
0
W
Kukulkan
10,444
1,044
47
5
0
212,479
0
L
Freya
7,769
777
7
1
0
171,138
0
W
Yu Huang
9,125
913
20
2
0
199,877
0
W
Fenrir
7,883
788
2
0
0
264,007
0
W
Sobek
8,908
891
6
1
0
235,710
0
L
Heimdallr
7,320
732
20
2
0
177,477
0
L
Set
6,860
686
12
1
0
165,756
0
L
Charon
7,001
700
6
1
0
164,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role