Player Matchup

Fenrir
Fenrir
Devilish G59
Fenrir
Level 158
God Stats
1W - 2L
1,366 SR
Queue Stats
68W - 85L
1,453 Elo+
Solo
Cernunnos
Cernunnos
MochaCandy25118
Cernunnos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,439 Elo+
Solo
Hou Yi
Hou Yi
MomoFromTwice
Hou Yi
Level 148
God Stats
2W - 1L
1,248 SR
Queue Stats
255W - 241L
1,612 Elo+
Solo
Cupid
Cupid
Tankinglikeabos
Cupid
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,394 Elo+
Solo
Zeus
Zeus
cristopher2556
Zeus
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
353W - 365L
1,532 Elo+
Solo
Team Averages
Level 136
1,423 SR
1,486 Elo+

VS

Team Averages
Level 100
1,453 SR
1,491 Elo+
Izanami
Izanami
CharlieSarkady
Izanami
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,457 Elo+
Solo
Sol
Sol
ShiNeko
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,452 Elo+
Solo
Eset
Eset
oksnowflake
Eset
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,580 Elo+
Solo
Ne Zha
Ne Zha
smankin_it
Ne Zha
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
vbirrdy
Zhong Kui
Level 126
God Stats
4W - 12L
1,267 SR
Queue Stats
491W - 505L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 3 / 18
9,570
638
4,585
19,285
20,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
MochaCandy25118
Cernunnos
19
5 / 1 / 11
11,281
752
8,798
13,598
6,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
13 / 2 / 11
12,321
821
24,315
15,089
7,847
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 2 / 13
10,392
693
7,236
12,379
5,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 2 / 20
11,628
775
32,224
14,460
7,218
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
8,831
589
13,076
22,323
17,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sol
15
0 / 5 / 7
8,807
587
10,300
15,363
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 2 / 5
11,361
757
16,475
13,479
6,853
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
smankin_it
Ne Zha
17
1 / 7 / 6
10,078
672
12,553
19,605
21,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
vbirrdy
Zhong Kui
15
2 / 4 / 3
8,971
598
10,790
11,594
13,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
34
27
Kills
10
10
Deaths
27
73
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
Fenrir
1
3
18
3.33
W
Cernunnos
MochaCandy25118
Cernunnos
5
1
11
10.5
W
13
2
11
9.25
L
Sol
0
5
7
0.7
W
3
2
13
4.75
W
5
2
20
7.5
L
5
2
5
3.75
L
Ne Zha
smankin_it
Ne Zha
1
7
6
0.57
L
Zhong Kui
vbirrdy
Zhong Kui
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,158
Damage
63,194
74,811
Taken
82,364
47,446
Mitigated
64,119
39,940
Healing
20,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,076
7,744
682
1,552
22,323
17,007
0
9,386
12,664
0
27,557
W
Fenrir
4,585
212
522
5,036
19,285
20,298
287
8,430
10,855
0
7,883
W
Cernunnos
MochaCandy25118
Cernunnos
8,798
1,724
2,917
4,388
13,598
6,485
771
7,660
5,938
0
33,736
W
24,315
11,361
2,227
3,538
15,089
7,847
1,113
8,154
6,935
0
44,356
L
Sol
10,300
2,655
509
4,276
15,363
5,990
0
7,310
7,919
19,973
0
W
7,236
3,602
10,633
6,323
12,379
5,598
753
6,893
5,486
0
10,517
W
32,224
3,075
1,231
3,125
14,460
7,218
135
6,164
8,296
58,773
0
L
16,475
625
825
2,793
13,479
6,853
0
5,647
7,780
45,098
496
L
Ne Zha
smankin_it
Ne Zha
12,553
733
1,747
5,370
19,605
21,121
0
5,109
14,228
0
21,450
L
Zhong Kui
vbirrdy
Zhong Kui
10,790
1,158
335
2,503
11,594
13,148
0
4,772
6,781
16,603
547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,192
Gold Earned
48,048
190
Minions Killed
154
0
Camps Cleared
0
1,355,288
Distance Traveled
1,249,276
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,831
589
27
2
0
213,185
0
W
Fenrir
9,570
638
7
0
0
293,311
0
W
Cernunnos
11,281
752
76
5
0
262,132
6
W
Hou Yi
12,321
821
46
3
0
272,907
0
L
Sol
8,807
587
20
1
0
251,221
0
W
Cupid
10,392
693
10
1
0
272,651
0
W
Zeus
11,628
775
51
3
0
254,287
0
L
Eset
11,361
757
68
5
0
300,037
0
L
Ne Zha
10,078
672
17
1
0
259,329
0
L
Zhong Kui
8,971
598
22
1
0
225,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role