Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
NegroCatinga
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,454 Elo+
Solo
Anhur
Anhur
iZraks
Anhur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 85L
1,504 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,492 Elo+

VS

Team Averages
Level 121
1,506 SR
1,535 Elo+
Bake Kujira
Bake Kujira
Pablitiz
Bake Kujira
Level 98
God Stats
13W - 10L
1,659 SR
Queue Stats
98W - 86L
1,510 Elo+
Solo
Ix Chel
Ix Chel
fw-Gaby237
Ix Chel
Level 109
God Stats
1W - 4L
1,105 SR
Queue Stats
34W - 42L
1,461 Elo+
Solo
Thanatos
Thanatos
ryanenzo75
Thanatos
Level 139
God Stats
5W - 6L
1,625 SR
Queue Stats
74W - 64L
1,595 Elo+
Solo
Athena
Athena
survivorrXD
Athena
Level 153
God Stats
12W - 6L
1,812 SR
Queue Stats
199W - 211L
1,508 Elo+
Solo
Ishtar
Ishtar
xPatogeno
Ishtar
Level 106
God Stats
1W - 1L
1,331 SR
Queue Stats
47W - 44L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 4 / 0
5,818
582
6,535
10,953
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
 
Cerberus
9
0 / 1 / 0
5,155
516
1,562
9,058
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
 
Fenrir
8
1 / 4 / 0
5,026
503
3,418
11,146
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 0
6,193
619
3,845
8,068
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
iZraks
Anhur
10
0 / 1 / 0
5,312
531
2,717
7,988
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Pablitiz
Bake Kujira
12
2 / 1 / 2
6,661
666
7,523
9,478
8,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
fw-Gaby237
Ix Chel
10
1 / 1 / 2
5,608
561
9,844
5,152
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ryanenzo75
Thanatos
11
4 / 1 / 1
5,878
588
2,483
9,473
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Athena
10
2 / 0 / 3
6,040
604
4,441
6,556
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
xPatogeno
Ishtar
11
2 / 0 / 1
6,330
633
5,684
4,843
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
11
11
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
0
0.25
L
Cerberus
 
Cerberus
0
1
0
0
L
Fenrir
 
Fenrir
1
4
0
0.25
L
1
1
0
1
W
Bake Kujira
Pablitiz
Bake Kujira
2
1
2
3
W
Ix Chel
fw-Gaby237
Ix Chel
1
1
2
2
L
Anhur
iZraks
Anhur
0
1
0
0
W
Thanatos
ryanenzo75
Thanatos
4
1
1
4.5
W
Athena
2
0
3
3.5
W
Ishtar
xPatogeno
Ishtar
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,077
Damage
29,975
47,213
Taken
35,502
20,811
Mitigated
19,475
16,125
Healing
14,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,535
2,565
132
3,443
10,953
5,910
0
5,016
5,354
35,325
7,833
L
Cerberus
 
Cerberus
1,562
348
0
3,356
9,058
5,517
0
3,862
5,024
19,718
0
L
Fenrir
 
Fenrir
3,418
411
0
1,198
11,146
3,973
0
6,329
4,383
0
22,099
L
3,845
325
0
5,060
8,068
2,728
0
2,552
5,352
56,654
971
W
Bake Kujira
Pablitiz
Bake Kujira
7,523
3,469
0
1,949
9,478
8,107
27
5,070
4,408
46,837
3,421
W
Ix Chel
fw-Gaby237
Ix Chel
9,844
1,422
540
1,693
5,152
1,693
0
1,171
3,981
33,246
2,693
L
Anhur
iZraks
Anhur
2,717
1,501
94
2,842
7,988
2,683
0
2,135
5,806
0
40,167
W
Thanatos
ryanenzo75
Thanatos
2,483
542
0
5,618
9,473
4,164
0
2,080
7,393
0
42,820
W
Athena
4,441
853
200
2,197
6,556
3,798
0
1,479
5,077
19,106
237
W
Ishtar
xPatogeno
Ishtar
5,684
3,802
0
1,999
4,843
1,713
0
1,494
3,349
0
51,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,504
Gold Earned
30,517
347
Minions Killed
336
0
Camps Cleared
0
1,054,618
Distance Traveled
1,094,422
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,818
582
75
8
0
172,991
3
L
Cerberus
5,155
516
51
5
0
239,465
6
L
Fenrir
5,026
503
35
4
0
215,819
2
L
He Bo
6,193
619
100
10
0
225,903
0
W
Bake Kujira
6,661
666
89
9
0
205,179
0
W
Ix Chel
5,608
561
62
6
0
202,188
2
L
Anhur
5,312
531
86
9
0
200,440
0
W
Thanatos
5,878
588
69
7
0
252,695
0
W
Athena
6,040
604
22
2
0
237,380
1
W
Ishtar
6,330
633
94
9
0
196,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role