Player Matchup

Ra
Ra
ExotiicGordo
Ra
Level 108
God Stats
1W - 2L
1,739 SR
Queue Stats
38W - 33L
1,684 Elo+
Solo
Mulan
Mulan
Gouda2233
Mulan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,572 Elo+
Party 2
Artio
Artio
NessiGames13
Artio
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 113L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
Reynoldsss
Ao Kuang
Level 195
God Stats
3W - 8L
1,500 SR
Queue Stats
137W - 184L
1,488 Elo+
Solo
Merlin
Merlin
WillxBlixky
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,794 Elo+
Party 2
Team Averages
Level 116
1,548 SR
1,602 Elo+

VS

Team Averages
Level 146
1,510 SR
1,572 Elo+
Thor
Thor
 
Thor
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
SMALLLITTLEBOY
Persephone
Level 88
God Stats
2W - 2L
1,309 SR
Queue Stats
8W - 6L
1,734 Elo+
Party 1
King Arthur
King Arthur
SUM3rr
King Arthur
Level 121
God Stats
8W - 2L
1,914 SR
Queue Stats
78W - 73L
1,608 Elo+
Solo
Sylvanus
Sylvanus
VIVAVIAZUS
Sylvanus
Level 199
God Stats
182W - 133L
1,533 SR
Queue Stats
230W - 193L
1,567 Elo+
Solo
Sobek
Sobek
Weswalk91
Sobek
Level 155
God Stats
6W - 6L
1,294 SR
Queue Stats
107W - 106L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,916
492
2,648
6,640
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Gouda2233
Mulan
8
0 / 5 / 0
4,590
459
4,943
11,369
7,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 3 / 0
5,600
560
3,663
10,600
6,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Reynoldsss
Ao Kuang
11
1 / 1 / 0
5,624
562
2,054
8,357
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
9
0 / 1 / 0
4,918
492
1,838
5,030
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
4 / 0 / 4
5,818
582
4,384
6,867
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
SMALLLITTLEBOY
Persephone
11
2 / 0 / 4
6,425
643
7,891
4,239
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SUM3rr
King Arthur
11
0 / 0 / 3
6,299
630
5,860
7,454
4,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
VIVAVIAZUS
Sylvanus
12
4 / 1 / 0
6,956
696
5,125
5,840
2,897
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Weswalk91
Sobek
10
3 / 0 / 3
5,842
584
3,671
7,143
6,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
13
13
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
4
6
L
0
3
0
0
L
Mulan
Gouda2233
Mulan
0
5
0
0
L
0
3
0
0
L
Ao Kuang
Reynoldsss
Ao Kuang
1
1
0
1
W
Persephone
SMALLLITTLEBOY
Persephone
2
0
4
4
W
King Arthur
SUM3rr
King Arthur
0
0
3
1.5
W
Sylvanus
VIVAVIAZUS
Sylvanus
4
1
0
4
W
Sobek
Weswalk91
Sobek
3
0
3
4.5
L
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,146
Damage
26,931
41,996
Taken
31,543
21,257
Mitigated
17,322
9,864
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,384
1,233
0
3,566
6,867
2,636
0
1,315
5,502
0
34,092
L
2,648
72
204
2,024
6,640
2,367
0
4,138
2,465
35,393
1,413
L
Mulan
Gouda2233
Mulan
4,943
1,590
68
910
11,369
7,611
0
8,325
2,904
0
12,988
L
3,663
341
55
4,773
10,600
6,181
0
0
10,600
36,643
1,897
L
Ao Kuang
Reynoldsss
Ao Kuang
2,054
398
0
1,085
8,357
3,644
0
1,167
7,190
50,572
0
W
Persephone
SMALLLITTLEBOY
Persephone
7,891
644
0
2,403
4,239
1,484
0
859
3,318
52,774
841
W
King Arthur
SUM3rr
King Arthur
5,860
677
0
1,710
7,454
4,188
0
3,051
3,729
0
44,911
W
Sylvanus
VIVAVIAZUS
Sylvanus
5,125
2,301
158
2,669
5,840
2,897
0
2,259
3,459
40,511
18,935
W
Sobek
Weswalk91
Sobek
3,671
350
0
1,941
7,143
6,117
0
1,396
5,633
10,925
437
L
Merlin
1,838
162
0
745
5,030
1,454
0
2,036
2,994
29,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,648
Gold Earned
31,340
336
Minions Killed
335
0
Camps Cleared
0
970,613
Distance Traveled
1,076,605
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,818
582
61
6
0
225,518
0
L
Ra
4,916
492
73
7
0
192,415
0
L
Mulan
4,590
459
16
2
0
184,860
2
L
Artio
5,600
560
83
8
0
174,470
0
L
Ao Kuang
5,624
562
97
10
0
213,326
0
W
Persephone
6,425
643
79
8
0
238,272
0
W
King Arthur
6,299
630
84
8
0
205,291
1
W
Sylvanus
6,956
696
91
9
0
185,151
4
W
Sobek
5,842
584
20
2
0
222,373
1
L
Merlin
4,918
492
67
7
0
205,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role