Player Matchup

Nox
Nox
 
Nox
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SN4K3Y3S
Bellona
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 25L
1,558 Elo+
Solo
Ullr
Ullr
SSxYaBoiiGonzo
Ullr
Level 89
God Stats
2W - 2L
1,733 SR
Queue Stats
115W - 110L
1,414 Elo+
Solo
Bastet
Bastet
ZeAkZS
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 57L
1,383 Elo+
Solo
Horus
Horus
new-36965116
Horus
Level 125
God Stats
3W - 1L
1,715 SR
Queue Stats
220W - 215L
1,479 Elo+
Solo
Team Averages
Level 99
1,590 SR
1,467 Elo+

VS

Team Averages
Level 123
1,547 SR
1,517 Elo+
Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ArcaneTester0
Artemis
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 107L
1,540 Elo+
Solo
Agni
Agni
Mr SiIenced
Agni
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 42L
1,573 Elo+
Solo
Atlas
Atlas
Nvjook
Atlas
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,502 Elo+
Solo
Zeus
Zeus
Thecarramrod
Zeus
Level 125
God Stats
2W - 4L
1,736 SR
Queue Stats
95W - 104L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
3 / 2 / 6
8,871
806
10,739
9,385
5,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bellona
SN4K3Y3S
Bellona
12
2 / 5 / 3
7,214
656
5,449
10,831
6,842
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 5 / 4
6,710
610
5,393
12,034
5,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
ZeAkZS
Bastet
14
3 / 3 / 5
7,999
727
9,892
11,150
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 2 / 5
8,343
758
5,278
17,250
15,285
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 2 / 12
8,669
788
6,770
12,383
11,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
15
6 / 2 / 9
9,010
819
16,580
6,631
3,160
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
3 / 4 / 6
8,453
768
5,104
8,107
3,312
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Nvjook
Atlas
17
1 / 1 / 10
9,419
856
11,170
12,233
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 2 / 9
9,998
909
15,282
7,175
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
11
Kills
17
17
Deaths
11
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
2
6
3
W
Horus
 
Horus
2
2
12
4
W
Artemis
6
2
9
5.25
W
3
4
6
1.5
W
Atlas
Nvjook
Atlas
1
1
10
6
L
Bellona
SN4K3Y3S
Bellona
2
5
3
0.7
L
1
5
4
0.6
W
5
2
9
4.75
L
Bastet
ZeAkZS
Bastet
3
3
5
1.83
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,751
Damage
54,906
60,650
Taken
46,529
37,988
Mitigated
34,922
27,532
Healing
22,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,739
1,159
550
1,111
9,385
5,399
0
5,138
4,227
33,672
653
W
Horus
 
Horus
6,770
1,500
6,356
6,951
12,383
11,350
39
1,680
10,703
0
8,910
W
Artemis
16,580
7,408
1,219
646
6,631
3,160
889
1,676
4,955
0
22,189
W
5,104
562
359
1,064
8,107
3,312
125
1,925
6,182
21,437
0
W
Atlas
Nvjook
Atlas
11,170
2,221
651
2,465
12,233
14,495
37
3,710
8,523
19,315
1,994
L
Bellona
SN4K3Y3S
Bellona
5,449
1,387
492
643
10,831
6,842
0
4,942
5,548
0
8,552
L
5,393
2,328
91
1,187
12,034
5,301
0
6,062
5,886
0
8,696
W
15,282
787
236
2,196
7,175
2,605
338
2,235
4,940
32,141
0
L
Bastet
ZeAkZS
Bastet
9,892
2,532
1,023
2,902
11,150
5,161
11
5,544
5,360
0
20,025
L
5,278
1,935
8,348
11,185
17,250
15,285
0
8,817
8,219
574
7,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,137
Gold Earned
45,549
94
Minions Killed
134
0
Camps Cleared
0
985,221
Distance Traveled
999,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,871
806
56
5
0
206,004
0
W
Horus
8,669
788
5
0
0
212,160
0
W
Artemis
9,010
819
23
2
0
191,487
0
W
Agni
8,453
768
37
3
0
177,385
0
W
Atlas
9,419
856
29
3
0
218,902
0
L
Bellona
7,214
656
11
1
0
164,591
0
L
Ullr
6,710
610
5
0
0
149,903
0
W
Zeus
9,998
909
40
4
0
199,470
0
L
Bastet
7,999
727
19
2
0
234,048
0
L
Horus
8,343
758
3
0
0
230,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role