Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BIGBLACKACORNS
Artio
Level 132
God Stats
1W - 5L
1,500 SR
Queue Stats
85W - 82L
1,380 Elo+
Party 1
Hachiman
Hachiman
CynSinSyn
Hachiman
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,384 Elo+
Party 1
Set
Set
GriimReaperr
Set
Level 149
God Stats
10W - 9L
1,570 SR
Queue Stats
142W - 143L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
LilBlueReign
Gilgamesh
Level 148
God Stats
6W - 6L
1,500 SR
Queue Stats
224W - 214L
1,517 Elo+
Solo
Team Averages
Level 141
1,514 SR
1,462 Elo+

VS

Team Averages
Level 143
1,643 SR
1,561 Elo+
Kuzenbo
Kuzenbo
MiNosQC
Kuzenbo
Level 124
God Stats
6W - 3L
1,308 SR
Queue Stats
97W - 95L
1,567 Elo+
Solo
Arachne
Arachne
hostledragon
Arachne
Level 128
God Stats
16W - 8L
1,636 SR
Queue Stats
229W - 216L
1,423 Elo+
Solo
Ra
Ra
icantwin281
Ra
Level 139
God Stats
6W - 4L
1,500 SR
Queue Stats
194W - 184L
1,508 Elo+
Solo
Da Ji
Da Ji
nikerboy14
Da Ji
Level 185
God Stats
7W - 1L
1,948 SR
Queue Stats
13W - 7L
1,720 Elo+
Solo
Anhur
Anhur
xwaterdragonx11
Anhur
Level 138
God Stats
22W - 7L
1,821 SR
Queue Stats
142W - 127L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
0 / 5 / 1
4,943
494
5,328
8,290
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 0
5,405
541
2,276
9,278
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
CynSinSyn
Hachiman
8
0 / 1 / 0
4,915
492
2,749
3,296
1,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 1 / 0
6,007
601
3,385
9,144
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
LilBlueReign
Gilgamesh
12
4 / 0 / 0
7,308
731
8,287
8,310
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MiNosQC
Kuzenbo
8
1 / 0 / 2
5,413
541
3,212
6,011
5,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
hostledragon
Arachne
9
0 / 4 / 0
4,607
461
3,024
9,956
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 3
5,989
599
5,022
6,426
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
11
6 / 1 / 0
6,087
609
4,599
8,044
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 1
5,863
586
4,204
5,387
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
5
Kills
9
9
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
5
1
0.1
L
0
2
0
0
L
Hachiman
CynSinSyn
Hachiman
0
1
0
0
L
1
1
0
1
L
Gilgamesh
LilBlueReign
Gilgamesh
4
0
0
4
W
Kuzenbo
MiNosQC
Kuzenbo
1
0
2
2
W
Arachne
hostledragon
Arachne
0
4
0
0
W
0
0
3
1.5
W
Da Ji
6
1
0
6
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,025
Damage
20,061
38,318
Taken
35,824
22,429
Mitigated
17,072
10,702
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,328
298
0
1,317
8,290
2,642
0
2,433
5,857
28,004
0
L
2,276
400
342
4,128
9,278
6,173
0
2,956
6,322
14,551
0
L
Hachiman
CynSinSyn
Hachiman
2,749
1,586
0
223
3,296
1,007
0
1,332
1,964
0
35,178
L
3,385
986
0
2,199
9,144
4,365
0
1,488
7,656
0
54,931
L
Gilgamesh
LilBlueReign
Gilgamesh
8,287
3,002
0
2,493
8,310
8,242
200
683
7,218
0
59,139
W
Kuzenbo
MiNosQC
Kuzenbo
3,212
2,005
0
1,446
6,011
5,490
45
1,372
4,595
17,118
0
W
Arachne
hostledragon
Arachne
3,024
2,154
0
1,962
9,956
3,992
0
0
9,401
0
21,294
W
5,022
765
755
1,553
6,426
2,320
0
2,664
3,762
44,047
972
W
Da Ji
4,599
1,307
0
3,572
8,044
3,205
0
2,500
5,544
0
39,319
W
4,204
2,903
0
1,439
5,387
2,065
0
1,068
4,319
0
47,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,578
Gold Earned
27,959
320
Minions Killed
308
0
Camps Cleared
0
960,510
Distance Traveled
1,010,921
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,943
494
40
4
0
168,931
2
L
Artio
5,405
541
14
1
0
192,593
0
L
Hachiman
4,915
492
67
7
0
183,779
0
L
Set
6,007
601
83
8
0
224,290
0
L
Gilgamesh
7,308
731
116
12
0
190,917
3
W
Kuzenbo
5,413
541
21
2
0
211,956
0
W
Arachne
4,607
461
40
4
0
189,684
0
W
Ra
5,989
599
91
9
0
217,920
0
W
Da Ji
6,087
609
68
7
0
205,696
0
W
Anhur
5,863
586
88
9
0
185,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role