Player Matchup

Baron Samedi
Baron Samedi
Hortus
Baron Samedi
Level 46
God Stats
3W - 3L
1,403 SR
Queue Stats
55W - 47L
1,569 Elo+
Party 1
Ishtar
Ishtar
LunastraFay
Ishtar
Level 78
God Stats
5W - 11L
1,122 SR
Queue Stats
56W - 50L
1,437 Elo+
Party 1
Ao Kuang
Ao Kuang
TankDud3
Ao Kuang
Level 113
God Stats
6W - 5L
1,494 SR
Queue Stats
48W - 39L
1,608 Elo+
Party 1
Team Averages
Level 79
1,340 SR
1,538 Elo+

VS

Team Averages
Level 72
1,500 SR
1,503 Elo+
Thoth
Thoth
 
Thoth
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
jvfi
Artemis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hortus
Baron Samedi
17
4 / 3 / 8
11,064
738
13,603
13,131
7,349
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
18
6 / 2 / 6
11,441
763
9,122
9,711
4,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
TankDud3
Ao Kuang
16
5 / 2 / 6
11,216
748
12,821
15,701
12,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 6 / 3
9,817
654
7,330
10,548
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
 
Cthulhu
15
0 / 4 / 4
9,541
636
7,852
16,500
18,725
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
jvfi
Artemis
16
4 / 5 / 3
10,864
724
15,985
13,375
6,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
15
Kills
7
7
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
6
3
0.75
L
Cthulhu
 
Cthulhu
0
4
4
0.5
W
Baron Samedi
Hortus
Baron Samedi
4
3
8
2.67
W
Ishtar
6
2
6
4.5
W
Ao Kuang
TankDud3
Ao Kuang
5
2
6
4
L
Artemis
jvfi
Artemis
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,546
Damage
31,167
38,543
Taken
40,423
24,069
Mitigated
29,661
11,401
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,330
328
0
870
10,548
4,540
0
6,647
3,877
27,220
0
L
Cthulhu
 
Cthulhu
7,852
249
297
480
16,500
18,725
0
9,487
6,974
33,356
1,345
W
Baron Samedi
Hortus
Baron Samedi
13,603
568
468
3,870
13,131
7,349
595
4,147
8,984
42,972
0
W
Ishtar
9,122
5,330
0
2,389
9,711
4,506
1,751
3,722
5,989
0
32,513
W
Ao Kuang
TankDud3
Ao Kuang
12,821
3,166
0
4,674
15,701
12,214
642
6,286
9,412
39,972
3,304
L
Artemis
jvfi
Artemis
15,985
8,068
0
1,797
13,375
6,396
0
9,239
4,112
0
52,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,721
Gold Earned
30,222
161
Minions Killed
163
0
Camps Cleared
0
747,761
Distance Traveled
746,398
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,817
654
41
3
0
233,630
0
L
Cthulhu
9,541
636
54
4
0
289,986
0
W
Baron Samedi
11,064
738
55
4
0
243,940
0
W
Ishtar
11,441
763
58
4
0
220,525
0
W
Ao Kuang
11,216
748
48
3
0
283,296
5
L
Artemis
10,864
724
68
5
0
222,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role