Player Matchup

He Bo
He Bo
 
He Bo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DroneX90
Khepri
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,376 Elo+
Party 2
Zhong Kui
Zhong Kui
GenKroniK
Zhong Kui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,568 Elo+
Party 2
Sol
Sol
MeA19921987
Sol
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 40L
1,436 Elo+
Solo
Raijin
Raijin
v8 Rainbow
Raijin
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 38L
1,528 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,482 Elo+

VS

Team Averages
Level 124
1,469 SR
1,447 Elo+
Surtr
Surtr
Brisisatthepad
Surtr
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 216L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
Joz3verywhere
Sun Wukong
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
112W - 88L
1,386 Elo+
Party 1
Vulcan
Vulcan
chodzen1
Vulcan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,512 Elo+
Solo
Hou Yi
Hou Yi
defqonR34
Hou Yi
Level 144
God Stats
1W - 2L
1,285 SR
Queue Stats
66W - 63L
1,455 Elo+
Party 1
Bacchus
Bacchus
Абаддон
Bacchus
Level 144
God Stats
13W - 6L
1,559 SR
Queue Stats
286W - 278L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
0 / 4 / 2
6,004
600
1,915
6,024
2,223
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
DroneX90
Khepri
12
1 / 4 / 5
7,661
766
2,580
10,098
10,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
GenKroniK
Zhong Kui
15
5 / 6 / 3
8,215
822
7,673
12,583
9,716
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 7
7,113
711
6,591
8,943
4,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
v8 Rainbow
Raijin
16
5 / 5 / 4
8,923
892
14,055
12,899
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 11
8,593
859
8,398
16,631
13,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Joz3verywhere
Sun Wukong
14
3 / 2 / 15
8,716
872
5,199
10,516
11,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
chodzen1
Vulcan
15
4 / 3 / 12
8,922
892
14,435
6,872
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
defqonR34
Hou Yi
16
3 / 1 / 12
9,617
962
7,729
7,334
3,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
8 / 4 / 7
10,135
1,014
11,477
12,007
8,492
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
11
Kills
23
23
Deaths
13
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
4
2
0.25
W
5
3
11
3.5
L
Khepri
DroneX90
Khepri
1
4
5
0.88
L
Zhong Kui
GenKroniK
Zhong Kui
5
6
3
1.08
W
Sun Wukong
Joz3verywhere
Sun Wukong
3
2
15
5.25
L
0
4
7
0.88
W
Vulcan
chodzen1
Vulcan
4
3
12
3.33
W
Hou Yi
defqonR34
Hou Yi
3
1
12
9
L
Raijin
v8 Rainbow
Raijin
5
5
4
1.4
W
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,814
Damage
47,238
50,547
Taken
53,360
32,831
Mitigated
39,644
10,198
Healing
19,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,915
370
109
677
6,024
2,223
0
3,850
2,174
3,034
108
W
8,398
3,741
1,798
6,076
16,631
13,082
1,399
6,837
9,794
412
12,232
L
Khepri
DroneX90
Khepri
2,580
311
1,865
802
10,098
10,228
0
3,899
6,199
4,142
152
L
Zhong Kui
GenKroniK
Zhong Kui
7,673
969
652
1,769
12,583
9,716
0
6,969
5,614
15,470
0
W
Sun Wukong
Joz3verywhere
Sun Wukong
5,199
456
1,417
1,979
10,516
11,443
1,196
6,606
3,910
0
11,967
L
6,591
583
380
1,756
8,943
4,105
0
4,393
4,550
17,084
0
W
Vulcan
chodzen1
Vulcan
14,435
4,667
1,306
893
6,872
3,063
1,296
4,785
2,087
26,306
461
W
Hou Yi
defqonR34
Hou Yi
7,729
2,575
482
412
7,334
3,564
2,908
6,197
1,137
0
28,980
L
Raijin
v8 Rainbow
Raijin
14,055
859
312
1,876
12,899
6,559
0
7,093
5,806
36,090
0
W
11,477
1,013
1,427
3,256
12,007
8,492
892
8,294
3,713
21,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,916
Gold Earned
45,983
109
Minions Killed
111
0
Camps Cleared
0
710,305
Distance Traveled
1,035,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,004
600
4
0
0
86,031
0
W
Surtr
8,593
859
5
1
0
188,888
0
L
Khepri
7,661
766
2
0
0
151,034
0
L
Zhong Kui
8,215
822
19
2
0
150,539
0
W
Sun Wukong
8,716
872
15
2
0
217,788
0
L
Sol
7,113
711
21
2
0
170,183
0
W
Vulcan
8,922
892
20
2
0
230,982
0
W
Hou Yi
9,617
962
51
5
0
183,661
0
L
Raijin
8,923
892
63
6
0
152,518
0
W
Bacchus
10,135
1,014
20
2
0
214,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role