Player Matchup

Ishtar
Ishtar
ChicoGamerH0t7u7
Ishtar
Level 143
God Stats
2W - 2L
1,503 SR
Queue Stats
145W - 135L
1,492 Elo+
Party 2
Chang'e
Chang'e
GoodGoodStudy123
Chang'e
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 37L
1,493 Elo+
Solo
Tiamat
Tiamat
aleksiaVape
Tiamat
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,500 Elo+
Solo
Fenrir
Fenrir
iliam082-_-
Fenrir
Level 61
God Stats
7W - 15L
1,268 SR
Queue Stats
190W - 182L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
xWeSSx
Cthulhu
Level 126
God Stats
268W - 221L
1,521 SR
Queue Stats
936W - 890L
1,487 Elo+
Solo
Team Averages
Level 84
1,458 SR
1,485 Elo+

VS

Team Averages
Level 101
1,672 SR
1,506 Elo+
Fenrir
Fenrir
 
Fenrir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SambartaBanerjee
Discordia
Level 137
God Stats
4W - 1L
1,920 SR
Queue Stats
91W - 79L
1,499 Elo+
Solo
Anubis
Anubis
St4ck1337
Anubis
Level 67
God Stats
68W - 70L
1,501 SR
Queue Stats
147W - 149L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
TheEnigma275
Danzaburou
Level 137
God Stats
3W - 3L
1,715 SR
Queue Stats
11W - 10L
1,588 Elo+
Solo
Bake Kujira
Bake Kujira
barkaaaaaa
Bake Kujira
Level 29
God Stats
13W - 13L
1,725 SR
Queue Stats
120W - 102L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,394
426
4,492
8,194
2,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 2
6,517
434
4,002
11,020
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
11
1 / 3 / 3
7,181
479
5,428
10,599
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
1 / 4 / 2
6,344
423
2,920
12,146
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
xWeSSx
Cthulhu
14
4 / 4 / 1
8,329
555
10,362
13,919
9,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 1 / 4
8,662
577
8,293
13,479
6,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
13
0 / 3 / 6
7,554
504
6,302
6,663
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
St4ck1337
Anubis
13
3 / 1 / 3
7,248
483
8,959
7,213
2,828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
TheEnigma275
Danzaburou
12
1 / 1 / 2
7,108
474
6,563
8,814
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
barkaaaaaa
Bake Kujira
14
4 / 2 / 4
8,530
569
11,111
12,726
11,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
14
14
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
4
8
L
0
0
1
0.5
L
0
3
2
0.33
W
Discordia
0
3
6
1
W
Anubis
St4ck1337
Anubis
3
1
3
4.5
W
Danzaburou
TheEnigma275
Danzaburou
1
1
2
2
L
Tiamat
1
3
3
0.83
W
Bake Kujira
barkaaaaaa
Bake Kujira
4
2
4
3
L
Fenrir
1
4
2
0.5
L
Cthulhu
xWeSSx
Cthulhu
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,204
Damage
41,228
55,878
Taken
48,895
26,545
Mitigated
26,248
12,065
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,293
2,617
0
2,904
13,479
6,469
0
2,940
10,539
0
69,679
L
4,492
1,642
0
2,392
8,194
2,898
665
1,472
6,671
0
48,876
L
4,002
194
739
4,492
11,020
4,083
398
3,297
7,672
19,858
0
W
Discordia
6,302
414
0
871
6,663
2,402
330
3,563
3,100
55,094
0
W
Anubis
St4ck1337
Anubis
8,959
488
0
2,995
7,213
2,828
328
2,873
4,340
53,851
1,579
W
Danzaburou
TheEnigma275
Danzaburou
6,563
1,710
0
2,381
8,814
3,447
997
3,226
5,588
0
44,881
L
Tiamat
5,428
433
0
3,337
10,599
5,773
0
5,654
4,821
38,476
1,626
W
Bake Kujira
barkaaaaaa
Bake Kujira
11,111
4,771
0
1,381
12,726
11,102
934
6,763
5,963
68,756
0
L
Fenrir
2,920
483
0
262
12,146
4,444
0
6,593
5,461
0
34,605
L
Cthulhu
xWeSSx
Cthulhu
10,362
1,226
163
680
13,919
9,347
0
8,431
4,962
53,093
2,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,765
Gold Earned
39,102
320
Minions Killed
427
0
Camps Cleared
0
1,406,784
Distance Traveled
1,443,593
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,662
577
90
6
0
312,959
0
L
Ishtar
6,394
426
90
6
0
270,612
0
L
Chang'e
6,517
434
27
2
0
262,898
0
W
Discordia
7,554
504
93
6
0
266,618
0
W
Anubis
7,248
483
71
5
0
292,456
0
W
Danzaburou
7,108
474
70
5
0
272,084
1
L
Tiamat
7,181
479
76
5
0
274,862
0
W
Bake Kujira
8,530
569
103
7
0
299,476
0
L
Fenrir
6,344
423
52
3
0
335,324
0
L
Cthulhu
8,329
555
75
5
0
263,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role